28 #ifndef __FREEWRL_SCENEGRAPH_NETWORKING_H__
29 #define __FREEWRL_SCENEGRAPH_NETWORKING_H__
32 #define INLINE_INITIAL_STATE 0
33 #define INLINE_REQUEST_RESOURCE 1
34 #define INLINE_FETCHING_RESOURCE 2
35 #define INLINE_PARSING 3
36 #define INLINE_IMPORTING 4
37 #define INLINE_UN_IMPORTING 5
38 #define INLINE_UNLOADING 6
39 #define INLINE_STABLE 10
42 void registerOSCNode(
struct X3D_Node *node);
43 void registerReWireNode(
struct X3D_Node *node);