smile.qml Example File

canvas/smile/smile.qml

  /****************************************************************************
  **
  ** Copyright (C) 2015 The Qt Company Ltd.
  ** Contact: http://www.qt.io/licensing/
  **
  ** This file is part of the examples of the Qt Toolkit.
  **
  ** $QT_BEGIN_LICENSE:BSD$
  ** You may use this file under the terms of the BSD license as follows:
  **
  ** "Redistribution and use in source and binary forms, with or without
  ** modification, are permitted provided that the following conditions are
  ** met:
  **   * Redistributions of source code must retain the above copyright
  **     notice, this list of conditions and the following disclaimer.
  **   * Redistributions in binary form must reproduce the above copyright
  **     notice, this list of conditions and the following disclaimer in
  **     the documentation and/or other materials provided with the
  **     distribution.
  **   * Neither the name of The Qt Company Ltd nor the names of its
  **     contributors may be used to endorse or promote products derived
  **     from this software without specific prior written permission.
  **
  **
  ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
  **
  ** $QT_END_LICENSE$
  **
  ****************************************************************************/

  import QtQuick 2.0
  import "../contents"
  import "../../shared"

  Item {
      id: container
      width: 320
      height: 480

      Column {
          spacing: 6
          anchors.fill: parent
          anchors.topMargin: 12

          Text {
              font.pointSize: 24
              font.bold: true
              text: "Smile with arcs"
              anchors.horizontalCenter: parent.horizontalCenter
              color: "#777"
          }

          Canvas {
              id: canvas
              width: 320
              height: parent.height - controls.height
              antialiasing: true

              property color strokeStyle:  Qt.darker(fillStyle, 1.6)
              property color fillStyle: "#e0c31e" // yellow
              property int lineWidth: lineWidthCtrl.value
              property bool fill: true
              property bool stroke: true
              property real scale : scaleCtrl.value
              property real rotate : rotateCtrl.value

              onLineWidthChanged:requestPaint();
              onFillChanged:requestPaint();
              onStrokeChanged:requestPaint();
              onScaleChanged:requestPaint();
              onRotateChanged:requestPaint();

              onPaint: {
                  var ctx = canvas.getContext('2d');
                  var originX = 85
                  var originY = 75
                  ctx.save();
                  ctx.clearRect(0, 0, canvas.width, canvas.height);
                  ctx.translate(originX, originX);
                  ctx.globalAlpha = canvas.alpha;
                  ctx.strokeStyle = canvas.strokeStyle;
                  ctx.fillStyle = canvas.fillStyle;
                  ctx.lineWidth = canvas.lineWidth;

                  ctx.translate(originX, originY)
                  ctx.scale(canvas.scale, canvas.scale);
                  ctx.rotate(canvas.rotate);
                  ctx.translate(-originX, -originY)

                  ctx.beginPath();
                  ctx.moveTo(75 + 50  * Math.cos(0),
                             75 - 50  * Math.sin(Math.PI*2));
                  ctx.arc(75,75,50,0,Math.PI*2,true); // Outer circle
                  ctx.moveTo(75,70);
                  ctx.arc(75,70,35,0,Math.PI,false);   // Mouth (clockwise)
                  ctx.moveTo(60,65);
                  ctx.arc(60,65,5,0,Math.PI*2,true);  // Left eye
                  ctx.moveTo(90 + 5  * Math.cos(0),
                             65 - 5  * Math.sin(Math.PI*2));
                  ctx.moveTo(90,65);
                  ctx.arc(90,65,5,0,Math.PI*2,true);  // Right eye
                  ctx.closePath();
                  if (canvas.fill)
                      ctx.fill();
                  if (canvas.stroke)
                      ctx.stroke();
                  ctx.restore();
              }
          }
      }
      Column {
          id: controls
          anchors.bottom: parent.bottom
          anchors.bottomMargin: 12
          Slider {id: lineWidthCtrl ; min: 1 ; max: 10 ; init: 2 ; name: "Outline"}
          Slider {id: scaleCtrl ; min: 0.1 ; max: 10 ; init: 1 ; name: "Scale"}
          Slider {id: rotateCtrl ; min: 0 ; max: Math.PI*2 ; init: 0 ; name: "Rotate"}
      }
  }