#! /bin/sh
# This is a shell archive.  Remove anything before this line, then unpack
# it by saving it into a file and typing "sh file".  To overwrite existing
# files, type "sh file -c".  You can also feed this as standard input via
# unshar, or by typing "sh <file", e.g..  If this archive is complete, you
# will see the following message at the end:
#		"End of shell archive."
# Contents:  Makefile QSO.c alarm.c alarm.h beep.h beepHP.c beepSun.c
#   beepX11.c morse.c
# Wrapped by joe@montebello on Sat Aug 15 17:41:59 1992
PATH=/bin:/usr/bin:/usr/ucb ; export PATH
if test -f 'Makefile' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'Makefile'\"
else
echo shar: Extracting \"'Makefile'\" \(1101 characters\)
sed "s/^X//" >'Makefile' <<'END_OF_FILE'
X# Select your audio output device.  Current choices are:
X#   Sun:   Sun workstation with audio hardware.
X#   HP:    HP9000s700 with audio hardware.
X#   X11:   The X11 window system.
X# Adding a new device is as simple as creating a new implementation of the
X# beep.h interface.  See beep*.c for examples.  Please send any additions
X# to the authors.
X#
XDEVICE = X11
X
X# For termio a la System V, add -DUSG to DEFINES.
X# For alternate random number generator, add either -DUSELRAND for lrand48(),
X#   or -DUSERAND for (ugh) rand().
XDEFINES =
X
X
XCFLAGS  = -O ${DEFINES}
X
X
Xmorse:	morse${DEVICE}
X	rm -f $@
X	ln morse${DEVICE} $@
X
XmorseSun:	morse.o beepSun.o
X	cc -o $@ morse.o beepSun.o -L/usr/demo/SOUND -laudio -lm
X
XmorseHP:	morse.o beepHP.o alarm.o
X	cc -o $@ morse.o beepHP.o alarm.o -lm
X
XmorseX11:	morse.o beepX11.o alarm.o
X	cc -o $@ morse.o beepX11.o alarm.o -lX11
X
XQSO:	QSO.o
X	cc -o $@ QSO.o
X
Xtest:
X	QSO | morse -l -e
X
Xclean:
X	rm -f *.o morseSun morseHP morseX11 QSO
X
Xsqueakyclean:	clean
X	rm -f morse
X
X
Xmorse.o:	beep.h
XbeepSun.o:	beep.h
XbeepHP.o:	beep.h alarm.h
XbeepX11.o:	beep.h alarm.h
Xalarm.o:	alarm.h
END_OF_FILE
if test 1101 -ne `wc -c <'Makefile'`; then
    echo shar: \"'Makefile'\" unpacked with wrong size!
fi
# end of 'Makefile'
fi
if test -f 'QSO.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'QSO.c'\"
else
echo shar: Extracting \"'QSO.c'\" \(25000 characters\)
sed "s/^X//" >'QSO.c' <<'END_OF_FILE'
X/*
X * Return-Path: <pjd@cadillac.siemens.com>
X * Received: from cadillac.siemens.com by montebello.soest.hawaii.edu (4.1/montebello-MX-1.9)
X * 	id AA01487; Mon, 10 Aug 92 03:21:41 HST
X * Received: from kevin.siemens.com by cadillac.siemens.com (4.1/SMI-4.0)
X * 	id AA25847; Mon, 10 Aug 92 09:21:37 EDT
X * Date: Mon, 10 Aug 92 09:21:37 EDT
X * From: pjd@cadillac.siemens.com (paul j. drongowski)
X * Message-Id: <9208101321.AA25847@cadillac.siemens.com>
X * To: joe@montebello.soest.hawaii.edu
X * Status: RO
X *
X * This copy is slightly hacked by Joe Dellinger, August 1992
X */
X
X/*
X * Generate QSO
X */
X
X/*
X * Author:  Paul J. Drongowski / N2OQT
X * Address: 1 Allen Court
X *          Plainsboro, New Jersey 08536
X * Date:    10 October 1991
X *
X * Copyright (c) 1991 Paul J. Drongowski
X */
X
X/*
X * When run, this program generates a single QSO. The form of the
X * QSO is similar to QSO`s one would expect to hear at a code test.
X * It begins with a series of V's (commented out in this version),
X * callsigns of the receiver and
X * sender, followed by a few sentences about weather, name,
X * occupation, etc. The QSO ends with the callsigns of the receiver
X * and sender.
X *
X * All output is produced using "printf." This should make the
X * program easy to port. Output can be piped into another program
X * such as sparc-morse on the Sun or it can be redirected into
X * a file (without viewing the contents of course!)
X *
X * The program design is similar to a "random poetry generator"
X * or "mad-libs." Each QSO form is generated by its own C function,
X * such as "PutForm1." Each function calls other C functions to
X * produce the sentences in the QSO. The sentence forms are
X * selected somewhat randomly as well as any blanks to be filled.
X * Words and phrases are selected from several lists such as
X * "Transceiver," "Antenna," "Job," etc. Sometimes this scheme is
X * clever as in the formation of city names. Sometimes it is
X * stupidly simple-minded and grammatical agreement is lost.
X * By the way, the callsigns are real and were picked from
X * rec.radio.amateur.misc on USENET.
X *
X * The program was constructed in C for Sun workstations. It uses
X * the library function "drand48" in function "Roll" to produce
X * pseudo-random numbers. The library function "srand48" and "time"
X * in "main" are used to set the pseudo-random number seed.
X *
X * Known problems and caveats? Hey, it`s software! All Morse
X * training programs handle the procedural signs (e.g., AR, SK)
X * differently. The function "PutQSO" currently prints "+ @"
X * for the AR and SK at the end of the QSO. These may be ignored,
X * mapped into something else, or just plain cause your training
X * program to roll over and play dead. I don`t know. This is a
X * cheap hack.
X *
X * And speaking of cheap... The program will not generate all
X * characters and pro-signs that are found on an "official" code
X * test. This program is for practice only and should be supplemented
X * with lots of random code.
X *
X * Please note that I retain the copyright
X * to this program. You may use it for any non-commercial purposes.
X * This is roughly equivalent to "fair use."
X *
X * Always have fun!
X */
X
X
X#include <sys/types.h>
X#include <sys/time.h>
X
Xint NXCVR ;
Xchar *Transceiver[] =
X
X  {
X  "Collins 75S=3",
X  "Collins KWM=2",
X  "Drake TR3",
X  "Drake TR4",
X  "Drake T=4XB",
X  "Eico 753",
X  "Hallicrafters SR150",
X  "Hallicrafters SR160",
X  "Hallicrafters SR400",
X  "Hallicrafters SR500",
X  "Hallicrafters SR2000",
X  "Heathkit DX=660B",
X  "Heathkit HG=10B",
X  "Heathkit HR=10",
X  "Heathkit HW12",
X  "Heathkit HW22",
X  "Heathkit HW32",
X  "Heathkit HW12A",
X  "Heathkit HW22A",
X  "Heathkit HW32A",
X  "Heathkit HW100",
X  "Heathkit SB100",
X  "Icom IC=275",
X  "Icom IC=475",
X  "Icom IC=575",
X  "Icom IC=725",
X  "Icom IC=726",
X  "Icom IC=730",
X  "Icom IC=735",
X  "Icom IC=751",
X  "Icom IC=765",
X  "Icom IC=781",
X  "Icom IC=1275",
X  "Kenwood TS=77",
X  "Kenwood TS=140",
X  "Kenwood TS=440",
X  "Kenwood TS=680",
X  "Kenwood TS=711",
X  "Kenwood TS=850",
X  "Kenwood TR=450",
X  "Kenwood TR=751",
X  "Kenwood TR=850",
X  "Kenwood TR=851",
X  "National NCX3",
X  "National NCX5",
X  "National NCL 200",
X  "Radio Shack HTX=100",
X  "RS HTX=100",
X  "Swan 120",
X  "Swan 140",
X  "Swan 180",
X  "Swan 240",
X  "Swan 350",
X  "Ten Tec 585",
X  "Ten Tec 562",
X  "Ten Tec Delta",
X  "Ten Tec Argonaut",
X  "Ten Tec Omni",
X  "Yaesu FT=101",
X  "Yaesu FT=736",
X  "Yaesu FT=747",
X  "Yaesu FT=757",
X  "Yaesu FT=767",
X  "Yaesu FT=990",
X  "Yaesu FT=1000",
X  "Homebrew",
X  0
X  } ;
X
Xint NANTENNA ;
Xchar *Antenna[] =
X
X  {
X  "beam",
X  "delta loop",
X  "dipole",
X  "doublet zepp",
X  "half wave dipole",
X  "inverted V",
X  "whip",
X  "delta loop",
X  "parasitic beam",
X  "log periodic",
X  "quad loop",
X  "quad vertical",
X  "quagi",
X  "quarter wave vertical",
X  "rhombic",
X  "long=wire",
X  "ground=plane",
X  "trap doublet",
X  "yagi",
X  "zepp",
X  "monobander",
X  "tribander",
X  "symmetrical delta loop",
X  "3 element beam",
X  "5 band vertical",
X  "5 element loop",
X  "10 meter dipole",
X  "10 meter whip",
X  "7 band beam",
X  0
X  } ;
X
Xint NUPFEET ;
Xchar *UpFeet[] =
X
X  {
X  "10", "15", "20", "25", "30", "35", "40", "45",
X  "50", "55", "60", "65", "70", "75", "80", "85",
X  "90", "95", "100",
X  0
X  } ;
X
Xint NWX1 ;
Xchar *Weather1[] =
X
X  {
X  "sunny",
X  "rain",
X  "freezing rain",
X  "sleet",
X  "snow",
X  "cloudy",
X  "partly cloudy",
X  "partly sunny",
X  "clear",
X  0
X  } ;
X
Xint NWX2 ;
Xchar *Weather2[] =
X
X  {
X  "cold and windy",
X  "raining",
X  "snowing",
X  "sunny",
X  "hot",
X  "windy and warm",
X  "cloudy",
X  "drizzling",
X  "foggy",
X  "wet/foggy",
X  "fog/drizzle",
X  "hot/muggy",
X  "hot/dry",
X  "cool/windy",
X  "smoggy",
X  "hot/smoggy",
X  "cold/dry",
X  "hot/humid",
X  "warm",
X  "windy",
X  "very hot",
X  "very cold",
X  "very windy",
X  "wet",
X  "wet/windy",
X  "humid",
X  "hot and humid",
X  0
X  } ;
X
Xint NPOWER ;
Xchar *Power[] =
X
X  {
X    "5",  "10",  "20",  "25",  "40",  "50",  "80", "100",
X  "125", "140", "150", "170", "200", "250", "270", "300",
X  0
X  } ;
X
Xint NJOB ;
Xchar *Job[] =
X
X  {
X  "engineer",
X  "nurse",
X  "fireman",
X  "mechanic",
X  "programmer",
X  "carpenter",
X  "electrician",
X  "writer",
X  "teacher",
X  "doctor",
X  "attorney",
X  "lawyer",
X  "clerk",
X  "chemist",
X  "librarian",
X  "teller",
X  "physician",
X  "physicist",
X  "chemist",
X  "mathematician",
X  "professor",
X  "driver",
X  "milkman",
X  "gardener",
X  "bricklayer",
X  "guard",
X  "dentist",
X  "curator",
X  "farmer",
X  "stock broker",
X  "letter carrier",
X  "designer",
X  "student",
X  "college student",
X  "high school student",
X  "administrator",
X  "police officer",
X  "investment banker",
X  "politician",
X  0
X  } ;
X
Xint NNAME ;
Xchar *Name[] =
X
