36 #include "definitions.h"
37 #include "directedLine.h"
38 #include "monoTriangulation.h"
40 Int DBG_edgesIntersectGen(Real A[2], Real B[2], Real C[2], Real D[2]);
41 Int DBG_intersectChain(
vertexArray* chain, Int start, Int end, Real A[2], Real B[2]);
51 Int DBG_rayIntersectEdge(Real v0[2], Real dx, Real dy, Real v10[2], Real v1[2], Real v2[2]);