SmokeText.qml Example File

demos/samegame/content/SmokeText.qml

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  import QtQuick 2.0
  import QtQuick.Particles 2.0

  Item {
      z: 10
      property alias source: img.source
      property alias system: emitter.system
      property int playerNum: 1
      function play() {
          anim.running = true;
      }
      anchors.centerIn: parent
      Image {
          opacity: 0
          id: img
          anchors.centerIn: parent
          rotation: playerNum == 1 ? -8 : -5
          Emitter {
              id: emitter
              group: "smoke"
              anchors.fill: parent
              shape: MaskShape { source: img.source }
              enabled: false
              emitRate: 1000
              lifeSpan: 600
              size: 64
              endSize: 32
              velocity: AngleDirection { angleVariation: 360; magnitudeVariation: 160 }
          }
      }
      SequentialAnimation {
          id: anim
          running: false
          PauseAnimation { duration: 500}
          ParallelAnimation {
              NumberAnimation { target: img; property: "opacity"; from: 0.1; to: 1.0 }
              NumberAnimation { target: img; property: "scale"; from: 0.1; to: 1.0 }
          }
          PauseAnimation { duration: 250}
          ScriptAction { script: emitter.pulse(100); }
          NumberAnimation { target: img; property: "opacity"; from: 1.0; to: 0.0 }
      }
  }