Defeat Sorcerous Protection. Avoid wards, alarms, etc. Rating must exceed spell level. Does not tell you if there are any there. Detect Sorcerous Protection. Rating must exceed spell level. Does not let you through the wards, alarms, traps, or whatever. Hide 1,2,3. You can hide an item in a location from a Search of value or less. Hide Self 1,2,3. You can hide yourself behind or against any object your size or larger. Take off your ID badge; you are unnoticable (ie; tell people you are NOT HERE) until you move or the area you are in is Searched with a strength equal to yours. Open Locks. Expert, Good, Pretty Good, Novice; goes vs. Lock Strength. Must have lockpicks or equivalent instruments. Pick Pockets w/Search. As Pick Pockets, but you get to choose which item. Pick Pockets. Slip "stolen" note into victim's pocket, get one random item. Prowl 1,2,3. Similar to Hide Self, but you can move unnoticed (so long as you remain behind or against an object your size or larger). Search 1,2,3. You can search a location or person for any hidden items. Secrete 1,2,3. You can hide an item on person from a Search of value or less.