main.qml Example File

materials/main.qml

  /****************************************************************************
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  ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
  ** Contact: https://www.qt.io/licensing/
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  import QtQuick 2.1
  import Qt3D.Core 2.0
  import Qt3D.Render 2.0
  import Qt3D.Input 2.0
  import Qt3D.Extras 2.0

  Entity {
      id: root
      objectName: "root"

      // Use the renderer configuration specified in ForwardRenderer.qml
      // and render from the mainCamera
      components: [
          RenderSettings {
              activeFrameGraph: SortedForwardRenderer {
                  id: renderer
                  camera: mainCamera
              }
          },
          // Event Source will be set by the Qt3DQuickWindow
          InputSettings { }
      ]

      BasicCamera {
          id: mainCamera
          position: Qt.vector3d( 0.0, 3.5, 25.0 )
          viewCenter: Qt.vector3d( 0.0, 3.5, 0.0 )
      }

      FirstPersonCameraController { camera: mainCamera }

      Lights { }

      PhongMaterial {
          id: redAdsMaterial
          ambient: Qt.rgba( 0.02, 0.02, 0.02, 1.0 )
          diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )
      }

      PlaneEntity {
          id: floor

          width: 100
          height: 100
          resolution: Qt.size(20, 20)

          material: NormalDiffuseSpecularMapMaterial {
              ambient: Qt.rgba( 0.05, 0.05, 0.05, 1.0 )
              diffuse:  "assets/textures/pattern_09/diffuse.webp"
              specular: "assets/textures/pattern_09/specular.webp"
              normal:   "assets/textures/pattern_09/normal.webp"
              textureScale: 10.0
              shininess: 10.0
          }
      }

      TrefoilKnot {
          id: trefoilKnot
          material: redAdsMaterial
          y: 3.5
          scale: 0.5

          ParallelAnimation {
              loops: Animation.Infinite
              running: true

              NumberAnimation {
                  target: trefoilKnot
                  property: "theta"
                  from: 0; to: 360
                  duration: 2000
              }

              NumberAnimation {
                  target: trefoilKnot
                  property: "phi"
                  from: 0; to: 360
                  duration: 2000
              }
          }
      }

      Chest {
          x: -8
      }

      HousePlant {
          x: 4
          potShape: "square"
          plantType: "bamboo"
      }

      HousePlant {
          z: 4
          potShape: "triangle"
          plantType: "palm"
      }

      HousePlant {
          x: -4
          potShape: "sphere"
          plantType: "pine"
      }

      HousePlant {
          z: -4
          potShape: "cross"
          plantType: "spikes"
      }

      HousePlant {
          z: -8
          potShape: "cross"
          plantType: "palm"
          scale: 1.15
      }

      HousePlant {
          z: 8
          potShape: "cross"
          plantType: "shrub"
          scale: 1.15
      }

      Barrel {
          x: 8
      }

      Barrel {
          x: 10
          diffuseColor: "rust"
          bump: "hard_bumps"
          specular: "rust"
      }

      Barrel {
          x: 12
          diffuseColor: "blue"
          bump: "middle_bumps"
      }

      Barrel {
          x: 14
          diffuseColor: "green"
          bump: "soft_bumps"
      }

      Barrel {
          x: 16
          diffuseColor: "stainless_steel"
          bump: "no_bumps"
          specular: "stainless_steel"
          shininess: 15
      }
  }