2nd-in-command's Sanity plot: * There are mempacks that will occur at random times, regardless of other sanity drain. * Additionally, the 2nd-in-command is losing SAN points every so often, an effect that can only be permanently fixed through a couple of means: soul machine and ???? Black Chamber loyalist: * head exploding card * can help build the bomb in exchange for some atmospherium * wants to sabotage things so he can study the rift Pentagram ritual: Black Chamber pentagram ritual: Committee Plot: The Bomb: PR research: CD repair: Computer Hacking: Submersion in water (beta): * Ashamed that they have to do this all the time * Must dip in water (in 34-1 lobby) for 1 minute every hour. If it's been an hour since the last time, CR goes down by one. If it's been more than 1 hour 15 minutes, must move heel-toe. If it's been an hour and a half, they die. "Moisturize me! Moisturize me!" "Yggdrasil returns" (alpha): Int-Sec truth mechanic: (How to escape): (Soul machine, and how to return the soul to the soulless guy): Head exploding mechanic: Sanity drain/repair: Sabotage: