/*
 * mipointer.c
 */

/* $XConsortium: mipointer.c,v 5.19 92/04/06 18:16:20 keith Exp $ */

/*
Copyright 1989 by the Massachusetts Institute of Technology

Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of M.I.T. not be used in
advertising or publicity pertaining to distribution of the software
without specific, written prior permission.  M.I.T. makes no
representations about the suitability of this software for any
purpose.  It is provided "as is" without express or implied warranty.
*/

# define NEED_EVENTS
# include   "X.h"
# include   "Xmd.h"
# include   "Xproto.h"
# include   "misc.h"
# include   "windowstr.h"
# include   "pixmapstr.h"
# include   "mi.h"
# include   "scrnintstr.h"
# include   "mipointrst.h"
# include   "cursorstr.h"
# include   "dixstruct.h"

static int  miPointerScreenIndex;
static unsigned long miPointerGeneration = 0;

#define GetScreenPrivate(s) ((miPointerScreenPtr) ((s)->devPrivates[miPointerScreenIndex].ptr))
#define SetupScreen(s)	miPointerScreenPtr  pScreenPriv = GetScreenPrivate(s)

/*
 * until more than one pointer device exists.
 */

static miPointerRec miPointer;

static Bool miPointerRealizeCursor (),	    miPointerUnrealizeCursor ();
static Bool miPointerDisplayCursor ();
static void miPointerConstrainCursor (),    miPointerPointerNonInterestBox();
static void miPointerCursorLimits ();
static Bool miPointerSetCursorPosition ();
static void miPointerSetCursor();
static void miPointerCheckScreen();

static Bool miPointerCloseScreen();

static void miPointerMove ();

extern void miRecolorCursor ();
extern void ProcessInputEvents ();
extern void NewCurrentScreen ();
extern void mieqEnqueue (), mieqSwitchScreen ();

Bool
miPointerInitialize (pScreen, spriteFuncs, screenFuncs, waitForUpdate)
    ScreenPtr		    pScreen;
    miPointerSpriteFuncPtr  spriteFuncs;
    miPointerScreenFuncPtr  screenFuncs;
    Bool		    waitForUpdate;
{
    miPointerScreenPtr	pScreenPriv;

    if (miPointerGeneration != serverGeneration)
    {
	miPointerScreenIndex = AllocateScreenPrivateIndex();
	if (miPointerScreenIndex < 0)
	    return FALSE;
	miPointerGeneration = serverGeneration;
    }
    pScreenPriv = (miPointerScreenPtr) xalloc (sizeof (miPointerScreenRec));
    if (!pScreenPriv)
	return FALSE;
    pScreenPriv->spriteFuncs = spriteFuncs;
    pScreenPriv->screenFuncs = screenFuncs;
    /*
     * check for uninitialized methods
     */
    if (!screenFuncs->EnqueueEvent)
	screenFuncs->EnqueueEvent = mieqEnqueue;
    if (!screenFuncs->NewEventScreen)
	screenFuncs->NewEventScreen = mieqSwitchScreen;
    pScreenPriv->waitForUpdate = waitForUpdate;
    pScreenPriv->CloseScreen = pScreen->CloseScreen;
    pScreen->CloseScreen = miPointerCloseScreen;
    pScreen->devPrivates[miPointerScreenIndex].ptr = (pointer) pScreenPriv;
    /*
     * set up screen cursor method table
     */
    pScreen->ConstrainCursor = miPointerConstrainCursor;
    pScreen->CursorLimits = miPointerCursorLimits;
    pScreen->DisplayCursor = miPointerDisplayCursor;
    pScreen->RealizeCursor = miPointerRealizeCursor;
    pScreen->UnrealizeCursor = miPointerUnrealizeCursor;
    pScreen->SetCursorPosition = miPointerSetCursorPosition;
    pScreen->RecolorCursor = miRecolorCursor;
    pScreen->PointerNonInterestBox = miPointerPointerNonInterestBox;
    /*
     * set up the pointer object
     */
    miPointer.pScreen = NULL;
    miPointer.pSpriteScreen = NULL;
    miPointer.pCursor = NULL;
    miPointer.pSpriteCursor = NULL;
    miPointer.limits.x1 = 0;
    miPointer.limits.x2 = 32767;
    miPointer.limits.y1 = 0;
    miPointer.limits.y2 = 32767;
    miPointer.confined = FALSE;
    miPointer.x = 0;
    miPointer.y = 0;
    miPointer.history_start = miPointer.history_end = 0;
    return TRUE;
}

static Bool
miPointerCloseScreen (index, pScreen)
    int		index;
    ScreenPtr	pScreen;
{
    SetupScreen(pScreen);

    if (pScreen == miPointer.pScreen)
	miPointer.pScreen = 0;
    if (pScreen == miPointer.pSpriteScreen)
	miPointer.pSpriteScreen = 0;
    pScreen->CloseScreen = pScreenPriv->CloseScreen;
    xfree ((pointer) pScreenPriv);
    return (*pScreen->CloseScreen) (index, pScreen);
}

