Melee.qml Example File

demos/maroon/content/towers/Melee.qml

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  import QtQuick 2.0
  import ".."

  TowerBase {
      hp: 4
      range: 0.1
      damage: 1
      rof: 40
      income: 0

      SpriteSequence {
          id: sprite
          width: 64
          height: 64
          interpolate: false
          goalSprite: ""

          Sprite {
              name: "idle"
              source: "../gfx/melee-idle.png"
              frameCount: 8
              frameDuration: 250
          }

          Sprite {
              name: "shoot"
              source: "../gfx/melee-action.png"
              frameCount: 2
              frameDuration: 200
              to: { "idle" : 1 }
          }
      }

      function fire() {
          shootSound.play()
          sprite.jumpTo("shoot")
      }

      SoundEffect {
          id: shootSound
          source: "../audio/melee-action.wav"
      }
  }