scenemodifier.cpp Example File

basicshapes-cpp/scenemodifier.cpp

  /****************************************************************************
  **
  ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
  ** Contact: https://www.qt.io/licensing/
  **
  ** This file is part of the Qt3D module of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** Commercial License Usage
  ** Licensees holding valid commercial Qt licenses may use this file in
  ** accordance with the commercial license agreement provided with the
  ** Software or, alternatively, in accordance with the terms contained in
  ** a written agreement between you and The Qt Company. For licensing terms
  ** and conditions see https://www.qt.io/terms-conditions. For further
  ** information use the contact form at https://www.qt.io/contact-us.
  **
  ** BSD License Usage
  ** Alternatively, you may use this file under the terms of the BSD license
  ** as follows:
  **
  ** "Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
  **   * Redistributions in binary form must reproduce the above copyright
  **     notice, this list of conditions and the following disclaimer in
  **     the documentation and/or other materials provided with the
  **     distribution.
  **   * Neither the name of The Qt Company Ltd nor the names of its
  **     contributors may be used to endorse or promote products derived
  **     from this software without specific prior written permission.
  **
  **
  ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/

  #include "scenemodifier.h"

  #include <QtCore/QDebug>

  SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity)
      : m_rootEntity(rootEntity)
  {

      // Torus shape data
      m_torus = new Qt3DExtras::QTorusMesh();
      m_torus->setRadius(1.0f);
      m_torus->setMinorRadius(0.4f);
      m_torus->setRings(100);
      m_torus->setSlices(20);

      // TorusMesh Transform
      Qt3DCore::QTransform *torusTransform = new Qt3DCore::QTransform();
      torusTransform->setScale(2.0f);
      torusTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 25.0f));
      torusTransform->setTranslation(QVector3D(5.0f, 4.0f, 0.0f));

      Qt3DExtras::QPhongMaterial *torusMaterial = new Qt3DExtras::QPhongMaterial();
      torusMaterial->setDiffuse(QColor(QRgb(0xbeb32b)));

      // Torus
      m_torusEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_torusEntity->addComponent(m_torus);
      m_torusEntity->addComponent(torusMaterial);
      m_torusEntity->addComponent(torusTransform);

      // Cone shape data
      Qt3DExtras::QConeMesh *cone = new Qt3DExtras::QConeMesh();
      cone->setTopRadius(0.5);
      cone->setBottomRadius(1);
      cone->setLength(3);
      cone->setRings(50);
      cone->setSlices(20);

      // ConeMesh Transform
      Qt3DCore::QTransform *coneTransform = new Qt3DCore::QTransform();
      coneTransform->setScale(1.5f);
      coneTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
      coneTransform->setTranslation(QVector3D(0.0f, 4.0f, -1.5));

      Qt3DExtras::QPhongMaterial *coneMaterial = new Qt3DExtras::QPhongMaterial();
      coneMaterial->setDiffuse(QColor(QRgb(0x928327)));

      // Cone
      m_coneEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_coneEntity->addComponent(cone);
      m_coneEntity->addComponent(coneMaterial);
      m_coneEntity->addComponent(coneTransform);

      // Cylinder shape data
      Qt3DExtras::QCylinderMesh *cylinder = new Qt3DExtras::QCylinderMesh();
      cylinder->setRadius(1);
      cylinder->setLength(3);
      cylinder->setRings(100);
      cylinder->setSlices(20);

      // CylinderMesh Transform
      Qt3DCore::QTransform *cylinderTransform = new Qt3DCore::QTransform();
      cylinderTransform->setScale(1.5f);
      cylinderTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
      cylinderTransform->setTranslation(QVector3D(-5.0f, 4.0f, -1.5));

      Qt3DExtras::QPhongMaterial *cylinderMaterial = new Qt3DExtras::QPhongMaterial();
      cylinderMaterial->setDiffuse(QColor(QRgb(0x928327)));

