Read Your Fortune For 50 zorkmids, the gypsy will draw a random card. If your card is a suited card, you get a special fortune. Trump cards each have specific effects, good or bad. There is no skill involved with this service; however, the most useful effects have an extra cost that can be only paid by credit. For this reason, you may want to play the other games first to win enough credit for a good outcome. Three-Card Monte "Let me show you the easiest game to win. I've got these three cards: the ace of swords, two of swords, and three of swords. Watch me shuffle them in front of you. Are you looking carefully? Good. Now can you tell me which one is the ace? That's right! Wasn't that easy? Would you like to win some credit? Just place a bet, and if you can pick the ace again, I'll pay your bet." Actually, it doesn't matter how carefully you watch the gypsy -- by using slight of hand, she can control whether you win or lose. Your chances of winning may increase or decrease as you continue to play the game, depending upon whether the gypsy thinks you are "hooked" on the game. Ninety-Nine After placing a bet, you and the gypsy are each dealt three cards. You alternate turns with the gypsy in which you must play one card from your hand, adjust a total depending on the card you played, and then draw a new card. The object of the game is to force your opponent to play a card that makes the total less than zero or more than niney-nine. The effects of the cards upon the total are as follows: Ace Adds 1 to the total. 2 through 10 Adds the card's value to the total. Jack, Queen Subtracts 10 from the total. King Raises the total to 99. Always safe to play. Fool Raises the total to 100. Always loses. Other trumps No change to the total. Always safe to play. You are the first to play. If there are no more cards left to draw from, you win. Yendorian Tarocchi This game is still under construction, and will be released in a future version. Tarot cards originated for the purpose of playing Tarocchi, an Italian trick-based card game. (Their use in fortunetelling and the occult began much later.) Tarocchi has been adapted and renamed by other cultures: Tarot (France), Tarok (Danish), Troccas (Switzerland), and so on. Pawn Gems You can sell valuable gems to gypsies for credit. About the Cards Our deck of playing cards is derived from several different European card systems. The Italian card system is the oldest, believed to be imported from India, Persia, or Arabia circa 1370. (Note that although playing cards were invented in China, scholarly evidence indicates that they had no direct influence on European cards. Also, cards did not appear in Europe until long after Marco Polo or the Crusades, so it is unlikely that they were introduced by these travellers.) Tarot cards were invented during the 15th century for the purpose of playing trick-taking card games. They were not associated with Gypsies or the occult until the 18th century. Finally, there is the French card system, which has been widely adopted by the English-speaking world. The deck can be divided into two parts. There are 52 "suited" cards that are very similar to the familiar French system (4 suits with 13 ranks); in a Tarot deck, these are called the "minor arcana". The other part of the deck are the "trump" cards, which are called the "major arcana" in a Tarot deck. Our suits are named "swords", "wands", "shields", and "rings". These are assigned by matching the Tarot suits to their closest equivalent NetHack object. Interestingly, there are two "offensive" suits (swords, wands), two "defensive" suits (shields, rings), two "ordinary" suits (swords, shields), and two "magical" suits (wands, rings).