SortedForwardRenderer.qml Example File

materials/SortedForwardRenderer.qml

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  import Qt3D.Core 2.0
  import Qt3D.Render 2.0

  TechniqueFilter {
      id: root
      objectName : "techniqueFilter"

      // Expose camera to allow user to choose which camera to use for rendering
      property alias camera: cameraSelector.camera
      property alias window: surfaceSelector.surface

      // Select the forward rendering Technique of any used Effect
      matchAll: [ FilterKey { name: "renderingStyle"; value: "forward" } ]

      RenderSurfaceSelector {
          id: surfaceSelector

          // Use the whole viewport
          Viewport {
              id: viewport
              objectName : "viewport"
              normalizedRect: Qt.rect(0.0, 0.0, 1.0, 1.0)

              // Use the specified camera
              CameraSelector {
                  id : cameraSelector
                  objectName : "cameraSelector"
                  ClearBuffers {
                      buffers : ClearBuffers.ColorDepthBuffer
                      clearColor: "black"
                      SortPolicy {
                          sortTypes: [
                              SortPolicy.StateChangeCost,
                              SortPolicy.Material
                          ]
                      }
                  }
              }
          }
      }
  }