To do before game runs:

-- write the other pentagram ritual greensheets

-- Create bomb research trail
-- Create rift closing research trail
-- Create permafix san research trail
-- Write a greensheet for using the soul machine (mempack for \cDemon)
-- Fix the researchers interacting with the negotiator's sanity

-- make game signs
-- make item cards
-- make pentagram ritual packets for Cthulht and Liaison
-- make a packet for the second ritual, so it's not as sketchy with
        demon summonings and stuff
-- make sure that we have mempacks for what happens when the Cthulht wins
	and if the Liaison wins

-- get physreps for tridents, palm pilots, capacitors, guns, etc
-- acquire scissors, tape, rulers/compasses, badge holders, headbands

