#ifndef _TYPES
#define _TYPES

#include "machine.h"

typedef struct _LicensePool
{

  struct _LicensePool *next;
}

typedef struct _License
{
  char *vendor;
  char *product;
  char *version;
  ResourceInfo resource;
  ConnectInfo connect;
  AuthenticateInfo authenticate;
  AuthorizeInfo authorize;
  LicensePool *first;
} License;

#endif
