FreeWRL/FreeX3D  3.0.0
polyDBG.h
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30 /*
31 */
32 
33 #ifndef _POLYDBG_H
34 #define _POLYDBG_H
35 
36 #include "definitions.h"
37 #include "directedLine.h"
38 #include "monoTriangulation.h"
39 
40 Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]);
41 Int DBG_intersectChain(vertexArray* chain, Int start, Int end, Real A[2], Real B[2]);
42 
43 
44 Int DBG_edgesIntersect(directedLine* l1, directedLine* l2);
45 Int DBG_polygonSelfIntersect(directedLine* poly);
46 Int DBG_edgeIntersectPoly(directedLine* edge, directedLine* poly);
47 Int DBG_polygonsIntersect(directedLine* p1, directedLine* p2);
48 Int DBG_polygonListIntersect(directedLine* pList);
49 
50 Int DBG_isCounterclockwise(directedLine* poly);
51 Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]);
52 Int DBG_pointInsidePoly(Real v[2], directedLine* poly);
53 Int DBG_enclosingPolygons(directedLine* poly, directedLine* list);
54 void DBG_reverse(directedLine* poly);
55 Int DBG_check(directedLine *polyList);
56 
57 Int DBG_isConvex(directedLine *poly);
58 Int DBG_is_U_direction(directedLine *poly);
59 Int DBG_is_U_monotone(directedLine* poly);
60 
61 directedLine* DBG_cutIntersectionAllPoly(directedLine* list);
62 directedLine* DBG_cutIntersectionPoly(directedLine *polygon, int& cutOccur);
63 
64 sampledLine* DBG_collectSampledLinesAllPoly(directedLine *polygonList);
65 
66 void DBG_collectSampledLinesPoly(directedLine *polygon, sampledLine*& retHead, sampledLine*& retTail);
67 
68 #endif