/*
 * DIX/DDX interface routines
 */

static Bool
miPointerRealizeCursor (pScreen, pCursor)
    ScreenPtr	pScreen;
    CursorPtr	pCursor;
{
    SetupScreen(pScreen);

    return (*pScreenPriv->spriteFuncs->RealizeCursor) (pScreen, pCursor);
}

static Bool
miPointerUnrealizeCursor (pScreen, pCursor)
    ScreenPtr	pScreen;
    CursorPtr	pCursor;
{
    SetupScreen(pScreen);

    return (*pScreenPriv->spriteFuncs->UnrealizeCursor) (pScreen, pCursor);
}

static Bool
miPointerDisplayCursor (pScreen, pCursor)
    ScreenPtr	pScreen;
    CursorPtr	pCursor;
{
    SetupScreen(pScreen);

    miPointer.pCursor = pCursor;
    miPointer.pScreen = pScreen;
    miPointerUpdate ();
    return TRUE;
}

static void
miPointerConstrainCursor (pScreen, pBox)
    ScreenPtr	pScreen;
    BoxPtr	pBox;
{
    miPointer.limits = *pBox;
    miPointer.confined = PointerConfinedToScreen();
}

/*ARGSUSED*/
static void
miPointerPointerNonInterestBox (pScreen, pBox)
    ScreenPtr	pScreen;
    BoxPtr	pBox;
{
    /* until DIX uses this, this will remain a stub */
}

/*ARGSUSED*/
static void
miPointerCursorLimits(pScreen, pCursor, pHotBox, pTopLeftBox)
    ScreenPtr	pScreen;
    CursorPtr	pCursor;
    BoxPtr	pHotBox;
    BoxPtr	pTopLeftBox;
{
    *pTopLeftBox = *pHotBox;
}

static Bool GenerateEvent;

static Bool
miPointerSetCursorPosition(pScreen, x, y, generateEvent)
    ScreenPtr pScreen;
    int       x, y;
    Bool      generateEvent;
{
    SetupScreen (pScreen);

    GenerateEvent = generateEvent;
    /* device dependent - must pend signal and call miPointerWarpCursor */
    (*pScreenPriv->screenFuncs->WarpCursor) (pScreen, x, y);
    if (!generateEvent)
	miPointerUpdate();
    return TRUE;
}

/* Once signals are ignored, the WarpCursor function can call this */

void
miPointerWarpCursor (pScreen, x, y)
    ScreenPtr	pScreen;
    int		x, y;
{
    SetupScreen (pScreen);

    if (miPointer.pScreen != pScreen)
	(*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, TRUE);

    if (GenerateEvent)
    {
	miPointerMove (pScreen, x, y, GetTimeInMillis()); 
    }
    else
    {
	/* everything from miPointerMove except the event and history */

    	if (!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen)
    	{
	    miPointer.devx = x;
	    miPointer.devy = y;
	    (*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
    	}
	miPointer.x = x;
	miPointer.y = y;
	miPointer.pScreen = pScreen;
    }
}

/*
 * Pointer/CursorDisplay interface routines
 */

int
miPointerGetMotionBufferSize ()
{
    return MOTION_SIZE;
}

int
miPointerGetMotionEvents (pPtr, coords, start, stop, pScreen)
    DevicePtr	    pPtr;
    xTimecoord	    *coords;
    unsigned long   start, stop;
    ScreenPtr	    pScreen;
{
    int		    i;
    int		    count = 0;
    miHistoryPtr    h;

    for (i = miPointer.history_start; i != miPointer.history_end;)
    {
	h = &miPointer.history[i];
	if (h->event.time >= stop)
	    break;
	if (h->event.time >= start)
	{
	    *coords++ = h->event;
	    count++;
	}
	if (++i == MOTION_SIZE) i = 0;
    }
    return count;
}

    
/*
 * miPointerUpdate
 *
 * Syncronize the sprite with the cursor - called from ProcessInputEvents
 */

void
miPointerUpdate ()
{
    ScreenPtr		pScreen;
    miPointerScreenPtr	pScreenPriv;
    int			x, y, devx, devy;
    Bool		newScreen = FALSE;

    pScreen = miPointer.pScreen;
    x = miPointer.x;
    y = miPointer.y;
    devx = miPointer.devx;
    devy = miPointer.devy;
    if (!pScreen)
	return;
    pScreenPriv = GetScreenPrivate (pScreen);
    /*
     * if the cursor has switched screens, disable the sprite
     * on the old screen
     */
    if (pScreen != miPointer.pSpriteScreen)
    {
	if (miPointer.pSpriteScreen)
	{
	    miPointerScreenPtr  pOldPriv;
    	
