MathML is about encoding the structure of mathematical expressions so
that they can be displayed, manipulated and shared over the World Wide
Web. A carefully encoded MathML expression can be evaluated in a
computer algebra system, rendered in a Web browser, edited in your
word processor, and printed on your laser printer. Mathematical
software vendors are adding MathML support at a rapid pace, and MathML
is fast becoming the lingua franca of scientific publication
on the Web.
MathML TutorialThe MathML 1.01 Specification is quite long, complex and technical. To make it easier to get started with MathML, the following tutorial emphasizes the main ideas with graphics and lots of examples.
MathML Language ReferenceThe WebEQ MathML Language Reference describes the WebEQ implementation of MathML. MathML is the native input languages for the WebEQ Math Viewer. While MathML has many advantages for encoding equations for the Web, authors who want to write equation markup by hand will probably find it easier to use WebTeX. WebTeX can also be used as an input language for the Math Viewer, and it can be translated to MathML by the Page Wizard. A description of each MathML element is given below. This description contains both general information about the role of each element in MathML, and specific information about how each element and its attributes are implemented in the WebEQ rendering engine. WebEQ implements MathML 1.01, based on the specification developed by the World Wide Web Consortium. There a few features of MathML that WebEQ does not implement, and a few extra features that WebEQ adds. However, at the time of this writing, WebEQ provides the most complete and compliant implementation of MathML available. The element descriptions are grouped according to their MathML function: |
Created: Dec 18 1997 ---
Last modified: Sun Sep 10 11:27:59 2000
Copyright © 1997-2000 Design Science, Inc.
All rights reserved.