package breakout;
import java.awt.Point;

/*worth 100 points
 *extends Stationary Brick
 *is able to be deleted
 *some instances when hit are able to produce multiple balls
 *when hit by a ghostball converted into a stationary brick*/
public class Brick100 extends StationaryBrick
{
	private ScreenCanvas screen;
	private BrickRepository repos;
	private Point upperlft, lowerrt;
	double multiBrickTag=0;  //use to check if receive multiple balls when brick hit
	
	public Brick100 (ScreenCanvas screen,
								BrickRepository repos,
								Point upperlft, Point lowerrt)
	{
		super (screen, repos, upperlft, lowerrt);
		this.screen = screen;
		this.repos = repos;
		this.upperlft = new Point(upperlft);
		this.lowerrt = new Point(lowerrt);
		this.multiBrickTag = Math.random(); 
		
	}
	 
}