X  {
X  "Al",
X  "Alan",
X  "Alice",
X  "Allen",
X  "Alex",
X  "Amber",
X  "Anne",
X  "Art",
X  "Barbara",
X  "Bart",
X  "Betty",
X  "Bea",
X  "Bill",
X  "Bob",
X  "Bruce",
X  "Bud",
X  "Carl",
X  "Carol",
X  "Cathy",
X  "Cheryl",
X  "Chris",
X  "Christy",
X  "Chuck",
X  "Dale",
X  "Dave",
X  "David",
X  "Dennis",
X  "Diane",
X  "Dick",
X  "Dan",
X  "Don",
X  "Ed",
X  "Elaine",
X  "Ellen",
X  "Francie",
X  "Fred",
X  "Gary",
X  "Helen",
X  "Ingrid",
X  "Frank",
X  "George",
X  "Gilda",
X  "Gus",
X  "Harry",
X  "Henry",
X  "Jack",
X  "James",
X  "Jane",
X  "Janet",
X  "Jeff",
X  "Jessica",
X  "Jill",
X  "Jim",
X  "Joan",
X  "Joe",
X  "John",
X  "Jon",
X  "Kathy",
X  "Kevin",
X  "Karen",
X  "Karl",
X  "Keith",
X  "Ken",
X  "Kent",
X  "Kristen",
X  "Kurt",
X  "Larry",
X  "Lauren",
X  "Liholiho",
X  "Linda",
X  "Lou",
X  "Lynda",
X  "Lynn",
X  "Marc",
X  "Margaret",
X  "Marv",
X  "Maria",
X  "Mark",
X  "Marty",
X  "Mary",
X  "Mike",
X  "Monica",
X  "Nancy",
X  "Neil",
X  "Noelani",
X  "Oliver",
X  "Pat",
X  "Patrick",
X  "Paul",
X  "Paula",
X  "Peter",
X  "Phil",
X  "Ralph",
X  "Ray",
X  "Rex",
X  "Rich",
X  "Rick",
X  "Roy",
X  "Ron",
X  "Sally",
X  "Sam",
X  "Spencer",
X  "Steve",
X  "Stu",
X  "Sue",
X  "Terry",
X  "Tim",
X  "Todd",
X  "Tom",
X  "Tony",
X  "Thomas",
X  "Walt",
X  "Wendy",
X  "William",
X  "Zelda",
X  0
X  } ;
X
Xint NCALLSIGN ;
Xchar *Sender, *Receiver ;
Xchar *CallSign[] =
X
X  {
X  "AA0ET",
X  "AA4LR",
X  "AA5BT",
X  "AA6NP",
X  "AA6YD",
X  "AA9BK",
X  "AB5AP",
X  "AB6FI",
X  "AC4HF",
X  "G0GWA",
X  "GM4ZNX",
X  "KA0WCH",
X  "KA1AXY",
X  "KA1CV",
X  "KA1UTU",
X  "KA1ZGC",
X  "KA6S",
X  "KA2RAF",
X  "KB0CY",
X  "KB2NRH",
X  "KB6CSP",
X  "KB6JXT",
X  "KC6SKV",
X  "KC6SSS",
X  "KC6TDR",
X  "KC6VWV",
X  "KD3FU",
X  "KD4AUS",
X  "KD4CPL",
X  "KE2TP",
X  "KE4ZV",
X  "KF8NH",
X  "KF6BZF",
X  "KJ6NN",
X  "KJ9U",
X  "KK6JQ",
X  "KM3T",
X  "KT7H",
X  "K2WK",
X  "K5RC",
X  "K6XO",
X  "K9ALD",
X  "IK5AAX",
X  "I5FLN",
X  "JA1BLV",
X  "N1AL",
X  "N1JCX",
X  "N4PBK",
X  "N4VRN",
X  "N5IAL",
X  "N5OP",
X  "N6BIS",
X  "N6MWC",
X  "N6TTO",
X  "N8EMR",
X  "N9MYI",
X  "N9FZX",
X  "N9JRV",
X  "N9LFF",
X  "NE3X",
X  "NH6ZW",
X  "NJ7E",
X  "NR3Z",
X  "NT1G",
X  "OD5NG",
X  "OH3BK",
X  "OH8NUP",
X  "TG9VT",
X  "UT5RP",
X  "VE6MGS",
X  "VE7EMD",
X  "VK2BQS",
X  "VK2EG",
X  "W0PBV",
X  "W0RIJ",
X  "W0RSB",
X  "WA1UXA",
X  "WA2AGE",
X  "WA3EEC",
X  "WA3TBL",
X  "WA3UQV",
X  "WA5RPF",
X  "WA6DGX",
X  "WA7VYJ",
X  "WA8ZGO",
X  "WB4JCM",
X  "WB5FDP",
X  "WB5FKH",
X  "WB5NRN",
X  "WB2CJL",
X  "WB7CJO",
X  "WB7EEL",
X  "WB7TZA",
X  "WB8EOH",
X  "WB9IVR",
X  "WD0EIB",
X  "WX9T",
X  "W2FG",
X  "W2JGR",
X  "W3GRG",
X  "W3OTC",
X  0
X  } ;
X
Xint NLICENSE ;
Xchar *License[] =
X
X  {
X  "Novice",
X  "Technician",
X  "Tech",
X  "General",
X  "Advanced",
X  "Extra",
X  0
X  } ;
X
Xint NCITY ;
Xchar *City[] =
X
X  {
X  "Aiea",
X  "Alexander",
X  "Asbury",
X  "Baker",
X  "Beckley",
X  "Bedford",
X  "Brunswick",
X  "Burnsville",
X  "Clarksville",
X  "Cambridge",
X  "Charleston",
X  "Circleville",
X  "Clarksburg",
X  "Clear Lake",
X  "Cleveland",
X  "Crystal",
X  "Old Dime Box",
X  "Elizabeth",
X  "Fairbanks",
X  "Fairfield",
X  "Flint",
X  "Gahanna",
X  "Grant",
X  "Greensburg",
X  "Harper",
X  "Hillsdale",
X  "Jamestown",
X  "Jefferson",
X  "Kaaawa",
X  "Lawrenceville",
X  "Lakewood",
X  "Lincoln",
X  "Litchfield",
X  "London",
X  "Long Branch",
X  "Lyndhurst",
X  "Lyndale",
X  "Lynnville",
X  "Mansfield",
X  "Maple",
X  "Meadows",
X  "Mentor",
X  "Mercer",
X  "Midland",
X  "Milldale",
X  "Milltown",
X  "Moorestown",
X  "Mountain View",
X  "Murray",
X  "Newfield",
X  "Newport",
X  "New London",
X  "Olmstead",
X  "Oak",
X  "Oxnard",
X  "Oxford",
X  "Paradise",
X  "Paris",
X  "Perry",
X  "Potter",
X  "Pottsville",
X  "Redwood",
X  "Russellville",
X  "Salem",
X  "Sandy",
X  "Saratoga",
X  "Smithville",
X  "Springdale",
X  "Springfield",
X  "Starkville",
X  "Sunnyvale",
X  "Tinker",
X  "Trenton",
X  "Walnut",
X  "Warren",
X  "Warsaw",
X  "Washington",
X  "Weston",
X  "Wheatfield",
X  "Williamson",
X  "Worchester",
X  "Zolton",
X  "Zulch",
X  0
X  } ;
X
Xint NNEWCITY ;
Xchar *NewCity[] =
X
X  {
X  "Albany",
X  "Avalon",
X  "Barnard",
X  "Brunswick",
X  "Bedford",
X  "Chester",
X  "Conway",
X  "Franklin",
X  "Granville",
X  "Hamilton",
X  "Morris",
X  "Oxford",
X  "Salisbury",
X  "Stafford",
X  "Stanton",
X  "Trenton",
X  "Troy",
X  "Walpole",
X  "Warren",
X  "Wilton",
X  "Weston",
X  "Windor",
X  0
X  } ;
X
Xint NCITYHTS ;
Xchar *CityHeights[] =
X
X  {
X  "Apple",
X  "Ashford",
X  "Baker",
X  "Baldwin",
X  "Banner",
X  "Barnard",
X  "Benton",
X  "Carson",
X  "Chester",
X  "Conway",
X  "Cornwall",
X  "Crystal",
X  "Fletcher",
X  "Franklin",
X  "Granite",
X  "Grant",
X  "Harper",
X  "Jefferson",
X  "Hamilton",
X  "Hickory",
X  "Lincoln",
X  "Maple",
X  "Mercer",
X  "Morgan",
X  "Morris",
X  "Murray",
X  "Oak",
X  "Orwell",
X  "Quail",
X  "Perry",
X  "Potter",
X  "Salem",
X  "Stafford",
X  "Stone",
X  "Tinker",
X  "Walnut",
X  "Warren",
X  "Washington",
X  "Weston",
X  "Wilton",
X  0
X  } ;
X
Xint NNEW ;
Xchar *New[] =
X
X  {
X  "New",
X  "Old",
X  "North",
X  "South",
X  "East",
X  "West",
X  0
X  } ;
X
Xint NHEIGHTS ;
Xchar *Heights[] =
X
X  {
X  "Heights",
X  "Island",
X  "Valley",
X  "City",
X  "Creek",
X  "Park",
X  "Mill",
X  "Neck",
X  0
X  } ;
X
Xint NSTATE ;
Xchar *State[] =
X
X  {
X  "Alabama",
X  "Alaska",
X  "Arizona",
X  "Arkansas",
X  "California",
X  "Colorado",
X  "Connecticut",
X  "Delaware",
X  "Florida",
X  "Georgia",
X  "Hawaii",
X  "Idaho",
X  "Illinois",
X  "Indiana",
X  "Iowa",
X  "Kansas",
X  "Kentucky",
X  "Louisiana",
X  "Maine",
X  "Maryland",
X  "Massachusetts",
X  "Michigan",
X  "Minnesota",
X  "Mississippi",
X  "Missouri",
X  "Montana",
X  "Nebraska",
X  "Nevada",
X  "New Hampshire",
X  "New Jersey",
X  "New Mexico",
X  "New York",
X  "North Carolina",
X  "North Dakota",
X  "Ohio",
X  "Oklahoma",
X  "Oregon",
X  "Pennsylvania",
X  "Puerto Rico",
X  "Rhode Island",
X  "South Carolina",
X  "South Dakota",
X  "Tennessee",
X  "Texas",
X  "Utah",
X  "Vermont",
X  "Virginia",
X  "Wake Island",
X  "Washington",
X  "West Virginia",
X  "Wisconsin",
X  "Wyoming",
X  0
X  } ;
X
Xint NMISC ;
Xchar *Miscellaneous[] =
X
X  {
X  "I sometimes work packet on vhf.",
X  "I sometimes work packet on vhf.",
X  "We are on vacation and I am mobile.",
X  "We are on vacation and I am mobile.",
X  "Your signal is chirpy.",
X  "Lots of QRM.",
X  "Lots of QRM.",
X  "Should we QSY?",
X  "Please QRS.",
X  "Please QRS.",
X  "Tnx for the report.",
X  "Thanks for the call.",
X  "Tnx for the call.",
X  "Tnx for ur call.",
X  "QRM",
X  "QRM?",
X  "QRS",
X  "QRS?",
X  "QSY?",
X  "QSK?",
X  "QRX?",
X  "QTH?",
X  "QTR?",
X  "What is your QTH?",
X  "Where do you live?",
X  "Where do you live?",
X  "Where do you live now?",
X  "How long have you been a radio amateur?",
X  "How long have you been a radio amateur?",
X  "What are your hobbies?",
X  "What is your hobby?",
X  "Must QRT for dinner.",
X  "Must QRT for dinner.",
X  "Must QRT for hot dinner.",
X  "Must QRT for cold dinner.",
X  "Must QRT for lunch.",
X  "Must QRT for lunch.",
X  "Must QRT for hot lunch.",
X  "Must QRT for sleep.",
X  "Must QRT for some sleep.",
X  "Must QRT for bathroom break.",
X  "I am mobile and am going to the office.",
X  "I am mobile and am going to work.",
X  "I am mobile and driving to work.",
X  "I am mobile, driving home from work.",
X  "I am mobile, stuck in traffic.",
X  "I am mobile, driving cross country.",
X  "Ive fallen and I cant get up.",
X  "How is my signal?",
X  "Hows my signal?",
X  "How copy so far?",
X  "How copy so far?",
X  "How copy?",
X  "Copy?",
X  "Copy?",
X  "Cpy?",
X  "Do you understand English?",
X  "Do u understand English?",
X  "Habla espanol?",
X  "What is your job?",
X  "Whats your job?",
X  "How is the weather?",
X  "Hows the weather?",
X  "How is the weather?",
X  "Are you using a linear amplifier?",
X  "ru using linear amplifier?",
X  "I am using a linear amplifier.",
X  "am using a linear amplifier.",
X  "Propagation is good.",
X  "Propagation is good.",
X  "Propagation is very good.",
X  "Propagation is poor.",
X  "Propagation is very poor.",
X  "Are you on daylight savings time?",
X  "Did you hear the news?",
X  "Did you hear news?",
X  "Sorry, stack of books just fell over.",
X  "There is an eclipse of the moon right now.",
X  "Do you recycle often?",
X  "We just felt a small quake here.",
X  "You are my first contact today.",
X  "You are my second contact today.",
X  "You are my last contact today.",
X  "Are you married?",
X  "How old is your rig?",
X  "How did you learn morse code?",
X  "When did you start to learn morse code?",
X  0
X  } ;
X
Xint NRST ;
Xchar *RST[] =
X
X  {
X  "555",
X  "577",
X  "578",
X  "579",
X  "588",
X  "589",
X  "599",
X  "478",
X  "354",
X  "248",
X  "126",
X  0
X  } ;
X
X/*
X ********************
X * Utility routines *
X ********************
X */
X
Xint CountStrings(StringVector) char *StringVector[] ;
X
X  /*
X   * Count the number of string values in the supplied vector
X   * of pointers. Start with the first pointer and stop when
X   * NIL (0) is encountered.
X   */
X
X  {
X  register char **SV ;
X  register int Count ;
X
X  Count = 0 ;
X
X  for (SV = StringVector ; *SV ; SV++)
X    {
X    Count++ ;
X    }
X  return(Count) ;
X  }
X
Xint Roll(Number) int Number ;
X
X  {
X  double drand48() ;
X  return( (int)(drand48() * (Number/*-1*/)) ) ;
X  }
X
Xchar *Choose(Words, Number) char *Words[] ; int Number ;
X
X  {
X  return( Words[ Roll(Number) ] ) ;
X  }
X
X/*
X *************************************
X * Routines to put sentences/clauses *
X *************************************
X */
X
Xvoid PutMisc()
X
X  {
X  printf("%s\n", Choose(Miscellaneous, NMISC)) ;
X  }
X
Xvoid PutThanks()
X
X  {
X  switch(Roll(6))
X    {
X    case 0:
X      printf("Thanks for your call.\n") ;
X      break ;
X    case 1:
X      printf("Tnx for ur call.\n") ;
X      break ;
X    case 2:
X      printf("Tnx for the call.\n") ;
X      break ;
X    case 3:
X      printf("Thanks for the call.\n") ;
X      break ;
X    default:
X      printf("Thanks %s for the call.\n", Choose(Name, NNAME)) ;
X      break ;
X    }
X  }
X
Xvoid PutName()
X
X  {
X  switch (Roll(4))
X    {
X    case 0:
X      printf("Name is %s.\n", Choose(Name, NNAME)) ;
X      break ;
X    case 1:
X      printf("This is %s.\n", Choose(Name, NNAME)) ;
X      break ;
X    case 2:
X      printf("%s here.\n", Choose(Name, NNAME)) ;
X      break ;
X    default:
X      printf("My name is %s.\n", Choose(Name, NNAME)) ;
X      break ;
X    }
X  }
X
Xvoid PutJob()
X
X  {
X  switch(Roll(10))
X    {
X    case 0:
X    case 1:
X      printf("Occupation is %s.\n", Choose(Job, NJOB)) ;
X      break ;
X    case 2:
X    case 3:
X      printf("My occupation is %s.\n", Choose(Job, NJOB)) ;
X      break ;
X    case 4:
X    case 5:
X      printf("I work as a %s.\n",  Choose(Job, NJOB)) ;
X      break ;
X    case 6:
X      printf("I was a %s, now unemployed.\n",  Choose(Job, NJOB)) ;
X      break ;
X    default:
X      printf("I am a %s.\n", Choose(Job, NJOB)) ;
X      break ;
X    }
X  }
X
Xvoid PutAge()
X
X  {
X  switch(Roll(3))
X    {
X    case 0:
X      printf("I am %d years old.\n", Roll(60)+16) ;
X      break ;
X    case 1:
X      printf("My age is %d.\n", Roll(60)+16) ;
X      break ;
X    default:
X      printf("Age is %d.\n", Roll(60)+16) ;
X      break ;
X    }
X  }
X
Xvoid PutLicense()
X
X  {
X  switch(Roll(4))
X    {
X    case 0:
X      printf("I have a %s class license.\n", Choose(License, NLICENSE)) ;
X      break ;
X    case 1:
X      printf("I am a %s class ham.\n", Choose(License, NLICENSE)) ;
X      break ;
X    case 2:
X      printf("I have been licensed %d years as %s class.\n",
X        Roll(20)+1, Choose(License, NLICENSE)) ;
X      break ;
X    default:
X      printf("I have been a %s class ham for %d years.\n",
X        Choose(License, NLICENSE), Roll(20)+1) ;
X      break ;
X    }
X  }
X
Xvoid PutTemperature()
X
X  {
X  printf("Temperature is %d.\n", Roll(80) + 10) ;
X  }
X
Xvoid PutWeather1()
X
X  {
X  switch (Roll(14))
X    {
X    case 0:
X      printf("Weather here is %s.\n", Choose(Weather1, NWX1)) ;
X      PutTemperature() ;
X      break ;
X    case 1:
X      printf("Weather is %s.\n", Choose(Weather1, NWX1)) ;
X      PutTemperature() ;
X      break ;
X    case 2:
X      printf("WX is %s.\n", Choose(Weather1, NWX1)) ;
X      PutTemperature() ;
X      break ;
X    case 3:
X      printf("Weather here is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 4:
X      printf("Weather is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 5:
X      printf("WX is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 6:
X      PutTemperature() ;
X      printf("Weather here is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 7:
X      PutTemperature() ;
X      printf("Weather is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 8:
X      PutTemperature() ;
X      printf("WX is %s.\n", Choose(Weather1, NWX1)) ;
X      break ;
X    case 9:
X      printf("Weather here is %s and temperature is %d.\n",
X        Choose(Weather1, NWX1), Roll(80)+10) ;
X      break ;
X    case 10:
X      printf("Weather is %s, temperature %d.\n",
X        Choose(Weather1, NWX1), Roll(80)+10) ;
X      break ;
X    case 11:
X      printf("WX is %d degrees and %s.\n",
X        Roll(80)+10, Choose(Weather1, NWX1));
X      break ;
X    case 12:
X      printf("The WX is %s and the temp is %d degrees.\n",
X        Choose(Weather1, NWX1), Roll(80)+10) ;
X      break ;
X    default:
X      printf("WX is %s and %d degrees.\n",
X        Choose(Weather1, NWX1), Roll(80)+10);
X    }
X  }
X
Xvoid PutWeather2()
X
X  {
X  switch(Roll(5))
X    {
X    case 0:
X      printf("It is %s.\n", Choose(Weather2, NWX2));
X      break ;
X    case 1:
X      printf("It is %s and %d degrees.\n",
X        Choose(Weather2, NWX2), Roll(80)+10) ;
X      break ;
X    case 2:
X      printf("The WX is %s and the temp is %d degrees.\n",
X        Choose(Weather2, NWX2), Roll(80)+10) ;
X      break ;
X    case 3:
X      printf("WX is %s and the temp is %d degrees.\n",
X        Choose(Weather2, NWX2), Roll(80)+10) ;
X      break ;
X    default:
X      printf("It is %s here.\n", Choose(Weather2, NWX2));
X      break ;
X    }
X  }
X
Xvoid PutWeather()
X
X  {
X  switch (Roll(2))
X    {
X    case 0:
X      PutWeather1() ;
X      break ;
X    default:
X      PutWeather2() ;
X      break ;
X    }
X  }
X
Xvoid PutCityState()
X
X  {
X  switch(Roll(4))
X    {
X    case 0:
X      printf("%s %s, ", Choose(New, NNEW), Choose(NewCity, NNEWCITY)) ;
X      break ;
X    case 1:
X      printf("%s %s, ",
X        Choose(CityHeights, NCITYHTS), Choose(Heights,NHEIGHTS)) ;
X      break ;
X    default:
X      printf("%s, ", Choose(City, NCITY)) ;
X      break ;
X    }
X  printf("%s.\n", Choose(State, NSTATE)) ;
X  }
X
Xvoid PutLocation()
X
X  {
X  switch(Roll(3))
X    {
X    case 0:
X      printf("My location is ");
X      break ;
X    case 1:
X      printf("My QTH is ") ;
X      break ;
X    default:
X      printf("QTH is ") ;
X      break ;
X    }
X  PutCityState() ;
X  }
X
Xvoid PutRig()
X
X  {
X  switch(Roll(5))
X    {
X    case 0:
X      printf("My rig runs %s watts into a %s up %s feet.\n",
X        Choose(Power, NPOWER), Choose(Antenna, NANTENNA),
X        Choose(UpFeet, NUPFEET)) ;
X      break ;
X    case 1:
X      printf("Rig is a %s watt %s and antenna is a %s.\n",
X        Choose(Power, NPOWER), Choose(Transceiver, NXCVR),
X        Choose(Antenna, NANTENNA)) ;
X      break ;
X    case 2:
X      printf("My transceiver is a %s.\n", Choose(Transceiver, NXCVR)) ;
X      printf("It runs %s watts into a %s.\n",
X        Choose(Power, NPOWER), Choose(Antenna, NANTENNA)) ;
X      break ;
X    case 3:
X      printf("The rig is a %s running %s watts.\n",
X        Choose(Transceiver, NXCVR), Choose(Power, NPOWER)) ;
X      printf("Antenna is a %s up %s feet.\n",
X        Choose(Antenna, NANTENNA), Choose(UpFeet, NUPFEET)) ;
X      break ;
X    default:
X      printf("Rig is a %s running %s watts into a %s up %s feet.\n",
X        Choose(Transceiver, NXCVR), Choose(Power, NPOWER),
X        Choose(Antenna, NANTENNA), Choose(UpFeet, NUPFEET)) ;
X      break ;
X    }
X  }
X
Xvoid PutRST()
X
X  {
X  register char *TheRST ;
X
X  TheRST = Choose(RST, NRST) ;
X
X  switch(Roll(8))
X    {
X    case 0:
X      printf("UR RST %s=%s.\n", TheRST, TheRST) ;
X      break ;
X    case 1:
X      printf("RST is %s=%s.\n", TheRST, TheRST) ;
X      break ;
X    case 2:
X      printf("RST %s=%s.\n", TheRST, TheRST) ;
X      break ;
X    case 3:
X      printf("Your RST %s=%s.\n", TheRST, TheRST) ;
X      break ;
X    case 4:
X      printf("Your RST is %s=%s.\n", TheRST, TheRST) ;
X      break ;
X    case 5:
X      printf("Your signal is RST %s/%s.\n", TheRST, TheRST) ;
X      break ;
X    case 6:
X      printf("UR signal is RST %s,%s.\n", TheRST, TheRST) ;
X      break ;
X    default:
X      printf("Your RST is %s/%s.\n", TheRST, TheRST) ;
X      break ;
X    }
X  }
X
Xvoid PutFirstCallsign()
X
X  {
X  Sender = Choose(CallSign, NCALLSIGN) ;
X  Receiver = Choose(CallSign, NCALLSIGN) ;
X  printf("%s de %s\n", Receiver, Sender) ;
X  }
X
Xvoid PutLastCallsign()
X
X  {
X  printf("%s de %s\n", Receiver, Sender) ;
X  }
X
Xvoid PutForm0()
X
X  {
X  PutRST() ;
X  PutName() ;
X  PutLocation() ;
X  PutRig() ;
X  PutWeather() ;
X  PutJob() ;
X  PutAge() ;
X  PutMisc() ;
X  PutLicense() ;
X  }
X
Xvoid PutForm1()
X
X  {
X  PutLocation() ;
X  PutRST() ;
X  PutRig() ;
X  PutWeather() ;
X  PutMisc() ;
X  PutName() ;
X  PutLicense() ;
X  PutAge() ;
X  PutJob() ;
X  }
X
Xvoid PutForm2()
X
X  {
X  PutThanks() ;
X  PutRST() ;
X  PutName() ;
X  PutWeather() ;
X  PutLocation() ;
X  PutJob() ;
X  PutLicense() ;
X  PutRig() ;
X  PutAge() ;
X  }
X
Xvoid PutForm3()
X
X  {
X  PutLocation() ;
X  PutRST() ;
X  PutRig() ;
X  PutMisc() ;
X  PutName() ;
X  PutAge() ;
X  PutJob() ;
X  PutLicense() ;
X  PutWeather() ;
X  }
X
Xvoid PutForm4()
X
X  {
X  PutThanks() ;
X  PutRST() ;
X  PutJob() ;
X  PutMisc() ;
X  PutName() ;
X  PutAge() ;
X  PutLicense() ;
X  PutRig() ;
X  PutLocation() ;
X  PutWeather() ;
X  }
X
Xvoid PutForm5()
X
X  {
X  PutLocation() ;
X  PutRST() ;
X  PutRig() ;
X  PutName() ;
X  PutJob() ;
X  PutAge() ;
X  PutLicense() ;
X  PutWeather() ;
X  PutMisc() ;
X  }
X
XPutQSO()
X
X  {
X/*  printf("VVV VVV\n") ; */
X  PutFirstCallsign() ;
X  switch(Roll(6))
X    {
X    case 0:  PutForm0() ; break ;
X    case 1:  PutForm1() ; break ;
X    case 2:  PutForm2() ; break ;
X    case 3:  PutForm3() ; break ;
X    case 4:  PutForm4() ; break ;
X    default: PutForm5() ; break ;
X    }
X  printf("+ @\n") ;
X  PutLastCallsign() ;
X  printf("\n") ;
X  }
X
Xmain()
X
X  {
X  int i ;
X
X  NXCVR     = CountStrings(Transceiver) ;
X  NANTENNA  = CountStrings(Antenna) ;
X  NUPFEET   = CountStrings(UpFeet) ;
X  NPOWER    = CountStrings(Power) ;
X  NRST      = CountStrings(RST) ;
X  NWX1      = CountStrings(Weather1) ;
X  NWX2      = CountStrings(Weather2) ;
X  NJOB      = CountStrings(Job) ;
X  NNAME     = CountStrings(Name) ;
X  NSTATE    = CountStrings(State) ;
X  NCITY     = CountStrings(City) ;
X  NCITYHTS  = CountStrings(CityHeights) ;
X  NNEW      = CountStrings(New) ;
X  NHEIGHTS  = CountStrings(Heights) ;
X  NNEWCITY  = CountStrings(NewCity) ;
X  NLICENSE  = CountStrings(License) ;
X  NMISC     = CountStrings(Miscellaneous) ;
X  NCALLSIGN = CountStrings(CallSign) ;
X
X  srand48((long) time(0)) ;
X
X  PutQSO() ;
X  }
END_OF_FILE
if test 25000 -ne `wc -c <'QSO.c'`; then
    echo shar: \"'QSO.c'\" unpacked with wrong size!
fi
# end of 'QSO.c'
fi
if test -f 'alarm.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'alarm.c'\"
else
echo shar: Extracting \"'alarm.c'\" \(1440 characters\)
sed "s/^X//" >'alarm.c' <<'END_OF_FILE'
X/* alarm.c -- seligman 6/92 */
X
X/*
X-- Implementation of alarm.h
X*/
X
X#include <signal.h>
X#include <sys/time.h>
X
X
Xstatic int alarmPending = 0;  /* Nonzero when the alarm is set. */
X
Xstatic void ualarm();
Xstatic void AlarmHandler();
X
X
Xvoid AlarmSet(time)
X    int time;
X{
X    alarmPending = 1;
X    signal(SIGALRM, AlarmHandler);
X    ualarm(1000 * time, 0);
X}
X
X
X/*
X-- If an alarm signal is lurking (due to a prior call to SetAlarm), then
X-- pause until it arrives.  This procedure could have simply been written:
X--   if (alarmPending) pause();
X-- but that allows a potential race condition.
X*/
Xvoid AlarmWait()
X{
X    long savemask = sigblock(sigmask(SIGALRM));
X    if (alarmPending)
X        sigpause(savemask);
X    sigsetmask(savemask);
X}
X
X
Xstatic void ualarm(us)
X    unsigned us;
X{
X    struct itimerval rttimer, old_rttimer;
X
X    rttimer.it_value.tv_sec  = us / 1000000;
X    rttimer.it_value.tv_usec = us % 1000000;
X    rttimer.it_interval.tv_sec  = 0;
X    rttimer.it_interval.tv_usec = 0;
X    if (setitimer(ITIMER_REAL, &rttimer, &old_rttimer)) {
X	perror("ualarm");
X	exit(1);
X    }
X}
X
X
X#ifdef __hpux
X
Xstatic void AlarmHandler(sig, code, scp)
X    int sig;
X    int code;
X    struct sigcontext *scp;
X{
X    alarmPending = 0;
X    /* Prevent alarm signal from interrupting any pending read. */
X    if (scp->sc_syscall == SYS_READ)
X	scp->sc_syscall_action = SIG_RESTART;
X}
X
X#else
X
Xstatic void AlarmHandler()
X{
X    alarmPending = 0;
X}
X
X#endif __hpux
END_OF_FILE
if test 1440 -ne `wc -c <'alarm.c'`; then
    echo shar: \"'alarm.c'\" unpacked with wrong size!
fi
# end of 'alarm.c'
fi
if test -f 'alarm.h' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'alarm.h'\"
else
echo shar: Extracting \"'alarm.h'\" \(450 characters\)
sed "s/^X//" >'alarm.h' <<'END_OF_FILE'
X/* alarm.h -- seligman 6/92 */
X
X/*
X-- Routines for using the system interval timer to time beeps.  Useful
X-- for implementing the functions in beep.h on systems that don't provide
X-- a more straightforward BeepWait() equivalent.
X--
X-- These routines use the ALRM signal.
X*/
X
X
X/*
X-- Set the alarm for a time specified in ms.
X*/
Xvoid AlarmSet(/*int time*/);
X
X/*
X-- Wait for the alarm, or return immediately if the alarm isn't set.
X*/
Xvoid AlarmWait();
END_OF_FILE
if test 450 -ne `wc -c <'alarm.h'`; then
    echo shar: \"'alarm.h'\" unpacked with wrong size!
fi
# end of 'alarm.h'
fi
if test -f 'beep.h' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'beep.h'\"
else
echo shar: Extracting \"'beep.h'\" \(1424 characters\)
sed "s/^X//" >'beep.h' <<'END_OF_FILE'
X/* beep.h -- seligman 5/92 */
X
X/*
X-- Machine-dependent code for sounding a beep.
X*/
X
X#ifndef _BEEP_H
X#define _BEEP_H
X
X
X/*
X-- Called exactly once, before any other function in this interface.
X-- Returns nonzero on error.
X*/
Xint BeepInit();
X
X
X/*
X-- Sound a beep for a time specified in ms.
X-- The volume is in the range [0..100], and the pitch is in Hz.
X--
X-- May return immediately, after the sounding of the beep is completed,
X-- or any time in between.  May be called while a previous beep is still
X-- sounding, in which case the previous beep finishes before the new one
X-- begins. Overall timing will be much better if this routine can return
X-- during the sounding of the beep, especially if it's a "zero-volume beep",
X-- meaning it's really just the timed pause of silence between tones.
X-- ("morse.c" tries to do all its thinking during the pauses between beeps,
X-- mostly in the longer ones between words.)
X--
X-- May use the ALRM signal for timing.
X--
X-- Returns nonzero on error.
X*/
Xint Beep(/*int time, int volume, int pitch*/);
X
X
X/*
X-- Wait until any currently sounding beeps have completed.
X-- Returns nonzero on error.
X*/
Xint BeepWait();
X
X
X/*
X-- Clean up any altered state before exiting or suspending the program.
X-- Returns nonzero on error.
X*/
Xint BeepCleanup();
X
X
X/*
X-- Restore the world when program is resumed after having been suspended.
X-- Returns nonzero on error.
X*/
Xint BeepResume();
X
X
X#endif _BEEP_H
END_OF_FILE
if test 1424 -ne `wc -c <'beep.h'`; then
    echo shar: \"'beep.h'\" unpacked with wrong size!
fi
# end of 'beep.h'
fi
if test -f 'beepHP.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'beepHP.c'\"
else
echo shar: Extracting \"'beepHP.c'\" \(4037 characters\)
sed "s/^X//" >'beepHP.c' <<'END_OF_FILE'
X/* beepHP.c -- seligman 5/92 */
X
X/*
X-- Implementation of beep.h for HP9000s700 with audio hardware.
X--
X-- If the environment variable SPEAKER begins with "E", the external
X-- audio connection is used.  If it begins with "I", the internal speaker
X-- is used.  Otherwise both are used.
X--
X-- Compile with the math library "-lm".
X*/
X
X#include "beep.h"
X#include "alarm.h"
X#include <stdlib.h>
X#include <stdio.h>
X#include <string.h>
X#include <ctype.h>
X#include <math.h>
X#include <fcntl.h>
X#include <malloc.h>
X
X
Xstatic char *AudioDev;
X
Xstatic int DoBeep();
X
X
Xint BeepInit()
X{
X    char *speaker = getenv("SPEAKER");
X    int fd;
X
X    AudioDev =   speaker && toupper(speaker[0])=='E'  ?  "/dev/audioEL"
X	       : speaker && toupper(speaker[0])=='I'  ?  "/dev/audioIL"
X	       :					 "/dev/audioBL";
X
X    /*
X    -- A quick check to ensure that we can open the device.
X    */
X    if ((fd = open(AudioDev, O_WRONLY)) < 0) {
X	perror("?? Error opening audio device");
X	return 1;
X    }
X    close(fd);
X    return 0;
X}
X
X
X/*
X-- Optimized for the case where volume & pitch don't change (except possibly
X-- to zero and back) between successive calls.
X*/
Xint Beep(time, volume, pitch)
X    int time, volume, pitch;
X{
X    int rc;
X
X    AlarmWait();
X    if (volume != 0  &&  pitch != 0)
X	if ((rc = DoBeep(time, volume, pitch))  !=  0)
X	    return rc;
X    AlarmSet(time);
X    return 0;
X}
X
X
Xint BeepWait()
X{
X    AlarmWait();
X    return 0;
X}
X
X
Xint BeepCleanup()
X{
X    return 0;
X}
X
X
Xint BeepResume()
X{
X    return 0;
X}
X
X
X/*----------------------------------------*/
X
X#define SamplingRate 8000		/* audio device samples per second */
X#define NumRamp (SamplingRate / 200)	/* # samples in 5ms ramp up/down */
X
Xtypedef short int Sample;
X#define MaxSample (Sample)0x7FFF
X
X
X/*
X-- Sound a beep.
X-- Optimized for the case where volume & pitch don't change between successive
X-- calls.
X*/
Xstatic int DoBeep(time, volume, pitch)
X    int time, volume, pitch;
X{
X    static int audioDevFD = -1;  /* -1 indicates not yet open. */
X
X    /* Save sample buffer from call to call, and reuse it when possible. */
X    static Sample *buf = NULL;
X    static int bufLen    = 0;
X    static int bufVolume = 0;
X    static int bufPitch  = 0;
X
X    Sample rampbuf[NumRamp];  /* Sample buffer for ramp-down. */
X
X    /* Are volume and pitch same as previous call? */
X    int sameVP  =  (volume == bufVolume  &&  pitch == bufPitch);
X
X    int i, j;
X    int numSamples = SamplingRate * time / 1000;
X
X    /*
X    -- It seems that the first write to the audio device after it's
X    -- been opened must be the longest.
X    */
X    if (numSamples > bufLen) {
X	if (audioDevFD >= 0) close(audioDevFD);
X	audioDevFD = -1;
X    }
X    if (audioDevFD < 0) {
X	if ((audioDevFD = open(AudioDev, O_WRONLY)) < 0) {
X	    perror("?? Error opening audio device");
X	    return 1;
X	}
X    }
X
X    /*
X    -- Allocate space for sample buffer.  Set "i" to lowest index in
X    -- need of updating.
X    */
X    i = sameVP ? bufLen : 0;
X    if (numSamples > bufLen) {
X	if (sameVP) {
X	    buf = realloc(buf, numSamples * sizeof(Sample));
X	} else {
X	    if (buf != NULL) free(buf);
X	    bufVolume = volume;
X	    bufPitch  = pitch;
X	    buf = malloc(numSamples * sizeof(Sample));
X	}
X	if (buf == NULL) {
X	    fprintf(stderr, "?? Buy more memory.\n");
X	    return 1;
X	}
X	bufLen = numSamples;
X    }
X
X    /*
X    -- Update any newly-allocated tail of sample buffer.  The ramp-up is
X    -- handled here (since it always occurs at the same place); the ramp-down
X    -- is handled later.
X    */
X    while (i < bufLen) {
X	double rampScale  =  (i < NumRamp)  ?  (double) i / NumRamp  :  1;
X	double t = (double) i / SamplingRate;
X	buf[i++] =
X	    sin(2 * M_PI * pitch * t) * MaxSample * rampScale * volume / 100;
X    }
X
X    /* Sound the beep, except for the ramp-down. */
X    write(audioDevFD, buf, (numSamples - NumRamp) * sizeof(Sample));
X
X    /* Ramp-down */
X    for (i = 0, j = numSamples-NumRamp;  i < NumRamp;  i++, j++)
X	rampbuf[i] = buf[j] * ((double) (NumRamp - i) / NumRamp);
X    write(audioDevFD, rampbuf, sizeof rampbuf);
X
X    return 0;
X}
END_OF_FILE
if test 4037 -ne `wc -c <'beepHP.c'`; then
    echo shar: \"'beepHP.c'\" unpacked with wrong size!
fi
# end of 'beepHP.c'
fi
if test -f 'beepSun.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'beepSun.c'\"
else
echo shar: Extracting \"'beepSun.c'\" \(2234 characters\)
sed "s/^X//" >'beepSun.c' <<'END_OF_FILE'
X/*
X * If the audio library or audio include files are missing, you need
X * to get /usr/demo/SOUND off the Sun OS tapes or CD.
X *
X * This routine will turn your audio device up to full volume, but
X * will not attempt to reset the current speaker / jack choice.
X */
X
X/* beepSun.c -- seligman 6/92 */
X
X/*
X-- Implementation of beep.h for Sun.
X-- Rick to Joe to Scott to Joe.
X*/
X
X/* Date: Fri, 2 Aug 91 08:26:08 PDT */
X/* From: rick@st.unocal.com (Richard Ottolini) */
X
X#include "beep.h"
X#include <sun/audioio.h>
X#include </usr/demo/SOUND/multimedia/libaudio.h>
X#include </usr/demo/SOUND/multimedia/ulaw2linear.h>
X#include <stropts.h>
X#include <math.h>
X#include <fcntl.h>
X
X
X#define RATE	8000
X
Xstatic int      audio;
Xstatic audio_info_t audio_stat;
X
Xint
XBeepInit ()
X{
X    audio = open ("/dev/audio", O_WRONLY);
X
X    if (audio < 0)
X	/* Uh oh! */
X	return 1;
X    else
X    {
X	/*
X	 * Turn the speaker (or headphone, whichever the user has it set to)
X	 * up to full volume.
X	 */
X	ioctl (audio, AUDIO_GETINFO, &audio_stat);
X	audio_stat.play.gain = AUDIO_MAX_GAIN;
X	ioctl (audio, AUDIO_SETINFO, &audio_stat);
X	return 0;
X    }
X}
X
X
X/*
X * This routine is very, very lazy. It just calculates everything from
X * scratch every time it is called, even when the volume is zero.
X * But it seems to be plenty fast enough, even on an IPC, and I've
X * got work to do! If anyone out there feels sorry for the SPARC CPU
X * and wants to make it more efficient, be my guest. -- Joe
X */
Xint
XBeep (time, volume, pitch)
X    int             time, volume, pitch;
X{
Xunsigned char   buf[RATE];
Xint             i, n, cycle;
Xdouble          dt;
X
X    n = (time / 1000.) * RATE;
X    n = n < RATE ? n : RATE;	/* clip to buffer size */
X    pitch = pitch < RATE / 2 ? pitch : RATE / 2;	/* clip to Nyquist */
X    cycle = (RATE / pitch) / 2;	/* samples per half cycle */
X    n = (n / cycle) * cycle;	/* round length to integral half cycle */
X    dt = pitch * 2 * M_PI / RATE;	/* sine scale factor */
X    for (i = 0; i < n; i++)
X	buf[i] = audio_l2u (audio_d2l (volume * sin (i * dt) / 100.));
X    write (audio, buf, n);
X    return 0;
X}
X
X
Xint
XBeepWait ()
X{
X    ioctl (audio, AUDIO_DRAIN);
X    return 0;
X}
X
X
Xint
XBeepCleanup ()
X{
X    return 0;
X}
X
X
Xint
XBeepResume ()
X{
X    return 0;
X}
END_OF_FILE
if test 2234 -ne `wc -c <'beepSun.c'`; then
    echo shar: \"'beepSun.c'\" unpacked with wrong size!
fi
# end of 'beepSun.c'
fi
if test -f 'beepX11.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'beepX11.c'\"
else
echo shar: Extracting \"'beepX11.c'\" \(1293 characters\)
sed "s/^X//" >'beepX11.c' <<'END_OF_FILE'
X/* beepX11.c -- seligman 5/92 */
X
X/*
X-- Implementation of beep.h for X11.
X--
X-- Compile with the library "-lX11".
X*/
X
X#include "beep.h"
X#include <X11/Xlib.h>
X
X
Xstatic Display *dpy = 0;
Xstatic XKeyboardControl initialState;
X
X#define BellFlags (KBBellPercent | KBBellPitch | KBBellDuration)
X
X
Xint BeepInit()
X{
X    XKeyboardState state;
X
X    if (! (dpy = XOpenDisplay(0))) {
X	perror("Couldn't open display");
X	return 1;
X    }
X
X    /* Save initial state so it can be restored later. */
X    XGetKeyboardControl(dpy, &state);
X    initialState.bell_duration = state.bell_duration;
X    initialState.bell_percent  = state.bell_percent;
X    initialState.bell_pitch    = state.bell_pitch;
X
X    return 0;
X}
X
X
Xint Beep(time, volume, pitch)
X    int time, volume, pitch;
X{
X    XKeyboardControl values;
X
X    AlarmWait();
X
X    if (volume != 0  &&  pitch != 0) {
X	values.bell_duration = time;
X	values.bell_percent  = 100;
X	values.bell_pitch    = pitch;
X
X	XChangeKeyboardControl(dpy, BellFlags, &values);
X	XBell(dpy, volume - 100);
X	XFlush(dpy);
X    }
X
X    AlarmSet(time);
X    return 0;
X}
X
X
Xint BeepWait()
X{
X    AlarmWait();
X    return 0;
X}
X
X
Xint BeepCleanup()
X{
X    if (dpy != 0) {
X	XChangeKeyboardControl(dpy, BellFlags, &initialState);
X	XFlush(dpy);
X    }
X    return 0;
X}
X
X
Xint BeepResume()
X{
X    return 0;
X}
END_OF_FILE
if test 1293 -ne `wc -c <'beepX11.c'`; then
    echo shar: \"'beepX11.c'\" unpacked with wrong size!
fi
# end of 'beepX11.c'
fi
if test -f 'morse.c' -a "${1}" != "-c" ; then 
  echo shar: Will not clobber existing file \"'morse.c'\"
else
echo shar: Extracting \"'morse.c'\" \(39624 characters\)
sed "s/^X//" >'morse.c' <<'END_OF_FILE'
X/*
X * A morse code practice utility. (Contains those characters that can appear
X * on the FCC ham license exam.)
X *
X * Running "morse" without arguments or input gives self-doc.
X *
X * It doesn't keep PERFECT time, but it seems reasonably close
X * for reasonable word speeds on my slow SUN IPC!
X *
X * Joe Dellinger
X * Tue Aug 11 14:01:02 HST 1992
X * University of Hawaii at Manoa
X *
X * Legal stuff:
X * This code is (ridiculously) heavily modified from morse.c from the Reno UNIX
X * distribution. I (Joe) also used slightly modified versions of a subroutine
X * from Richard Ottolini at Unocal for Sun workstation tone generation.
X * Scott Seligman at Stanford added support for other sorts of devices and
X * made several other changes. John Shalamskas helped test and made comments.
X *
X * I don't think anybody cares if you redistribute this, modify it, etc...
X * But don't claim you wrote it, try to sell it, or take anyone's name out
X * of the code! If you modify it, PLEASE INDICATE WHEN, WHERE, AND HOW
X * YOU MODIFIED IT IN THE COMMENT BELOW. Please.
X */
X/*
X * Joe Dellinger, UH Manoa, inserted this sample modification entry June 1992.
X */
X
X/*
X * The following stuff is here because this started life as a routine from
X * the Reno UNIX distribution. (It's also a good boilerplate bit of legalese
X * to have in there anyway.)
X */
X/*
X * Copyright (c) 1988 Regents of the University of California.
X * All rights reserved.
X *
X * Redistribution and use in source and binary forms, with or without
X * modification, are permitted provided that the following conditions
X * are met:
X * 1. Redistributions of source code must retain the above copyright
X *    notice, this list of conditions and the following disclaimer.
X * 2. Redistributions in binary form must reproduce the above copyright
X *    notice, this list of conditions and the following disclaimer in the
X *    documentation and/or other materials provided with the distribution.
X * 3. All advertising materials mentioning features or use of this software
X *    must display the following acknowledgement:
X *	This product includes software developed by the University of
X *	California, Berkeley and its contributors.
X * 4. Neither the name of the University nor the names of its contributors
X *    may be used to endorse or promote products derived from this software
X *    without specific prior written permission.
X *
X * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
X * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
X * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
X * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
X * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
X * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
X * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
X * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
X * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
X * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
X * SUCH DAMAGE.
X */
X
X#ifndef lint
Xchar            copyright[] =
X"@(#) Copyright (c) 1988 Regents of the University of California.\n\
X All rights reserved.\n";
Xchar            copyleftjoe[] =
X"@(#) Copyright (c) 1992 Joe Dellinger, University of Hawaii at Manoa.\n";
X#endif			/* not lint */
X
X/*
X *============================================================================
X * Here starts the code!
X *============================================================================
X */
X/*
X * Useful for seeing what the interleaved reading and writing loops are
X * really up to.
X *
X * #define DEBUG
X *
X * If you want to be overwhelmed with information about the probabilities
X * of each letter being chosen.
X *
X * #define DEBUGG
X */
X
X#include <stdio.h>
X#include <string.h>
X#include <sys/types.h>
X#include <sys/time.h>
X#include <ctype.h>
X#include <signal.h>
X#include "beep.h"
X/* Define USG for termio a la System V. */
X#ifdef __hpux
X#define USG
X#endif
X
Xstatic int      whichfrequ = 0;
Xstatic float    frequency1 = 800.;
Xstatic float    frequency2 = 602.;
Xstatic float    frequency;
Xstatic float    volume = .3;
Xstatic float    dot_time;
Xstatic float    dash_time;
Xstatic float    intra_char_time;
Xstatic float    inter_char_time;
Xstatic float    inter_word_time;
Xstatic float    catchup_time;
Xstatic int      showletters = 0;
Xstatic int      showmorse = 0;
Xstatic int      wordsbefore = 0;
Xstatic int      wordsafter = 0;
Xstatic int      fancyending = 1;
Xstatic int      noticebad = 0;
Xstatic int      testing = 0;
Xstatic int      showtesting = 0;
Xstatic int      dynamicspeed = 0;
Xstatic int      charbychar = 0;
Xstatic int      tryagaincount = 1;
Xstatic float    words_per_minute;
Xstatic float    fwords_per_minute;
Xstatic int      randomletters = 0;
X#define LETMESEE 2
Xstatic int      typeaway = 0;
X
Xstatic int      totalhitcount = 0;
Xstatic int      totalmisscount = 0;
Xstatic int      helpmeflag = 0;
X
X#define MAXWORDLEN	20
X#define TESTBUFSZ (MAXWORDLEN*10)
Xstatic int      testpointer = -1;
Xstatic int      testlength = 0;
Xstatic int      behindness = 0;
Xstatic char     teststring[TESTBUFSZ];
Xstatic int      yourpointer = -1;
Xstatic int      yourlength = 0;
Xstatic char     yourstring[TESTBUFSZ];
X
X/*
X * How many times can a given character not be asked before
X * kicking up the probability of asking that one by one randomfactor unit.
X */
X#define RIPECOUNT	64
X
X#define TWOFIFTYSIX 256
Xstatic char    *(code[TWOFIFTYSIX]);
Xstatic int      randomfactor[TWOFIFTYSIX];
Xstatic int      randomripe[TWOFIFTYSIX];
Xextern int      testterminal ();
Xextern int      randomletter ();
X
X/*
X * How many characters behind before it decides you're having
X * trouble keeping up.
X */
X#define BEHIND		1
X#define WAYBEHIND	3
X#define TOOFARBEHIND	6
X/*
X * If SLOWPOKE or more wpm ticks go by, then it decides you are having lots
X * of trouble remembering this character, and need to be asked it more
X * often.
X */
X#define SLOWPOKE	10
X/* You aren't slow -- you left and came back! */
X#define SLOWPOKEMAX	(50 * SLOWPOKE)
X/*
X * If FASTPOKE or less wpm ticks go by, then it decides you are good at this
X * character, and need to be asked it less often.
X */
X#define FASTPOKE	4
X
X/*
X * These control how quickly the dynamicspeed option acts when you are
X * fast or slow. Easier to slow down than speed up!
X */
X#define ERRORSLOWER	1.04
X#define ALOTSLOWER	1.15
X#define ALITTLESLOWER	1.02
X#define ALITTLEFASTER	1.02
X
X/*
X * How many inter_char_time's to give you to answer after the end of
X * a word before considering that you are not keeping up.
X * Maximum of 2.3, minimum of 0.
X * The bigger the value, the easier it is to kick in the "automatic
X * speedup" when using the "-d" option. The maximum means you have (almost)
X * right up to the beginning of the next word to answer and still have it
X * count as keeping up.
X */
X#define SPORTING_RATIO 1.5
X
X/*
X * The bigger, the more evenly things start out.
X * (Must be at least 2)
X */
X#define RANDOMBASELEVEL	7
X/*
X * RANDOMINCWORSE scales how badly you are punished for being wrong
X * or taking too long. RANDOMINCBETTER scales how you are rewarded for
X * answering quickly or being right.
X */
X#define RANDOMINCWORSE	6
X#define RANDOMINCBETTER	7
X#define RANDOMMAX	(30 * RANDOMBASELEVEL)
X/*
X * The average length of a random word (chosen using exponential distribution).
X * After implementing this I'm not so sure an exponential distribution
X * actually models the distribution of real word lengths in English very well.
X * It's not too bad, though, and the words themselves are all garbage anyway,
X * so what the heck.
X */
X#define RANDWORDLEN	3.5
X/* Put in a newline instead of a space when past this column */
X#define RANLINELENGTH	50
X
X/* An EOF without the EOF (@) sound */
X#define SILENTEOF -2
X/* Toggle tone frequency on control-G within input file */
X#define FREQU_TOGGLE ((int)'\007')
X
X/*
X * If you want the morse code to come out synchronized with the printing
X * of dots and dashes with the -m option, then define this. The problem
X * is that then the morse code then sounds ratty on slower CPU's.
X * John Shalamskas (KJ9U) suggested turning the precise morse-code printing
X * synching off because he didn't like the resulting code quality!
X */
X#undef FLUSHCODE
X
X/*
X * Choose your favorite random number generator!
X */
X#ifndef USERANDOM
X#ifndef USELRAND
X#ifndef USERAND
X#define USERANDOM	/* USELRAND or USERAND are the other choices */
X#endif
X#endif
X#endif
X
X#ifdef USERANDOM
X#define RANDOM()      random()
X#define SEEDRANDOM(s) srandom((int)s)
Xlong            random ();
X#endif
X#ifdef USELRAND
X#define RANDOM()      lrand48()
X#define SEEDRANDOM(s) srand48((long)(s))
Xlong            lrand48 ();
X#endif
X#ifdef USERAND
X/*
X * UGH, are you really sure you want to use this one?
X * This one really stinks!
X */
X#define RANDOM()      rand()
X#define SEEDRANDOM(s) srand((int)(s))
Xint             rand ();
X#endif
X
Xextern          die (), cleanup (), suspend ();
X
Xmain (argc, argv)
X    int             argc;
X    char          **argv;
X{
Xextern char    *optarg;
Xextern int      optind;
Xint             ch;
Xchar           *p;
Xint             ii, jj;
Xint             firsttime, notdoneyet;
Xint             yourchar;
Xfloat           randexp, randnum;
Xextern time_t   time ();
Xint             linepos;
X
X    if (argc == 1 && isatty (fileno (stdin)))
X    {
X	printf ("Usage:\n");
X	printf ("morse [options] < text_file\n");
X	printf ("morse [options] words words words\n");
X	printf ("morse [options] -r\n");
X	printf ("morse [options] -i\n");
X	printf ("Options:\n");
X	printf ("-i    Play what you type.\n");
X	printf ("-I    Like -i but don't turn off keyboard echoing.\n");
X	printf ("-r    Generate random text. Starts out slanted towards easy\n");
X	printf ("      letters, then slants towards ones you get wrong.\n");
X	printf ("-w words_per_minute\n-f frequency_in_hertz\n-v volume (zero to one, rather nonlinear)\n");
X	printf ("-g alternate_frequency (toggles via control-G in input FILE at a word break)\n");
X	printf ("-F Farnsworth_character_words_per_minute\n");
X	printf ("-e    leave off the EOT sound at the end\n");
X	printf ("-c    complain about illegal characters instead of just ignoring them\n");
X	printf ("-b    print each word before doing it\n");
X	printf ("-a    print each word after doing it\n");
X	printf ("-l    print each letter just before doing it\n");
X	printf ("-m    print morse dots and dashes as they sound\n");
X#ifdef FLUSHCODE
X	printf ("      (this printing-intensive option slows the wpm down!)\n");
X#endif
X	printf ("-t    Type along with the morse, but don't see what\n");
X	printf ("      you're typing (unless you make a mistake).\n");
X	printf ("      You are allowed to get ahead as much as you want.\n");
X	printf ("      If you get too far behind it will stop and resync with you.\n");
X	printf ("      You can force it to resync at the next word end by hitting control-H.\n");
X	printf ("      Hit ESC to see how you are doing, control-D to end.\n");
X	printf ("-T    Like -t but see your characters (after they are played).\n");
X	printf ("-s    Stop after each character and make sure you get it right. (implies -t)\n");
X	printf ("-p NUM\n");
X	printf ("      Make you get it right NUM times, for penance. (implies -s)\n");
X	printf ("      (Yes, NUM = 0 means you can sin all you want.)\n");
X	printf ("-d    Dynamically speed up or slow down depending on how you are doing.\n");
X	printf ("      (if also -s, then -d _only speeds up_!)\n");
X	printf ("\n");
X	printf ("For the raw beginner trying to learn morse code I recommend\n");
X	printf ("morse -r -s -T -d -w 5 -F 15 -p 5\n");
X	printf ("then later\n");
X	printf ("morse -r -T -d -w 5 -F 15\n");
X	printf ("and\n");
X	printf ("QSO | morse -e -T -d -w 5 -F 15\n");
X	printf ("\n");
X	printf ("Written by (mostly) joe@montebello.soest.hawaii.edu\n");
X	exit (0);
X    }
X
X    for (ii = 0; ii < TWOFIFTYSIX; ii++)
X	code[ii] = NULL;
X
X/* Load in the morse code code */
X    code[(int) '0'] = "-----";
X    code[(int) '1'] = ".----";
X    code[(int) '2'] = "..---";
X    code[(int) '3'] = "...--";
X    code[(int) '4'] = "....-";
X    code[(int) '5'] = ".....";
X    code[(int) '6'] = "-....";
X    code[(int) '7'] = "--...";
X    code[(int) '8'] = "---..";
X    code[(int) '9'] = "----.";
X
X    code[(int) 'a'] = ".-";
X    code[(int) 'b'] = "-...";
X    code[(int) 'c'] = "-.-.";
X    code[(int) 'd'] = "-..";
X    code[(int) 'e'] = ".";
X    code[(int) 'f'] = "..-.";
X    code[(int) 'g'] = "--.";
X    code[(int) 'h'] = "....";
X    code[(int) 'i'] = "..";
X    code[(int) 'j'] = ".---";
X    code[(int) 'k'] = "-.-";
X    code[(int) 'l'] = ".-..";
X    code[(int) 'm'] = "--";
X    code[(int) 'n'] = "-.";
X    code[(int) 'o'] = "---";
X    code[(int) 'p'] = ".--.";
X    code[(int) 'q'] = "--.-";
X    code[(int) 'r'] = ".-.";
X    code[(int) 's'] = "...";
X    code[(int) 't'] = "-";
X    code[(int) 'u'] = "..-";
X    code[(int) 'v'] = "...-";
X    code[(int) 'w'] = ".--";
X    code[(int) 'x'] = "-..-";
X    code[(int) 'y'] = "-.--";
X    code[(int) 'z'] = "--..";
X
X    /* Punctuation */
X    code[(int) '='] = "-...-";
X    code[(int) '?'] = "..--..";
X    code[(int) '/'] = "-..-.";
X    code[(int) ','] = "--..--";
X    code[(int) '.'] = ".-.-.-";
X
X    /* Procedural signs */
X    code[(int) '+'] = ".-.-.";
X    code[(int) '@'] = "...-.-";
X
X    for (ii = 0; ii < TWOFIFTYSIX; ii++)
X    {
X	/* Everything starts equally fresh */
X	randomripe[ii] = 0;
X
X	if (code[ii] == NULL)
X	{
X	    /* Ensures these will never be chosen */
X	    randomfactor[ii] = 0;
X	}
X	else
X	{
X	    /* Start out favoring easy ones */
X	    randomfactor[ii] = RANDOMBASELEVEL - strlen (code[ii]);
X	    if (randomfactor[ii] < 1)
X		randomfactor[ii] == 1;
X	}
X    }
X
X    words_per_minute = 20.;
X    fwords_per_minute = -1.;
X
X    while ((ch = getopt (argc, argv, "F:w:lbamf:g:v:tTdesp:riIc")) != EOF)
X	switch ((char) ch)
X	{
X	case 'i':
X	    typeaway = 1;
X	    break;
X	case 'I':
X	    typeaway = LETMESEE;
X	    break;
X	case 'r':
X	    randomletters = 1;
X	    break;
X	case 'c':
X	    noticebad = 1;
X	    break;
X	case 'e':
X	    fancyending = 0;
X	    break;
X	case 'T':
X	    testing = 1;
X	    showtesting = 1;
X	    break;
X	case 't':
X	    testing = 1;
X	    break;
X	case 's':
X	    charbychar = 1;
X	    testing = 1;
X	    break;
X	case 'p':
X	    charbychar = 1;
X	    testing = 1;
X	    sscanf (optarg, "%d", &tryagaincount);
X	    break;
X	case 'd':
X	    dynamicspeed = 1;
X	    break;
X	case 'w':
X	    sscanf (optarg, "%f", &words_per_minute);
X	    break;
X	case 'F':
X	    sscanf (optarg, "%f", &fwords_per_minute);
X	    break;
X	case 'l':
X	    showletters = 1;
X	    break;
X	case 'b':
X	    wordsbefore = 1;
X	    break;
X	case 'a':
X	    wordsafter = 1;
X	    break;
X	case 'm':
X	    showmorse = 1;
X	    break;
X	case 'f':
X	    sscanf (optarg, "%f", &frequency1);
X	    break;
X	case 'g':
X	    sscanf (optarg, "%f", &frequency2);
X	    break;
X	case 'v':
X	    sscanf (optarg, "%f", &volume);
X	    if (volume < 0.)
X		volume = 0.;
X	    if (volume > 1.)
X		volume = 1.;
X	    break;
X	default:
X	    fprintf (stderr, "Type \"morse\" without arguments to get self-doc!\n");
X	    exit (1);
X	    break;
X	}
X    argc -= optind;
X    argv += optind;
X
X    if (fwords_per_minute <= 0.)
X	fwords_per_minute = words_per_minute;
X    new_words_per_minute ();
X
X    frequency = frequency1;
X
X    if (BeepInit () != 0)
X    {
X	fprintf (stderr, "Can't access speaker.\n");
X	exit (1);
X    }
X
X    signal (SIGINT, die);
X    signal (SIGTERM, die);
X    signal (SIGQUIT, die);
X    signal (SIGTSTP, suspend);
X
X    if (testing || typeaway)
X    {
X	openterminal ();
X    }
X
X    if (typeaway)
X    {
X	testing = 0;
X	showtesting = 0;
X	charbychar = 0;
X	wordsbefore = 0;
X	wordsafter = 0;
X	randomletters = 0;
X
X	notdoneyet = 1;
X
X	while (notdoneyet)
X	{
X	    pollyou ();
X
X	    for (jj = 0; jj < yourlength; jj++)
X	    {
X		yourchar = yourstring[(yourpointer - yourlength + 1 + jj + TESTBUFSZ) % TESTBUFSZ];
X
X		/* Control-D: finished */
X		if (yourchar == (int) '\004')
X		{
X		    toneflush ();
X		    notdoneyet = 0;
X		    break;
X		}
X
X		if (isspace (yourchar))
X		{
X		    if (showletters)
X		    {
X			toneflush ();
X			printf ("%c", yourchar);
X			fflush (stdout);
X		    }
X
X		    tone (frequency, inter_word_time, 0.);
X
X		    continue;
X		}
X
X		morse (yourchar);
X	    }
X	    yourlength -= jj;
X	}
X    }
X    else if (randomletters)
X    {
X	SEEDRANDOM (time (NULL));
X	randexp = 1. / (1. - 1. / (float) (RANDWORDLEN));
X	linepos = 0;
X	while (1)
X	{
X	    dowords (randomletter ());
X	    linepos++;
X
X	    /* Knock a few bits off the top so we're sure it won't overflow */
X	    /* Shift a few bits because the lower bits stink */
X	    /* Add in the time so it doesn't repeat from run to run */
X	    randnum = (float) (
X			       ((RANDOM () >> 9) + (long) (time (NULL)) >> 4)
X			       & 0x00FFFFFF);
X	    randnum = randnum - randexp * (int) (randnum / randexp);
X	    if (randnum >= 1.)
X		if (linepos >= RANLINELENGTH)
X		{
X		    dowords ((int) '\n');
X		    linepos = 0;
X		}
X		else
X		{
X		    dowords ((int) ' ');
X		    linepos++;
X		}
X	}
X    }
X    else
X    {
X	if (*argv)
X	{
X	    firsttime = 1;
X
X	    do
X	    {
X		if (!firsttime)
X		{
X		    dowords ((int) ' ');
X		}
X		else
X		    firsttime = 0;
X
X		for (p = *argv; *p; ++p)
X		    dowords ((int) *p);
X	    } while (*++argv);
X	}
X	else
X	{
X	    while ((ch = getchar ()) != EOF)
X		dowords (ch);
X	}
X    }
X
X    if (fancyending)
X	dowords (EOF);
X    else
X	dowords (SILENTEOF);
X
X    fflush (stdout);
X
X    if (testing)
X    {
X	/*
X	 * WE'RE completely done, and YOU aren't! Force catch up. (Note if
X	 * charbychar = YES we won't get here, since we're always caught up
X	 * after each character as it comes out.)
X	 */
X	while (testlength > 0)
X	{
X	    tone (frequency, catchup_time, 0.);
X	    toneflush ();
X	    testterminal ();
X	}
X    }
X
X    /* Just to be sure! */
X    toneflush ();
X
X    if (showmorse || wordsbefore || wordsafter || showletters || showtesting)
X	printf ("\n");
X    fflush (stdout);
X
X    if (testing)
X	report ();
X
X/* If you make any mistakes exit with a return code! */
X    cleanup ();
X    return (totalmisscount > 0);
X}
X
Xnew_words_per_minute ()
X{
Xfloat           wtick, ftick, tick;
X
X    tick = 60. / (words_per_minute * 50);
X
X    /*
X     * In the limit as wpm goes past fwpm, Farnsworth becomes kosher PARIS
X     */
X    if (fwords_per_minute <= words_per_minute)
X	ftick = 60. / (words_per_minute * 50);
X    else
X	ftick = 60. / (fwords_per_minute * 50);
X
X    wtick = (50. * tick - 31. * ftick) / 19.;
X
X    /*
X     * This time is used when the computer is waiting on you to hit a key; it
X     * is useful to scale the granularity with the real overrall words per
X     * minute. This also serves as a measuring rod to see if you are
X     * responding "fast enough". If you are too slow, then obviously you are
X     * having trouble with that character, and should be given it more OFTEN.
X     * Heh heh heh...
X     */
X    catchup_time = tick;
X
X    /*
X     * Things between characters and words go at the "remainder" speed,
X     * whatever space you need to make the sped-up Farnsworth characters come
X     * out with the correct overall words per minute.
X     */
X    inter_char_time = wtick * 3.;
X    inter_word_time = wtick * 7.;
X
X    /* Things within the character go at the Farnsworth speed */
X    intra_char_time = ftick;
X    dot_time = ftick;
X    dash_time = ftick * 3.;
X}
X
Xstatic int      tryingagain = 0, slowpoke = 0;
X
Xdowords (c)
X    int             c;
X{
Xstatic int      wordc = 0;
Xstatic char     word[MAXWORDLEN];
Xchar           *wordp;
Xint             ii;
Xint             againcount;
X
X/*
X * If a word gets too long, just cut it off by inserting a space.
X * Just call ourselves with the character we wish we'd gotten...
