MINUTES OF THE FIRST MEETING OF THE CLASMAN'S CLASP. STATEMENTS OF POLICY I. The Clansman's Clasp shall be appointed as the representatives and the governing body of the Clans, and shall be empowered to pass policy dealing with matters outside the scope of a single Clan's jurisdiction; said policy to be binding on all Clansmen. The Clasp shall consist of 5 Senators, one from each of the Bluemist, Brightwind, Goldenfield, Greystone and Sweetwater Clans. II. The leaders of Clan Clearstone, along their siblings, cousins, aunts, uncles and fellow Clearstone Clansmen, shall henceforth be without Clan affiliation. They shall live Clanless or be adopted as Fate decrees, save those active participants in the Clearstone Tyrrany who shall be put to death. The Clearstone Clanlands shall be made common property of the Clans, and the Clasp Castle and the Great Bazaar shall be established there. III. The practice of magic, and of the related arts of witchcraft, sorcery and enchantment, shall be considered treasonous and criminal activity, punishable by death. *** (note: the following policy was never really passed, but Lance has forged and produced it as "missing" in his bid for senatorial primacy.) There shall be established a position of Primacy within the Clasp, this position being filled by one Senator whose place in the Clasp shall be filled by a cousin of his Clan whom he shall appoint. The duties of the Prime shall be to function as a representative of the People whenever such a representative shall be needed, and to be present at all Clasp meetings, either in person or through a designated representative. The powers of the Prime shall be to veto any policy agreed to by the Clasp, so long as it was not agreed upon unanimously; the Prime shall be empowered to pass policy, subject to a veto by a majority vote of the Clasp. *** The practice of magic, and of the related arts of witchcraft, sorcery and enchantment, shall be considered treasonous and criminal activity, punishable by death, save in those specific cases where it shall be sanctioned by the Clasp for uses beneficial to the Clanlands and the People in their conflicts with non-People. (note: the following is proposed policy currently under consideration) AMMENDMENT: The practice of magic, and of the related arts of witchcraft, sorcery and enchantment, shall be considered criminal activity, save when conducted by People appointed by the Clasp, or by Clan leaders, to conduct such practice.