      // Cylinder
      m_cylinderEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_cylinderEntity->addComponent(cylinder);
      m_cylinderEntity->addComponent(cylinderMaterial);
      m_cylinderEntity->addComponent(cylinderTransform);

      // Cuboid shape data
      Qt3DExtras::QCuboidMesh *cuboid = new Qt3DExtras::QCuboidMesh();

      // CuboidMesh Transform
      Qt3DCore::QTransform *cuboidTransform = new Qt3DCore::QTransform();
      cuboidTransform->setScale(4.0f);
      cuboidTransform->setTranslation(QVector3D(5.0f, -4.0f, 0.0f));

      Qt3DExtras::QPhongMaterial *cuboidMaterial = new Qt3DExtras::QPhongMaterial();
      cuboidMaterial->setDiffuse(QColor(QRgb(0x665423)));

      //Cuboid
      m_cuboidEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_cuboidEntity->addComponent(cuboid);
      m_cuboidEntity->addComponent(cuboidMaterial);
      m_cuboidEntity->addComponent(cuboidTransform);

      // Plane shape data
      Qt3DExtras::QPlaneMesh *planeMesh = new Qt3DExtras::QPlaneMesh();
      planeMesh->setWidth(2);
      planeMesh->setHeight(2);

      // Plane mesh transform
      Qt3DCore::QTransform *planeTransform = new Qt3DCore::QTransform();
      planeTransform->setScale(1.3f);
      planeTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(1.0f, 0.0f, 0.0f), 45.0f));
      planeTransform->setTranslation(QVector3D(0.0f, -4.0f, 0.0f));

      Qt3DExtras::QPhongMaterial *planeMaterial = new Qt3DExtras::QPhongMaterial();
      planeMaterial->setDiffuse(QColor(QRgb(0xa69929)));

      // Plane
      m_planeEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_planeEntity->addComponent(planeMesh);
      m_planeEntity->addComponent(planeMaterial);
      m_planeEntity->addComponent(planeTransform);

      // Sphere shape data
      Qt3DExtras::QSphereMesh *sphereMesh = new Qt3DExtras::QSphereMesh();
      sphereMesh->setRings(20);
      sphereMesh->setSlices(20);
      sphereMesh->setRadius(2);

      // Sphere mesh transform
      Qt3DCore::QTransform *sphereTransform = new Qt3DCore::QTransform();

      sphereTransform->setScale(1.3f);
      sphereTransform->setTranslation(QVector3D(-5.0f, -4.0f, 0.0f));

      Qt3DExtras::QPhongMaterial *sphereMaterial = new Qt3DExtras::QPhongMaterial();
      sphereMaterial->setDiffuse(QColor(QRgb(0xa69929)));

      // Sphere
      m_sphereEntity = new Qt3DCore::QEntity(m_rootEntity);
      m_sphereEntity->addComponent(sphereMesh);
      m_sphereEntity->addComponent(sphereMaterial);
      m_sphereEntity->addComponent(sphereTransform);
  }

  SceneModifier::~SceneModifier()
  {
  }

  void SceneModifier::enableTorus(bool enabled)
  {
      m_torusEntity->setParent(enabled ? m_rootEntity : nullptr);
  }

  void SceneModifier::enableCone(bool enabled)
  {
      m_coneEntity->setParent(enabled ? m_rootEntity : nullptr);
  }

  void SceneModifier::enableCylinder(bool enabled)
  {
      m_cylinderEntity->setParent(enabled ? m_rootEntity : nullptr);
  }

  void SceneModifier::enableCuboid(bool enabled)
  {
      m_cuboidEntity->setParent(enabled ? m_rootEntity : nullptr);
  }

  void SceneModifier::enablePlane(bool enabled)
  {
      m_planeEntity->setParent(enabled ? m_rootEntity : nullptr);
  }

  void SceneModifier::enableSphere(bool enabled)
  {
      m_sphereEntity->setParent(enabled ? m_rootEntity : nullptr);
  }