FreeWRL/FreeX3D  3.0.0
Component_Networking.h
1 /*
2 
3 
4 Proximity sensor macro.
5 
6 */
7 
8 /****************************************************************************
9  This file is part of the FreeWRL/FreeX3D Distribution.
10 
11  Copyright 2009 CRC Canada. (http://www.crc.gc.ca)
12 
13  FreeWRL/FreeX3D is free software: you can redistribute it and/or modify
14  it under the terms of the GNU Lesser Public License as published by
15  the Free Software Foundation, either version 3 of the License, or
16  (at your option) any later version.
17 
18  FreeWRL/FreeX3D is distributed in the hope that it will be useful,
19  but WITHOUT ANY WARRANTY; without even the implied warranty of
20  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
21  GNU General Public License for more details.
22 
23  You should have received a copy of the GNU General Public License
24  along with FreeWRL/FreeX3D. If not, see <http://www.gnu.org/licenses/>.
25 ****************************************************************************/
26 
27 
28 #ifndef __FREEWRL_SCENEGRAPH_NETWORKING_H__
29 #define __FREEWRL_SCENEGRAPH_NETWORKING_H__
30 
31 /* Inline status */
32 #define INLINE_INITIAL_STATE 0
33 #define INLINE_REQUEST_RESOURCE 1
34 #define INLINE_FETCHING_RESOURCE 2
35 #define INLINE_PARSING 3
36 #define INLINE_IMPORTING 4
37 #define INLINE_UN_IMPORTING 5
38 #define INLINE_UNLOADING 6
39 #define INLINE_STABLE 10
40 
41 /* function protos */
42 void registerOSCNode(struct X3D_Node *node);
43 void registerReWireNode(struct X3D_Node *node);
44 void load_Inline (struct X3D_Inline *node);
45 
46 
47 #endif /* __FREEWRL_SCENEGRAPH_NETWORKING_H__ */