LogoAnimation.qml Example File

demos/samegame/content/LogoAnimation.qml

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  import QtQuick 2.0
  import QtQuick.Particles 2.0

  Item {
      id: container //Positioned where the 48x48 S/G should be
      property alias running: mainAnim.running
      property ParticleSystem particleSystem
      property int dur: 500
      signal boomTime
      Image {
          id: s1
          source: "gfx/logo-s.png"
          y: 0
      }
      Image {
          id: g1
          source: "gfx/logo-g.png"
          y: -128
      }
      Column {
          Repeater {
              model: 2
              Item {
                  width: 48
                  height: 48
                  BlockEmitter {
                      id: emitter
                      anchors.fill: parent
                      group: "red"
                      system: particleSystem
                      Connections {
                          target: container
                          onBoomTime: emitter.pulse(100);
                      }
                  }
              }
          }
      }
      SequentialAnimation {
          id: mainAnim
          running: true
          loops: -1
          PropertyAction { target: g1; property: "y"; value: -128}
          PropertyAction { target: g1; property: "opacity"; value: 1}
          PropertyAction { target: s1; property: "y"; value: 0}
          PropertyAction { target: s1; property: "opacity"; value: 1}
          NumberAnimation { target: g1; property: "y"; from: -96; to: -48; duration: dur}
          ParallelAnimation {
              NumberAnimation { target: g1; property: "y"; from: -48; to: 0; duration: dur}
              NumberAnimation { target: s1; property: "y"; from: 0; to: 48; duration: dur }
          }
          PauseAnimation { duration: dur }
          ScriptAction { script: container.boomTime(); }
          ParallelAnimation {
              NumberAnimation { target: g1; property: "opacity"; to: 0; duration: dur }
              NumberAnimation { target: s1; property: "opacity"; to: 0; duration: dur }
          }
          PropertyAction { target: s1; property: "y"; value: -128}
          PropertyAction { target: s1; property: "opacity"; value: 1}
          NumberAnimation { target: s1; property: "y"; from: -96; to: 0; duration: dur * 2}
      }
  }