Qt SCXML Media Player Example (Static)
Media Player Example (Static) demonstrates how to access data from an ECMAScript data model that is compiled into a C++ class.
The UI is created using Qt Widgets.
Running the Example
To run the example from Qt Creator, open the Welcome mode and select the example from Examples. For more information, visit Building and Running an Example.
Using the ECMAScript Data Model
We specify the data model as a value of the datamodel attribute of the <scxml>
element in mediaplayer-common/mediaplayer.scxml:
<!-- enable-qt-mode: yes --> <scxml xmlns="http://www.w3.org/2005/07/scxml" version="1.0" name="MediaPlayerStateMachine" initial="stopped" datamodel="ecmascript" > <datamodel> <data id="media"/> </datamodel>
Compiling the State Machine
We link against the Qt SCXML module by adding the following line to the .pro file:
QT += widgets scxml
We then specify the state machine to compile:
STATECHARTS = ../mediaplayer-common/mediaplayer.scxml
We also tell qmake to run qscxmlc
, which generates mediaplayer.h and mediaplayer.cpp, and adds them to the HEADERS
and SOURCES
variables for compilation:
load(qscxmlc)
Instantiating the State Machine
We instantiate the generated MediaPlayerStateMachine
class in mediaplayer-widgets-static.cpp:
#include "mediaplayer.h" #include "../mediaplayer-common/mainwindow.h" #include <QApplication> int main(int argc, char **argv) { QApplication app(argc, argv); MediaPlayerStateMachine machine; MainWindow mainWindow;
To be notified when a state machine sends out an event, we connect to the corresponding signals. The media player state machine will send out events when users tap a control and when playback starts or stops:
QObject::connect(&mainWindow, &MainWindow::tap, &machine, &MediaPlayerStateMachine::tap); QObject::connect(&machine, &MediaPlayerStateMachine::playbackStarted, &mainWindow, &MainWindow::started); QObject::connect(&machine, &MediaPlayerStateMachine::playbackStopped, &mainWindow, &MainWindow::stopped);
Files: