CMS.608/CMS.864 Game Design
Fall 2009
© 2009 MIT. Photo courtesy of OpenCourseWare.
Instructors: Philip Tan, Mia L Consalvo
TA: Jason Scott Begy
Lecture:
TR3-4.30
(NE25-373)
Workshop: M7-10
(NE25-373)
Information:
This is a practical class in designing and analyzing non-digital
games. This class aims to give students the tools, references, and
historical context to analyze and compare game designs across a
variety of different genres. Along with texts, this class will also
have students design and modify games in teams to shed light on the
interaction and evolution of game rules.
Students will also work in teams to design, develop, and thoroughly
test their original games. Topics may include a large breadth of
genres and types of games, including sports, game shows, games of
chance, card games, schoolyard games, board games, and roleplaying
games.
Announcements
No announcements