moveto2.js Example File

script/context2d/scripts/moveto2.js

  var canvas = document.getElementById('tutorial');

    // Make sure we don't execute when canvas isn't supported
    if (canvas.getContext){

      // use getContext to use the canvas for drawing
      var ctx = canvas.getContext('2d');

      // Filled triangle
      ctx.beginPath();
      ctx.moveTo(25,25);
      ctx.lineTo(105,25);
      ctx.lineTo(25,105);
      ctx.fill();

      // Stroked triangle
      ctx.beginPath();
      ctx.moveTo(125,125);
      ctx.lineTo(125,45);
      ctx.lineTo(45,125);
      ctx.closePath();
      ctx.stroke();

    }