20 #if defined(JAVASCRIPT_STUB)
32 void JScript_init(
void *t){}
33 void jsVRMLBrowser_init(
void *t){}
34 void jsUtils_init(
void *t){}
35 void jsVRMLClasses_init(
void *t){}
41 void process_eventsProcessed(){
return;}
42 void js_cleanup_script_context(
int counter){
return;}
43 int jsActualrunScript(
int num,
char *script){
return 0;}
45 void JSCreateScriptContext(
int num){
return;}
46 void JSInitializeScriptAndFields (
int num) {
return;}
48 void js_setField_javascriptEventOut_B(
union anyVrml* any,
int fieldType,
unsigned len,
int extraData,
int actualscript){
return;}
49 void js_setField_javascriptEventOut(
struct X3D_Node *tn,
unsigned int tptr,
int fieldType,
unsigned len,
int extraData,
int actualscript){
return;}
51 void setScriptECMAtype(
int num){
return;}
52 int get_valueChanged_flag (
int fptr,
int actualscript){
return 0;}
53 void resetScriptTouchedFlag(
int actualscript,
int fptr){
return;}
54 void set_one_ECMAtype (
int tonode,
int toname,
int dataType,
void *Data,
int datalen){
return;}
55 void set_one_MultiElementType (
int tonode,
int tnfield,
void *Data,
int dataLen){
return;}
56 void set_one_MFElementType(
int tonode,
int toname,
int dataType,
void *Data,
int datalen){
return;}
57 int jsIsRunning(){
return 1;}
58 void JSDeleteScriptContext(
int num){
return;}
59 void jsShutdown(){
return;}
60 void InitScriptField(
int num, indexT kind, indexT type,
const char* field,
union anyVrml value)
62 void jsClearScriptControlEntries(
int num){
return;}
63 void SaveScriptField (
int num, indexT kind, indexT type,
const char* field,
union anyVrml value){
return;}
64 int runQueuedDirectOutputs(){