scenemodifier.h Example File

basicshapes-cpp/scenemodifier.h

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  #ifndef SCENEMODIFIER_H
  #define SCENEMODIFIER_H

  #include <QtCore/QObject>

  #include <Qt3DCore/qentity.h>
  #include <Qt3DCore/qtransform.h>

  #include <Qt3DExtras/QTorusMesh>
  #include <Qt3DExtras/QConeMesh>
  #include <Qt3DExtras/QCylinderMesh>
  #include <Qt3DExtras/QCuboidMesh>
  #include <Qt3DExtras/QPlaneMesh>
  #include <Qt3DExtras/QSphereMesh>
  #include <Qt3DExtras/QPhongMaterial>

  class SceneModifier : public QObject
  {
      Q_OBJECT

  public:
      explicit SceneModifier(Qt3DCore::QEntity *rootEntity);
      ~SceneModifier();

  public slots:
      void enableTorus(bool enabled);
      void enableCone(bool enabled);
      void enableCylinder(bool enabled);
      void enableCuboid(bool enabled);
      void enablePlane(bool enabled);
      void enableSphere(bool enabled);

  private:
      Qt3DCore::QEntity *m_rootEntity;
      Qt3DExtras::QTorusMesh *m_torus;
      Qt3DCore::QEntity *m_coneEntity;
      Qt3DCore::QEntity *m_cylinderEntity;
      Qt3DCore::QEntity *m_torusEntity;
      Qt3DCore::QEntity *m_cuboidEntity;
      Qt3DCore::QEntity *m_planeEntity;
      Qt3DCore::QEntity *m_sphereEntity;
  };

  #endif // SCENEMODIFIER_H