Tabolport as a city began in the annals of ancient history, with a race of men known as the Anzarin living in some measure of peace with elves of the local forests. The almost ideal harbor conditions unfortunately led to raids from more ocean-going races (the Anzarin followed the earth, not the sea) and they very quickly grew to dominate the surrounding area and thus formed a city-state. Other, similiar nations developed nearby as well, sharing a common language due to similiar origins and relatively frequent travelers. This made trade easy, and eventually lead to the formation of a loosely-allied empire, centered SE of Tabolport at Mitoch. Relations with nations outside of the empire are not so cordial: an orc-contolled region immediately SW of Tabolport's border has provided a fairly constant set of scirmishes, and occasionally real wars. A dwarven nation to the south is normally more friendly, disputes being settled diplomatically in almost all cases. Human nations in the area are somewhat more volatile; fluctuating irregularly between mutual trade and open warfare. The Tenkin Islands to the NW are on generally good terms with Tabolport, being a fairly sophisticated society of sea-traders (their government is matriarchial, btw). Other islands in that area breed less welcome visitors, after the Viking model- ironically, these same less welcome visitors were the founders of the citystate. To Tabolport's north, a longish travel away, is a continental landmass with many, many nations on it; transport is difficult so they are rarely seen in the harbor.