29 #ifndef __FREEWRL_FIELDGET_H__
30 #define __FREEWRL_FIELDGET_H__ 1
32 void getField_ToJavascript (
int num,
int fromoffset);
33 void getField_ToJavascript_B(
int shader_num,
int fieldOffset,
int type,
union anyVrml *any,
int len);
34 void setScriptECMAtype (
int num);
35 int setMFElementtype (
int num);
36 void set_EAI_MFElementtype (
int num,
int offset,
char *pptr,
int len);
37 void setScriptMultiElementtype (
int num);
38 void EAI_Convert_mem_to_ASCII (
int id,
char *reptype,
int type,
char *memptr,
char *buf);
39 int UtilEAI_Convert_mem_to_ASCII (
int type,
char *memptr,
char *buf);