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statusbar.h
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/*
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UI declarations.
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*/
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/****************************************************************************
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This file is part of the FreeWRL/FreeX3D Distribution.
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Copyright 2009 CRC Canada. (http://www.crc.gc.ca)
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FreeWRL/FreeX3D is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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FreeWRL/FreeX3D is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with FreeWRL/FreeX3D. If not, see <http://www.gnu.org/licenses/>.
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****************************************************************************/
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#ifndef __FREEWRL_STATUSBAR_H__
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#define __FREEWRL_STATUSBAR_H__
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#ifdef __cplusplus
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extern
"C"
{
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#endif
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void
drawStatusBar();
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//int handleStatusbarHud(int mev, int* clipplane);
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//void statusbarHud_DrawCursor(GLint textureID,int x,int y);
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void
statusbar_set_window_size(
int
width,
int
height);
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int
statusbar_handle_mouse(
int
mev,
int
butnum,
int
mouseX,
int
mouseY);
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int
statusbar_handle_mouse1(
int
mev,
int
butnum,
int
mouseX,
int
mouseY,
int
windex);
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#ifdef __cplusplus
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}
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#endif
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#endif
/* __FREEWRL_STATUSBAR_H__ */
src
lib
ui
statusbar.h
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