X */
X    if (wordc == MAXWORDLEN - 1 && !(isspace (c) || c == EOF || c == SILENTEOF || c == FREQU_TOGGLE))
X	dowords ((int) ' ');
X
X    if (isspace (c) || c == EOF || c == SILENTEOF || c == FREQU_TOGGLE)
X    {
X	if (wordc > 0)
X	{
X	    word[wordc] = '\0';
X
X/*
X * We have just read in a new complete word from the input, (hopefully)
X * during the time of an inter-word space minus an inter-char space.
X * Now let's go back and see what happened with the PREVIOUS word,
X * the one that we had just finished playing. Did the user keep
X * up with us?
X */
X#ifdef DEBUG
X	    fprintf (stderr, " [%d] ", behindness);
X#endif
X	    if (testing && dynamicspeed && !charbychar)
X	    {
X		/*
X		 * (If charbychar then behindness is ALWAYS 0 at this
X		 * point...)
X		 */
X		if (behindness == 0)
X		{
X		    /* You're a speed demon! Speed up a bit, then! */
X		    words_per_minute *= ALITTLEFASTER;
X		    new_words_per_minute ();
X		}
X		else if (behindness > WAYBEHIND)
X		{
X		    /* You're way behind! Slow way down. */
X		    words_per_minute /= ALOTSLOWER;
X		    new_words_per_minute ();
X		}
X		else if (behindness > BEHIND)
X		{
X		    /* You're behind! Slow down a bit. */
X		    words_per_minute /= ALITTLESLOWER;
X		    new_words_per_minute ();
X		}
X	    }
X
X
X/*
X * If the user was WAY too far behind stop and catch up with
X * the "new" word as the first one.
X */
X	    if (testing && (behindness > TOOFARBEHIND || helpmeflag))
X	    {
X		if (helpmeflag)
X		    printf ("\nOK, let's restart.\n");
X		else
X		    printf ("\nYou are too far behind! Let's restart.\n");
X		fflush (stdout);
X
X		toneflush ();
X
X		/* Flush the keyboard buffer */
X		pollyou ();
X
X		/* Forget the past */
X		helpmeflag = 0;
X		behindness = 0;
X		testlength = 0;
X		yourlength = 0;
X
X		/* Give the user a little rest. */
X		sleep (2);
X		printf ("\nWPM now %d\n", (int) (words_per_minute + .5));
X		fflush (stdout);
X		sleep (2);
X		printf ("\nREADY?\n");
X		fflush (stdout);
X		sleep (1);
X		printf ("\nSET\n");
X		fflush (stdout);
X		sleep (1);
X		printf ("\nGO!\n");
X		fflush (stdout);
X	    }
X
X/*
X * Start treating the new word.
X */
X	    if (wordsbefore)
X	    {
X		/* Try to keep your out-of-sync text from getting swirled in */
X		if (showtesting)
X		    printf ("\n");
X
X		printf ("%s", word);
X
X		if (showmorse || showletters || wordsafter || showtesting)
X		{
X		    printf ("  ");
X		    for (ii = 0; ii < 16 - (wordc + 2); ii++)
X		    {
X			printf (" ");
X		    }
X		}
X
X		fflush (stdout);
X	    }
X
X	    if (testing && charbychar)
X	    {
X		againcount = 0;
X	    }
X
X	    for (wordp = word; *wordp != '\0'; wordp++)
X	    {
X		tryingagain = 0;
X	tryagain:
X		morse (*wordp);
X
X		if (testing)
X		{
X		    if (charbychar)
X		    {
X			toneflush ();
X			/* Force catchup */
X			slowpoke = 0;
X			while (behindness > 0)
X			{
X			    if (testterminal () && tryagaincount > 0)
X			    {
X				/*
X				 * OOPS! They got it WRONG! MAKE THEM TRY
X				 * AGAIN!
X				 */
X				printf ("Try again.\n");
X				/*
X				 * Yeah I know gotos are inelegant but I
X				 * don't feel like figuring out the "elegant"
X				 * way to do this right now.
X				 */
X				againcount = tryagaincount - 1;
X				tryingagain = 1;
X				goto tryagain;
X			    }
X			    else
X			    {
X				/*
X				 * They got it right, or they didn't answer
X				 * yet.
X				 */
X				if (behindness > 0)
X				{
X				    /*
X				     * They are STILL thinking, the
X				     * slowpokes. Wait a bit before trying
X				     * again.
X				     */
X				    tone (frequency, catchup_time, 0.);
X				    /*
X				     * Keep track of how long they're taking
X				     * to answer!
X				     */
X				    if (slowpoke < SLOWPOKEMAX)
X					slowpoke++;
X				    toneflush ();
X				}
X				else if (dynamicspeed && !slowpoke && !tryingagain)
X				{
X				    /*
X				     * They got it right without errors the
X				     * first time and we didn't have to wait
X				     * for them! A speed demon! Speed up a
X				     * bit, then!
X				     */
X				    words_per_minute *= ALITTLEFASTER;
X				    new_words_per_minute ();
X				}
X			    }
X			}
X
X			/* Insufficient penance? */
X			if (againcount > 0)
X			{
X			    againcount--;
X			    goto tryagain;
X			}
X		    }
X		    else
X		    {
X			testterminal ();
X		    }
X		}
X	    }
X
X	    toneflush ();
X	    if (testing)
X		testterminal ();
X
X	    if (wordsafter)
X	    {
X		printf (" (%s)", word);
X	    }
X
X	    if (wordsbefore || wordsafter || showmorse)
X		printf ("\n");
X	    else if (showletters || showtesting)
X	    {
X		if (c != EOF && c != SILENTEOF && c != FREQU_TOGGLE)
X		{
X		    if (showletters)
X			printf ("%c", c);
X
X		    if (showtesting)
X			testaddchar (c);
X		}
X	    }
X
X/*
X * WHEW! FINISHED QUEUEING THE WORD FOR PLAYING!
X * Now finish up all the other sundry details...
X */
X
X	    /* Flush the output printing queue... */
X	    fflush (stdout);
X	    /*
X	     * Pause for a bit; this gives the user a sporting chance at
X	     * catching up with us.
X	     */
X	    tone (frequency, SPORTING_RATIO * inter_char_time, 0.);
X	    toneflush ();
X	    /* Start sounding an inter-word space */
X	    tone (frequency, inter_word_time - SPORTING_RATIO * inter_char_time, 0.);
X
X	    /* While that silence is playing check if the user has caught up. */
X	    if (testing)
X		testterminal ();
X
X	    /* We finished this word; reset the word character count */
X	    wordc = 0;
X	}
X	else if (!(wordsbefore || wordsafter || showmorse)
X		 &&
X		 (showletters || showtesting))
X	{
X	    if (c != EOF && c != SILENTEOF && c != FREQU_TOGGLE)
X	    {
X		if (showletters)
X		    printf ("%c", c);
X
X		if (showtesting)
X		    testaddchar (c);
X	    }
X	}
X
X	if (c == EOF)
X	{
X	    morse (EOF);
X	    toneflush ();
X	}
X	else if (c == SILENTEOF)
X	{
X	    toneflush ();
X	}
X	else if (c == FREQU_TOGGLE)
X	{
X	    /* Switch to the other frequency */
X	    /* (Won't work from keyboard, only from a file.) */
X	    whichfrequ = 1 - whichfrequ;
X	    switch (whichfrequ)
X	    {
X	    case 1:
X		frequency = frequency2;
X		break;
X	    case 0:
X	    default:
X		frequency = frequency1;
X		break;
X	    }
X	}
X    }
X    else
X    {
X	word[wordc++] = c;
X    }
X}
X
X/*
X * Don't try to test the person DURING the call into morse!
X */
Xmorse (c)
X    int             c;
X{
X    if (showletters)
X    {
X	if (c == EOF)
X	    printf ("EOT");
X	else if (c == '.' && showmorse)
X	    printf ("PERIOD");
X	else if (c == '=' && showmorse)
X	    printf ("BREAK");
X	else
X	    printf ("%c", c);
X
X	fflush (stdout);
X    }
X
X    if (isalpha (c))
X    {
X	if (testing)
X	    testaddchar (c - (isupper (c) ? 'A' : 'a') + 'a');
X	show (code[c - (isupper (c) ? 'A' : 'a') + 'a']);
X    }
X    else if (c == EOF)
X    {
X	show (code[(int) '@']);
X    }
X    else if (code[c] != NULL)
X    {
X	if (testing)
X	    testaddchar (c);
X	show (code[c]);
X    }
X    else
X    {
X	/* Oops! This letter is junk! */
X
X	if (noticebad)
X	{
X	    if (showletters)
X	    {
X		fflush (stdout);
X	    }
X
X	    /* Simulate a stumble */
X	    tone (frequency, 2. * inter_word_time, 0.);
X	    toneflush ();
X	}
X
X	if (showletters)
X	{
X	    /* Wipe out what we just printed */
X	    fflush (stdout);
X	    printf ("\b");
X	    printf (" ");
X	    printf ("\b");
X	    fflush (stdout);
X	}
X
X	if (noticebad)
X	{
X	    if (showletters)
X	    {
X		/* And replace it with an error message */
X		printf ("*UNKNOWN_CHARACTER*");
X		fflush (stdout);
X	    }
X
X	    /* Give the error call */
X	    show ("........");
X
X	    /* Regroup */
X	    tone (frequency, inter_word_time, 0.);
X	}
X    }
X
X    if (showmorse)
X	printf (" ");
X    fflush (stdout);
X    toneflush ();
X    tone (frequency, inter_char_time - intra_char_time, 0.);
X}
X
X
X/*
X * Don't try to test the person WHILE doing dots and dashes!
X */
Xshow (s)
X    char           *s;
X{
Xchar            c;
X
X    while ((c = *s++) != '\0')
X    {
X	tone (frequency, intra_char_time, 0.);
X
X#ifdef FLUSHCODE
X	if (showmorse)
X	    toneflush ();
X#endif
X
X	switch (c)
X	{
X	case '.':
X	    tone (frequency, dot_time, volume);
X	    break;
X	case '-':
X	    tone (frequency, dash_time, volume);
X	    break;
X	}
X
X	if (showmorse)
X	{
X	    printf ("%c", c);
X	    fflush (stdout);
X#ifdef FLUSHCODE
X	    toneflush ();
X#endif
X	}
X    }
X}
X
X/*
X * This only gets passed valid characters: ones
X * that have a morse code associated with them
X * or ones for which isspace(c) is true.
X */
Xtestaddchar (c)
X    char            c;
X{
X    testpointer = (testpointer + 1) % TESTBUFSZ;
X    teststring[testpointer] = c;
X#ifdef DEBUG
X    fprintf (stderr, " (%c,%d,%d) ", c, testlength, behindness);
X#endif
X    testlength++;
X    if (testlength > TESTBUFSZ)
X    {
X	fprintf (stderr, "\n\nInput buffer queue overflow! Make TESTBUFSZ bigger!\n");
X	fprintf (stderr, "(Or don't fall so far behind)\n");
X
X	die ();
X    }
X
X/*
X * Since you are never asked to type spaces (you can type them if
X * you want, but they are ignored) spaces in the input file don't
X * count against your "behindness".
X */
X    if (!isspace (c))
X	behindness++;
X}
X
Xyouraddchar (c)
X    char            c;
X{
X    yourpointer = (yourpointer + 1) % TESTBUFSZ;
X    yourstring[yourpointer] = c;
X#ifdef DEBUG
X    fprintf (stderr, " <%c,%d> ", c, yourlength);
X#endif
X    yourlength++;
X    if (yourlength > TESTBUFSZ)
X    {
X	fprintf (stderr, "\n\nKeyboard typeahead buffer queue overflow! Make TESTBUFSZ bigger!\n");
X	fprintf (stderr, "(Or don't type so far ahead... how did you expect to get them right anyway?)\n");
X
X	die ();
X    }
X}
X
Xpollyou ()
X{
Xint             ii, num;
Xchar           *string;
X
X    num = readterminal (&string);
X
X    for (ii = 0; ii < num; ii++)
X	youraddchar (string[ii]);
X}
X
Xint
Xtestterminal ()
X{
Xint             testinc, yourinc;
Xint             correctchar, yourchar, yourcharnocase;
Xint             errorcount;
X
X    errorcount = 0;
X
X/*
X * There is nothing in the input file queue right now,
X * so we can't process any of your keystrokes.
X * Defer processing until we can catch up with YOU!
X */
X    if (testlength == 0)
X	return errorcount;
X
X    /* We're ready for you; but are you ready for us? */
X    pollyou ();
X
X/*
X * Process your entries and the input queue entries in parallel
X */
X    if (yourlength > 0 && testlength > 0)
X    {
X	for (testinc = 0, yourinc = 0;
X	     testinc < testlength && yourinc < yourlength;
X	     testinc++, yourinc++)
X	{
X	    correctchar = teststring[(testpointer - testlength + 1 + testinc + TESTBUFSZ) % TESTBUFSZ];
X
X	    /*
X	     * The latter half of this if shouldn't be necessary, but just in
X	     * case...
