\documentclass[char]{conditionechoblueshift}
\begin{document}
\name{\cCDIntSec{}}

\bigquote{Andy rolls his eyes, then says very rapidly: ``By the
  abjuration of Dee and the name of Claude Dansey I hereby exercise
  subsection D paragraph sixteen clause twelve and bind you to service
  from now and forevermore. Right, that's it. You're drafted, and may
  whatever deity you believe in have mercy on your soul.'' }{-- {\em
    The Concrete Jungle}}

This could be it.  For years, you've worked as a computational
demonologist for the \bLaundry{}, crunching numbers and banishing
demons for Queen and Country.  But all along, you've cherished one
ambition: to become an Auditor.  To that end, you've accepted an
assignment from the Audit Commission, the successful completion of
which, they assure you, will grant you serious consideration for
inclusion in their ranks.  To that end, you've been assigned as the
\gIntSec{} agent to Dunwich, working undercover. 

Unfortunately, not everything is as it should be. \bLaundry{}'s
security has been slipping, and you've got good evidence that not
everyone here is on your side. Your security wards planted throughout
Dunwich have been flashing like mad for the last few days, and
everything went off the scale when the full treaty negotiation teams
called in for \CEB{} started showing up on-base.

And it's not just the Black Chamber operatives or that damned demon
that the higher-ups have for some reason decided to let in on
everything. You're pretty sure that some of the agents around here
might actually be members of some sort of cult - or even be possessed
by demons.

Well, as the ranking -- actually, only, thanks to the short notice --
officer of \gIntSec{} here, it's up to you to root out the defectors
and traitors.

Most members of the \bLaundry{}, by design, aren't aware of the existence
of \gIntSec{}. They just know about the Auditors. An Auditor can
compel you to speak the truth with a mere gesture, and you won't shut
up until they've heard what they want to know. Act as though you might
betray key secrets, and they have the power to wipe your memories and
shove you out on the street before you can actually consider doing
so. Actually betray the \bLaundry{}, and they can make you drop dead
with a glance, thanks to the binding geas on your identifying warrant
card. {\em No one} messes with an Auditor. Play your cards right, find
out the traitors, and maybe, just maybe, a promotion to their
terrifying ranks awaits you. It's your dream.

But that's neither here nor there. For now, you're going to have to
make do with what you've got, and go it alone. As an officer of
\gIntSec{}, you've got the power to do a minor binding enchantment to
compel members of the \bLaundry{} to honesty, but doing so will give
away your identity, and doing it to the wrong person would almost
certainly get you killed. It's best saved as a last resort, when you
need incontrovertible evidence to prove your suspicions.

Whatever's going on around here seems to start at the top.
\cLaundryCaptain{\intro} has been acting somewhat strange lately.
\cLaundryCaptain{\They} seems to be caring less and less about doing
\cLaundryCaptain{\their} job, and you noticed \cLaundryCaptain{\them}
skulking around a classified computer terminal a few nights
ago. \cLaundryCaptain{\They}'s got clearance to most of the stuff in
the base, so it's not necessarily anything inappropriate, but normally
that's what secretaries are for.  It didn't look like
\cLaundryCaptain{\they} wanted to be noticed. You should probably try
to get your hands on whatever \cLaundryCaptain{\they}'s looking for
before \cLaundryCaptain{\they} can.

\cLiason{\intro} and \cBlackChamberLoyal{\intro} worry you more than a
little. \bBlackChamber{} can basically never be trusted, and in your
opinion, they've been given a bit too much free rein. You've got no
idea what exactly they might be up to, but you should keep an eye on
them, just in case\ldots{}

Of course, it is high priority that no one finds out that you're a
member of \gIntSec{}. It would make you an all-too-easy target for
anyone who is up to something, and your superiors don't approve of
leaking information about your organization without a {\em very} good
reason. To the rest of the base, you're just another computational
demonologist, and you'd better do your best to fit in there.  Besides,
if the Great Old Ones come through because a computer terminal you
were supposed to be fixing is inoperative\ldots well, then, it won't
matter very much what else you've figured out.
% Good ending

\begin{contacts}
  \contact{\cLaundryCaptain{}} The head of Dunwich Training Centre.
  \contact{\cCDHead{}}  The head of the Computational Demonology section.
\end{contacts}

\starttag{mems}

  \memfold{Open if you see item \iSoulMachine{\MYnumber}}
    {Huh, that's an Enochian binding matrix\ldots only the Black Chamber 
uses those. Also, it looks like there's actually a soul in there. The 
Auditors would probably be interested in getting their hands on 
that.}

\mNagios{}

\endtag


\begin{itemz}[Goals]
  \item Root out the spies and traitors in Dunwich.
  \item Figure out what \cLaundryCaptain{\formal} is looking for and why,
  without breaking your cover.
  \item Keep an eye on \bBlackChamber{}.
  \item Maintain your cover as a computational demonologist, and
    assist the others in keeping the base technology in working order.
\end{itemz}


\end{document}
