28 void kill_status (
void) {
30 void update_status(
char* msg)
33 void hudSetConsoleMessage(
char *buffer){}
34 void handleButtonOver(){}
35 void handleOptionPress(){}
36 void handleButtonPress(){}
38 void setMenuButton_collision(
int val){}
39 void setMenuButton_texSize(
int size){}
40 void setMenuButton_headlight(
int val){}
41 void setMenuButton_navModes(
int type){}
42 int handleStatusbarHud(
int mev,
int* clipplane)
45 void statusbar_init(
struct tstatusbar *t){
47 void statusbar_set_window_size(
int width,
int height)
49 fwl_setScreenDim(width, height);
51 void statusbar_handle_mouse(
int mev,
int butnum,
int mouseX,
int mouseY)
53 fwl_handle_aqua(mev, butnum, mouseX, mouseY);