X	     */
X	    if (isspace (correctchar) || code[correctchar] == NULL)
X	    {
X		if (showtesting)
X		{
X		    printf ("%c", correctchar);
X		    fflush (stdout);
X		}
X
X		/* White space doesn't count for "behindness" */
X		behindness++;
X		/* The _other_ pointer wasn't used; don't increment it. */
X		yourinc--;
X
X		/* Short circuit the loop */
X		continue;
X	    }
X
X
X	    yourchar = yourstring[(yourpointer - yourlength + 1 + yourinc + TESTBUFSZ) % TESTBUFSZ];
X	    if (isalpha (yourchar))
X		yourcharnocase = yourchar - (isupper (yourchar) ? 'A' : 'a') + 'a';
X	    else
X		yourcharnocase = yourchar;
X
X	    /* Did you type something rude? If so, just ignore it. */
X	    if (isspace (yourchar) || code[yourcharnocase] == NULL)
X	    {
X		/* ESCAPE: dump status info */
X		/* Control-D: dump status info and then bye bye */
X		/* Control-H: force restart */
X		if (yourchar == '\033' || yourchar == (int) '\004')
X		{
X		    report ();
X
X		    if (yourchar == (int) '\004')
X			die ();
X		}
X		else if (yourchar == '\b')
X		{
X		    helpmeflag = 1;
X		}
X
X		/* The _other_ pointer wasn't used; don't increment it. */
X		testinc--;
X		/* Short circuit the loop */
X		continue;
X	    }
X
X	    if (yourcharnocase != correctchar)
X	    {
X		errorcount++;
X		totalmisscount++;
X
X		printf ("\n\007%c (%s) for %c (%s)\n",
X			yourchar, code[yourcharnocase],
X			correctchar, code[correctchar]);
X		fflush (stdout);
X
X		if (charbychar)
X		{
X		    /* Give them a bit of time to think about their error */
X		    tone (frequency, inter_word_time, 0.);
X		    toneflush ();
X		}
X		if (dynamicspeed && !charbychar)
X		{
X		    /*
X		     * Slow down. Doesn't make sense to slow down for errors,
X		     * though, if you've got all the time you want to think
X		     * about each one.
X		     */
X		    words_per_minute /= ERRORSLOWER;
X		    new_words_per_minute ();
X		}
X		if (randomletters && !tryingagain)
X		{
X		    /*
X		     * Ask ones that confused you more often!
X		     */
X		    if (code[yourcharnocase] != NULL)
X		    {
X			randomfactor[yourcharnocase] += (3 * RANDOMINCWORSE / 2);
X			if (randomfactor[yourcharnocase] > RANDOMMAX)
X			    randomfactor[yourcharnocase] = RANDOMMAX;
X		    }
X
X		    randomfactor[correctchar] += RANDOMINCWORSE * 2;
X		    if (randomfactor[correctchar] > RANDOMMAX)
X			randomfactor[correctchar] = RANDOMMAX;
X		}
X	    }
X	    else
X	    {
X		if (!tryingagain)
X		    totalhitcount++;
X
X		if (showtesting)
X		{
X		    printf ("%c", yourchar);
X		    fflush (stdout);
X		}
X		if (randomletters && !tryingagain)
X		{
X		    if (slowpoke == SLOWPOKEMAX)
X		    {
X			printf ("\nNice to have you back again, I was getting bored!\n");
X		    }
X		    else if (slowpoke >= SLOWPOKE * 3)
X		    {
X			/*
X			 * Did you take too long thinking about it? If so,
X			 * you probably need to be asked this one more
X			 * often...
X			 */
X			randomfactor[correctchar] += (3 * RANDOMINCWORSE / 2);
X			if (randomfactor[correctchar] > RANDOMMAX)
X			    randomfactor[correctchar] = RANDOMMAX;
X
X			/*
X			 * Hits this slow shouldn't count! You were obviously
X			 * just guessing! (But it doesn't count as an error
X			 * either.)
X			 */
X			totalhitcount--;
X		    }
X		    else if (slowpoke > FASTPOKE)
X		    {
X			randomfactor[correctchar] +=
X			 (slowpoke * RANDOMINCWORSE) / (2 * SLOWPOKE);
X			if (randomfactor[correctchar] > RANDOMMAX)
X			    randomfactor[correctchar] = RANDOMMAX;
X		    }
X		    else if (slowpoke <= (FASTPOKE / 2))
X		    {
X			/*
X			 * Ask ones that you quickly answer correctly less
X			 * often!
X			 */
X			randomfactor[correctchar] -= (3 * RANDOMINCBETTER / 2);
X			/*
X			 * Don't let randomfactor hit 0, or you'll NEVER be
X			 * asked this one AGAIN!
X			 */
X			if (randomfactor[correctchar] < 1)
X			    randomfactor[correctchar] = 1;
X		    }
X		    else if (slowpoke <= FASTPOKE)
X		    {
X			randomfactor[correctchar] -= (RANDOMINCBETTER / 2);
X			if (randomfactor[correctchar] < 1)
X			    randomfactor[correctchar] = 1;
X		    }
X		}
X	    }
X
X	}
X	testlength -= testinc;
X	behindness -= testinc;
X	yourlength -= yourinc;
X    }
X
X/*
X * If there are some extra white space characters in the input queue
X * it's OK, we'll get to them next time or we'll clean them out at the
X * end.
X */
X    return errorcount;
X}
X
X
X/*----------------------------------------*/
X
Xtone (hertz, duration, amplitude)
X    float           hertz, duration, amplitude;
X{
X    Beep ((int) (duration * 1000), (int) (amplitude * 100), (int) hertz);
X}
X
X
Xtoneflush ()
X{
X    BeepWait ();
X}
X
X
X/*----------------------------------------*/
X
X#include <sys/ioctl.h>
X#include <fcntl.h>
X#ifdef USG
X#include <sys/termio.h>
Xstruct termio   oldtermgtty;
Xstruct termio   termgtty;
X#else
X#include <sys/file.h>
Xstruct sgttyb   oldtermgtty;
Xstruct sgttyb   termgtty;
X#endif
Xstatic char    *terminal = "/dev/tty";
Xstatic int      termfd;
Xstatic int      oldflgs, newflgs;
Xstatic int      termopen = 0;
X
Xopenterminal ()
X{
X    /* get parameters and open terminal */
X
X#ifdef USG
X    termfd = open (terminal, O_RDWR | O_NDELAY, 0);
X    ioctl (termfd, TCGETA, &termgtty);
X    oldtermgtty = termgtty;
X    if (typeaway != LETMESEE)
X	termgtty.c_lflag &= ~(ECHO | ECHOE | ECHOK | ECHONL);
X    termgtty.c_lflag &= ~ICANON;
X    termgtty.c_cc[VMIN] = 1;
X    termgtty.c_cc[VTIME] = 0;
X    ioctl (0, TCSETAW, &termgtty);
X#else
X    termfd = open (terminal, O_RDWR, 0);
X    ioctl (termfd, TIOCGETP, &termgtty);
X    oldtermgtty = termgtty;
X    if (typeaway != LETMESEE)
X	termgtty.sg_flags &= ~ECHO;
X    termgtty.sg_flags |= CBREAK;
X    ioctl (termfd, TIOCSETP, &termgtty);
X    oldflgs = fcntl (termfd, F_GETFL);
X    newflgs = oldflgs | FNDELAY;
X#endif
X
X    termopen = 1;
X}
X
Xint
Xreadterminal (string)
X    char          **string;
X{
X/* This must be declared static! */
Xstatic char     line[TESTBUFSZ];
Xint             n;
X
X#ifndef USG
X    fcntl (termfd, F_SETFL, newflgs);
X#endif
X    n = read (termfd, line, sizeof (line) - 1);
X#ifndef USG
X    fcntl (termfd, F_SETFL, oldflgs);
X#endif
X
X    if (n > 0)
X    {
X	line[n] = '\0';
X	*string = line;
X    }
X    else
X	*string = NULL;
X
X    return n;
X}
X
Xcloseterminal ()
X{
X#ifdef USG
X    ioctl (termfd, TCSETAW, &oldtermgtty);
X#else
X    ioctl (termfd, TIOCSETP, &oldtermgtty);
X#endif
X    close (termfd);
X}
X
Xdie ()
X{
X    cleanup ();
X    exit (1);
X}
X
Xcleanup ()
X{
X    if (termopen)
X	closeterminal ();
X    BeepCleanup ();
X}
X
Xsuspend ()
X{
X    signal (SIGTSTP, suspend);
X    cleanup ();
X    kill (getpid (), SIGSTOP);
X    if (termopen)
X	openterminal ();
X    BeepResume ();
X}
X
X
X/*----------------------------------------*/
X
Xint
Xrandomletter ()
X{
Xint             ii;
Xint             sum, sum2;
Xlong            ranspot;
Xextern time_t   time ();
Xstatic int      lasttime = -1;
Xstatic long     norepeat;
X
X/*
X * This keeps the not-so-random random number generator from ignoring
X * certain characters forever!
X */
X    norepeat = ((long) time (NULL) / 31) % 17291;
X
X/*
X * All the usable letters get one unit riper.
X */
X    for (ii = 0; ii < TWOFIFTYSIX; ii++)
X    {
X	if (randomfactor[ii] > 0)
X	{
X#ifdef DEBUGG
X	    fprintf (stderr, "%c: %d %d\n",
X		     (char) ii, randomfactor[ii], randomripe[ii]);
X#endif
X	    randomripe[ii]++;
X	}
X    }
X
X    sum = 0;
X    for (ii = 0; ii < TWOFIFTYSIX; ii++)
X	sum += (randomfactor[ii] + (int) (randomripe[ii] / RIPECOUNT));
X
X/*
X * The low bits of random aren't very random, I don't care WHAT
X * the manual claims.
X */
X    do
X    {
X	ranspot = ((RANDOM () >> 4) % sum + norepeat) % sum;
X
X	sum2 = 0;
X	for (ii = 0; ii < TWOFIFTYSIX - 1; ii++)
X	{
X	    sum2 += (randomfactor[ii] + (int) (randomripe[ii] / RIPECOUNT));
X
X	    if (sum2 > ranspot)
X		break;
X	}
X	/* Do it again if you got the same as last time! */
X    } while (ii == lasttime);
X
X    /* This one is FRESH again. */
X    randomripe[ii] = 0;
X    /* Remember for next time. */
X    lasttime = ii;
X
X    return ii;
X}
X
Xreport ()
X{
Xint             ii, jj, count;
Xfloat           sum;
Xint             randomstr[TWOFIFTYSIX];
Xextern int      rancomp ();
X
X    printf ("\nCurrent words per minute: %.1f\n", words_per_minute);
X
X    printf ("Total hits %d, misses %d", totalhitcount, totalmisscount);
X    if (totalmisscount > 0)
X	printf (", hit per miss ratio %.1f\n", (float) totalhitcount / (float) totalmisscount);
X    else
X	printf ("\n");
X
X    if (randomletters)
X    {
X	printf ("Most to least frequent choices:\n");
X	count = 0;
X	sum = 0.;
X	for (ii = 0; ii < TWOFIFTYSIX; ii++)
X	{
X	    if (randomfactor[ii] > 0)
X	    {
X		sum += (randomfactor[ii] + (randomripe[ii] / (float) RIPECOUNT));
X		randomstr[count] = ii;
X		count++;
X	    }
X	}
X
X	qsort ((char *) randomstr, count, sizeof (randomstr[0]), rancomp);
X
X	for (ii = 0; ii < count; ii++)
X	{
X/*
X * Insert a space for each jump across an integer.
X * The normalization (count/sum) ensures that if all
X * letters were equally probable, they would all have value 1.
X * Since they are not generally equally probable, then 1 is just the average.
X * Thus the rightmost space in the printout marks where the average is.
X * Further left spaces separate off blocks of letters that are approximately
X * twice as probable as the average, three times, etc.
X */
X	    if (ii > 0)
X	    {
X		for (jj = 0; jj <
X		     (int) (
X			    (randomfactor[randomstr[ii - 1]] + (randomripe[randomstr[ii - 1]] / (float) RIPECOUNT))
X			    * count / sum) -
X		     (int) (
X			    (randomfactor[randomstr[ii]] + (randomripe[randomstr[ii]] / (float) RIPECOUNT))
X			    * count / sum);
X		     jj++)
X		    printf (" ");
X	    }
X	    printf ("%c", (char) randomstr[ii]);
X	}
X	printf ("\n");
X    }
X
X    /*
X     * So you don't get penalized for being "slow" after this.
X     */
X    if (charbychar)
X	slowpoke = SLOWPOKEMAX + 1;
X
X    fflush (stdout);
X}
X
Xint
Xrancomp (elem1, elem2)
X    int            *elem1, *elem2;
X{
Xfloat           a, b;
X
X    a = (randomfactor[(*elem1)] + (randomripe[(*elem1)] / (float) RIPECOUNT));
X    b = (randomfactor[(*elem2)] + (randomripe[(*elem2)] / (float) RIPECOUNT));
X
X    if (a == b)
X	return 0;
X    else if (a > b)
X	return -1;
X    else
X	return 1;
X}
END_OF_FILE
if test 39624 -ne `wc -c <'morse.c'`; then
    echo shar: \"'morse.c'\" unpacked with wrong size!
fi
# end of 'morse.c'
fi
echo shar: End of shell archive.
exit 0
