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CMS.300/CMS.841  Introduction to Videogame Studies

Fall 2010

Instructors: Clara Fernandez-Vara, Todd Harper

TA: Mark A Sullivan III

Lecture (Section 01):  TR2.30-4, Lab T7-10  (4-159, Lab NE25-373)
Lecture (Section 02):  TR2.30-4, Lab R7-10  (8-119, Lab NE25-373)      

Information: 

Announcements

Class Evaluations Open

The class evaluations are open http://web.mit.edu/ subjectevaluation/ Please take some time to fill an evaluation out, to let us know what you think of the class. Your comments will help us make the class better.

You have until next Monday at 9 in the morning to submit your feedback, so don't wait until Monday to fill them out.

Thanks everyone for a fine semester!

Clara

Announced on 08 December 2010  5:07  p.m. by Clara Fernandez-Vara

European Games in Materials

If you want to play any of the European games, they can be found in the materials section.  The emulators are for Windows (ZX Spectrum and Atari ST), but I'd imagine the included ROMs would work on other OSs if you got an appropriate emulator.  You might have to do some searching to play La Abadia del Crimen on a non-Windows machine - the PC version is included here, but there are versions on other platforms.

Instructions are included for running the games, as well as the instructions for the games themselves.  If you have problems setting up the emulators or getting the ROMs to run, email me.

Announced on 03 December 2010  1:16  p.m. by Mark A Sullivan III

CMS Colloquium instead of class this Thursday

Both sections of CMS.300 will attend this week's CMS Colloquium, which is on Thursday 3-5pm. Attendance is required and will be recorded.

Here's the information:

11.04.10 | 3-5 PM | 54-100
She's Got LEGs and She Knows How To Use Them: How Neighborhoods Can Use Local Engagement Games to Build Community and Plan for the Future
Eric Gordon

There are a growing number of games that are location-based. They use mobile devices and locative technologies to turn physical space into a game board. Games like Foursquare get people moving from place to place, exploring the world around them and potentially meeting people nearby. But while many games use location as the context for interaction, few use location as the content for interaction. Local Engagement Games (LEGs) are location-based games designed for the specificity of a location, with the intention of integrating into local cultures and local institutions. They reinforce existing geographical communities because the rules of the game are couched within existing rules of civic participation. Whether it's a game built around a town hall meeting or a government planning process, LEGs scaffold local processes to foster community and commitment to civic life.

In this talk, Gordon will discuss two LEGs developed at the Engagement Game Lab. Participatory Chinatown is a 3-D role-playing game designed to be integrated into the master planning process of Boston's Chinatown. And CommunityPlanIt, a location-based mobile game platform (in development), is designed to engage neighborhoods in official planning processes, while forging geographically-based communities and advocacy groups around local issues.

Eric Gordon is an associate professor in the Department of Visual and Media Arts at Emerson College and director of the new Engagement Game Lab. He is the author of The Urban Spectator: American Concept-cities from Kodak to Google (Dartmouth, 2010) and the co-author of the forthcoming book tentatively titled, Net Locality: Why Location Matters in a Networked World (Blackwell, 2011).

Announced on 02 November 2010  6:11  p.m. by Clara Fernandez-Vara

Don't Eat the Mushroom

In case anyone wants to see all five endings, or perhaps just mess with your friends, here's what you need for Don't Eat the Mushroom.  It looks like it might be Windows only.

Knytt Stories:
http://nifflas.ni2.se/?page=Knytt+Stories

Knytt Stories is part game and part platform.  In the case of Don't Eat the Mushroom, you'll need to download it as a level for Knytt Stories.
http://www.chiptape.com/chiptape/games/UncleSporky%20-%20Don%27t%20Eat%20the%20Mushroomv121.knytt.bin

Boot up Knytt stories, and select "Install Level".  It should be self explanatory after that.

I've heard good things about Knytt Stories in general.  I've played through Within a Deep Forest myself.  So feel free to check other games out if you're a platformer kind of person.

Announced on 29 October 2010  1:11  p.m. by Mark A Sullivan III

Game-related Halloween events this weeekend

There are two game-related events this weekend for Halloween, which I already mentioned in class.


TODAY: FRIDAY GAMES AT GAMBIT: HALLOWEEN!

This Friday from 4-6PM is a special Halloween Games At GAMBIT!

Come to the Murder Sim Room where everything is Left 4 Dead!

8 Bit Horror Games fill the lounge with beepy buzzy terror.

Evil Candy, Evil Cookies, Evil Drinks and Candy Corn, which OK doesn't sound very evil but somehow it's attached to Halloween, so go figure?

Feel free to invite "others" via this email the Facebook page for the event:



SUNDAY: Interactive Fiction Playing Group's Halloween Event: The Lurking Horror

After the success of our previous events, the People's Republic of Interactive Fiction will host a special playing session event on Halloween. IF you're in the Boston area, come and play!

The People's Republic of Interactive Fiction Presents a Special Halloween Event The Lurking Horror Sunday October 31st, 2 - 5 pm MIT Campus: Building 4 Room 145.

Lurking_Horror_box_art.jpg

Get ready for Halloween and come to play The Lurking Horror, an interactive fiction piece that brings Lovecraftian horrors to G.U.E. Tech, a fictional version of MIT. Dave Lebling, author of The Lurking Horror and Zork, also an MIT alumn, will join us as we fight the creatures of the Unspeakable . After playing, we will offer a tour of the different locations in the game.

If you have not played interactive fiction (a.k.a. text adventures) before, this is your chance to learn the basics. If you already know how to play, come and experience how fun it is to play interactive fiction with a room full of people. If you've heard the call of Cthulhu, this is the place to be.

The event will also be broadcast online

You can get more information on the event and other Interactive Fiction related activities at http://pr-if.org/

Announced on 29 October 2010  12:04  p.m. by Clara Fernandez-Vara

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