parent: Owner
comment: |
  Signs are pieces of paper of various sizes that go on the wall, often
  to describe an in-game location or detail a mechanic avalable at a
  location.
name:
body:
location: <<if defined('owner')>><<owner.location/>><</if>>
product: |
  <<sign leaf color=leaf.color>>
    <<leaf.body/>>
  <</sign>>
group: "[[SignsGroup]]"
stuff: <<parent.this />>
type: <<parent.this />>
number: <<parent.this />>
owned: False
topleft: <<GameInfo.name />>
topright: <<GameInfo.date />>
bottomleft:
bottomright:
blurb: |
  Please do not remove this until <<GameInfo.takedownby/>>.\\
  --- The MIT Assassins’ Guild ---
size: big
