FreeWRL/FreeX3D  3.0.0
rectBlock.cc
1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35 /*
36 */
37 
38 #include "gluos.h"
39 #include <stdlib.h>
40 #include <stdio.h>
41 #include "glimports.h"
42 #include "zlassert.h"
43 #include <libnurbs2.h>
44 //#include <GL/gl.h>
45 
46 #include "rectBlock.h"
47 
48 rectBlock::rectBlock(gridBoundaryChain* left, gridBoundaryChain* right, Int beginVline, Int endVline)
49 {
50  Int i;
51 
52 
53  upGridLineIndex = left->getVlineIndex(beginVline);
54 
55  lowGridLineIndex = left->getVlineIndex(endVline);
56 
57  Int n = upGridLineIndex-lowGridLineIndex+1; //number of grid lines
58  leftIndices = (Int*) malloc(sizeof(Int) * n);
59  assert(leftIndices);
60  rightIndices = (Int*) malloc(sizeof(Int) * n);
61  assert(rightIndices);
62  for(i=0; i<n; i++)
63  {
64 
65  leftIndices[i] = left->getInnerIndex(i+beginVline);
66  rightIndices[i] = right->getInnerIndex(i+beginVline);
67  }
68 }
69 
70 
71 rectBlock::~rectBlock()
72 {
73  free(leftIndices);
74  free(rightIndices);
75 }
76 
77 void rectBlock::print()
78 {
79  Int i;
80  printf("block:\n");
81  for(i=upGridLineIndex; i >= lowGridLineIndex; i--)
82  {
83  printf("gridline %i, (%i,%i)\n", i, leftIndices[upGridLineIndex-i], rightIndices[upGridLineIndex-i]);
84  }
85 }
86 
87 
88 
89 void rectBlock::draw(Real* u_values, Real* v_values)
90 {
91  Int i,j,k;
92  //upgrid line to bot grid line
93 #ifdef DEBUG
94 printf("upGridLineIndex=%i, lowGridLineIndex=%i\n", upGridLineIndex, lowGridLineIndex);
95 #endif
96 #ifdef HAVE_GL_H
97  for(k=0, i=upGridLineIndex; i > lowGridLineIndex; i--, k++)
98  {
99  glBegin(GL_QUAD_STRIP);
100 
101  for(j=leftIndices[k+1]; j<= rightIndices[k+1]; j++)
102  {
103  glVertex2f(u_values[j], v_values[i]);
104  glVertex2f(u_values[j], v_values[i-1]);
105  }
106  glEnd();
107  }
108 #endif
109 }
110 
111 
112 Int rectBlock::num_quads()
113 {
114  Int ret=0;
115  Int k,i;
116  for(k=0, i=upGridLineIndex; i>lowGridLineIndex; i--, k++)
117  {
118  ret += (rightIndices[k+1]-leftIndices[k+1]);
119  }
120  return ret;
121 }
122 
123 Int rectBlockArray::num_quads()
124 {
125  Int ret=0;
126  for(Int i=0; i<n_elements; i++)
127  ret += array[i]->num_quads();
128  return ret;
129 }
130 
131 rectBlockArray::rectBlockArray(Int s)
132 {
133  Int i;
134  n_elements = 0;
135  size = s;
136  array = (rectBlock**) malloc(sizeof(rectBlock*) * s);
137  assert(array);
138 //initialization
139  for(i=0; i<s; i++)
140  array[i] = NULL;
141 }
142 
143 rectBlockArray::~rectBlockArray()
144 {
145  Int i;
146  for(i=0; i<size; i++)
147  {
148  if(array[i] != NULL)
149  delete array[i];
150  }
151  free(array);
152 }
153 
154 //put to the end of the array, check the size
155 void rectBlockArray::insert(rectBlock* newBlock)
156 {
157  Int i;
158  if(n_elements == size) //full
159  {
160  rectBlock** temp = (rectBlock**) malloc(sizeof(rectBlock) * (2*size+1));
161  assert(temp);
162  //initialization
163  for(i=0; i<2*size+1; i++)
164  temp[i] = NULL;
165 
166  for(i=0; i<n_elements; i++)
167  temp[i] = array[i];
168 
169  free(array);
170  array = temp;
171  size = 2*size + 1;
172  }
173 
174  array[n_elements++] = newBlock;
175 }
176 
177 void rectBlockArray::print()
178 {
179  Int i;
180  for(i=0; i<n_elements; i++)
181  array[i]->print();
182 }
183 
184 void rectBlockArray::draw(Real* u_values, Real* v_values)
185 {
186  Int i;
187  for(i=0; i<n_elements; i++)
188  array[i]->draw(u_values, v_values);
189 }
190 
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