	    pOldPriv = GetScreenPrivate (miPointer.pSpriteScreen);
	    if (miPointer.pCursor)
	    {
	    	(*pOldPriv->spriteFuncs->SetCursor)
			    	(miPointer.pSpriteScreen, NullCursor, 0, 0);
	    }
	    (*pOldPriv->screenFuncs->CrossScreen) (miPointer.pSpriteScreen, FALSE);
	}
	(*pScreenPriv->screenFuncs->CrossScreen) (pScreen, TRUE);
	(*pScreenPriv->spriteFuncs->SetCursor)
				(pScreen, miPointer.pCursor, x, y);
	miPointer.devx = x;
	miPointer.devy = y;
	miPointer.pSpriteCursor = miPointer.pCursor;
	miPointer.pSpriteScreen = pScreen;
    }
    /*
     * if the cursor has changed, display the new one
     */
    else if (miPointer.pCursor != miPointer.pSpriteCursor)
    {
	(*pScreenPriv->spriteFuncs->SetCursor) 
	    (pScreen, miPointer.pCursor, x, y);
	miPointer.devx = x;
	miPointer.devy = y;
	miPointer.pSpriteCursor = miPointer.pCursor;
    }
    else if (x != devx || y != devy)
    {
	miPointer.devx = x;
	miPointer.devy = y;
	(*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
    }
}

/*
 * miPointerDeltaCursor.  The pointer has moved dx,dy from it's previous
 * position.
 */

void
miPointerDeltaCursor (dx, dy, time)
    int		    dx, dy;
    unsigned long   time;
{
    miPointerAbsoluteCursor (miPointer.x + dx, miPointer.y + dy, time);
}

/*
 * miPointerAbsoluteCursor.  The pointer has moved to x,y
 */

void
miPointerAbsoluteCursor (x, y, time)
    int		    x, y;
    unsigned long   time;
{
    miPointerScreenPtr	pScreenPriv;
    ScreenPtr		pScreen;
    ScreenPtr		newScreen;

    pScreen = miPointer.pScreen;
    if (!pScreen)
	return;	    /* called before ready */
    if (x < 0 || x >= pScreen->width || y < 0 || y >= pScreen->height)
    {
	pScreenPriv = GetScreenPrivate (pScreen);
	if (!miPointer.confined)
	{
	    newScreen = pScreen;
	    (*pScreenPriv->screenFuncs->CursorOffScreen) (&newScreen, &x, &y);
	    if (newScreen != pScreen)
	    {
		pScreen = newScreen;
		(*pScreenPriv->screenFuncs->NewEventScreen) (pScreen, FALSE);
		pScreenPriv = GetScreenPrivate (pScreen);
	    	/* Smash the confine to the new screen */
	    	miPointer.limits.x2 = pScreen->width;
	    	miPointer.limits.y2 = pScreen->height;
	    }
	}
    }
    /*
     * constrain the hot-spot to the current
     * limits
     */
    if (x < miPointer.limits.x1)
	x = miPointer.limits.x1;
    if (x >= miPointer.limits.x2)
	x = miPointer.limits.x2 - 1;
    if (y < miPointer.limits.y1)
	y = miPointer.limits.y1;
    if (y >= miPointer.limits.y2)
	y = miPointer.limits.y2 - 1;
    if (miPointer.x == x && miPointer.y == y && miPointer.pScreen == pScreen)
	return;
    miPointerMove (pScreen, x, y, time);
}

void
miPointerPosition (x, y)
    int	    *x, *y;
{
    *x = miPointer.x;
    *y = miPointer.y;
}

/*
 * miPointerMove.  The pointer has moved to x,y on current screen
 */

static void
miPointerMove (pScreen, x, y, time)
    ScreenPtr	    pScreen;
    int		    x, y;
    unsigned long   time;
{
    SetupScreen(pScreen);
    xEvent		xE;
    miHistoryPtr	history, prevHistory;
    int			prev, end, start;

    if (!pScreenPriv->waitForUpdate && pScreen == miPointer.pSpriteScreen)
    {
	miPointer.devx = x;
	miPointer.devy = y;
	(*pScreenPriv->spriteFuncs->MoveCursor) (pScreen, x, y);
    }
    miPointer.x = x;
    miPointer.y = y;
    miPointer.pScreen = pScreen;

    xE.u.u.type = MotionNotify;
    xE.u.keyButtonPointer.rootX = x;
    xE.u.keyButtonPointer.rootY = y;
    xE.u.keyButtonPointer.time = time;
    (*pScreenPriv->screenFuncs->EnqueueEvent) (&xE);

    end = miPointer.history_end;
    start = miPointer.history_start;
    prev = end - 1;
    if (end == 0)
	prev = MOTION_SIZE - 1;
    history = &miPointer.history[prev];
    if (end == start || history->event.time != time)
    {
    	history = &miPointer.history[end];
    	if (++end == MOTION_SIZE) 
	    end = 0;
    	if (end == start)
    	{
	    start = end + 1;
	    if (start == MOTION_SIZE)
	    	start = 0;
	    miPointer.history_start = start;
    	}
    	miPointer.history_end = end;
    }
    history->event.x = x;
    history->event.y = y;
    history->event.time = time;
    history->pScreen = pScreen;
}

void
miRegisterPointerDevice (pScreen, pDevice)
    ScreenPtr	pScreen;
    DevicePtr	pDevice;
{
    miPointer.pPointer = pDevice;
}
