\documentclass[blue]{conditionechoblueshift}
\begin{document}
\name{\bAlpha{}}

\bigquote{``Ocean is more ancient than the mountains, and freighted
with the memories and the dreams of Time.''}{--H.P. Lovecraft, ``The White Ship''}

For centuries, the ancient underwater race of \bAlpha{\MYrealname}
(codename \bAlpha{} for the purposes of communicating with humans) has
inhabited the seafloor surrounding the island of Dunwich.  You and the
humans abide by a treaty, renewed each century, which is about to
expire.  In exchange for the guaranteed safety of their shipping
routes, the inhabitants of Dunwich provide you with \iDiridium{}, an
element essential to life on the seafloor and used in a variety of
devices.  This element can only be extracted safely in the open air,
and the only known source is located in central Britain, making a
mining operation for your race out of the question.

As you were setting up negotions to renew the treaty, however, a large
group of underwater beasts known as \bBeta{\MYrealname} (who the
humans, with their limited speech range, have dubbed \bBeta{})
encroached upon your territory.  You thought you had successfully
exterminated them decades ago, and as such hadn't even bothered to
tell the humans about them.  They appear to have grown greatly in
strength and numbers, however, and are now claiming that their
previous source of \iDiridium{} had recently run out.  They demanded
to be part of the negotiations or they would begin attacking human
shipping as well as your cities! In the interest of continued peace,
two members of \bBeta{\MYrealname} have been invited to attend.

This treaty council is an excellent opportunity to improve the status
of your race, and to make sure that \bBeta{\MYrealname} doesn't become
a problem again.  Your main interest is in a constant supply of
\iDiridium{} - to acquire it and to ensure that \bBeta{\MYrealname}
doesn't get too much.  At a minimum, you need to secure at least 30
metric tons per month of \iDiridium{} to continue your current
operations on the seafloor (though this isn't very much, it powers all
your existing cities).  However, your leaders have instructed you to
acquire 50 tons per month if possible, as this would allow a massive
expansion in your current operations. 

To further complicate matters, \bBeta{\MYrealname} has been making
noises about wanting \mLandMass{}, which your race has inhabited for
centuries.  They have taken a significant interest in it, claiming
that it is sacred ground and demanding that it be turned over to them.
Who originally owned it is irrelevant - the fact remains that
ownership of this area has passed to you by rights, and you wish to
retain that control.

The last item on the table is the \iReligiousArtifact{}, an item that
the humans have unearthed in an archaeological dig that has enormous
religious significance for the priests of Father and Mother.  Oddly
enough, \bBeta{\MYrealname} has been blathering about it being
significant to them as well, the heathens.

You have also heard vague rumors of the \iBomb{}, a device which could
give you a decisive edge over \bBeta{\MYrealname} in an armed
conflict.  If you could acquire this device, you could take it back to
your civilization and drive the imposters from your land.  It would be
bloody, but in the end, you'd go back to being the sole recipient of
Dunwich's \iDiridium{}.  Whether this is worth an open conflict with
\bBeta{\MYrealname} is an undecided question, as the outcome of such a
war is uncertain at best.  However, in order to maintain the critical
element of surprise (and to prevent \bBeta{\MYrealname} from getting
the jump on you), the existence of the \iBomb{} must be kept an
absolute secret, whether or not you manage to acquire it.

However, all your negotiating and scheming will come to nought if
Father Dagon and Mother Hydra disapprove.  To this end, you need to
complete the appropriate Worship Cycle.  The high priests have given a
sacred scroll detailing the steps of the ritual to \cAlphaRep{}
(though either or, preferably, both of you can complete it).  The
completion of this Worship Cycle is your second highest priority, as
the religious leaders of your people are unlikely to accept any treaty
that has resulted from an unsanctified journey.  Therefore, it is
vital that you perform the sanctifying ritual.

Successfully negotiating and sanctifying the treaty are your top
priorities, but acquire the \iBomb{} if you can.

\begin{itemz}[Notes]
  \item You suspect that the \bLaundry{}'s mine can produce 90 units
  of \iAtmospherium{} per month, though this is inaccurate at best and
  a wild guess at worst.
\end{itemz}

\begin{itemz}[Goals]
   \item Negotiate a treaty with \bBeta{\MYrealname} and \bLaundry{}.
   \item Sanctify the negotiations by completing the worship cycle.   
   \item Acquire the \iBomb{} if you can.
   \item Act with decorum - win as many of the air-dwellers to your
   side as you can.
\end{itemz}

\begin{members}
  \member{\cAlphaRep{}} The primary \bAlpha{\MYrealname} representative to the treaty convention.
  \member{\cAlphaAsst{}} \cAlphaRep{\Their} assistant.
\end{members}

\end{document}
