\HeaderA{bindenv}{Binding and Environment Adjustments}{bindenv}
\aliasA{bindingIsActive}{bindenv}{bindingIsActive}
\aliasA{bindingIsLocked}{bindenv}{bindingIsLocked}
\aliasA{environmentIsLocked}{bindenv}{environmentIsLocked}
\aliasA{lockBinding}{bindenv}{lockBinding}
\aliasA{lockEnvironment}{bindenv}{lockEnvironment}
\aliasA{makeActiveBinding}{bindenv}{makeActiveBinding}
\aliasA{unlockBinding}{bindenv}{unlockBinding}
\keyword{internal}{bindenv}
\begin{Description}\relax
These functions represent an experimental interface for adjustments
to environments and bindings within environments.  They allow for
locking environments as well as individual bindings, and for linking
a variable to a function.
\end{Description}
\begin{Usage}
\begin{verbatim}
lockEnvironment(env, bindings = FALSE)
environmentIsLocked(env)
lockBinding(sym, env)
unlockBinding(sym, env)
bindingIsLocked(sym, env)
makeActiveBinding(sym, fun, env)
bindingIsActive(sym, env)
\end{verbatim}
\end{Usage}
\begin{Arguments}
\begin{ldescription}
\item[\code{env}] an environment.
\item[\code{bindings}] logical specifying whether bindings should be locked.
\item[\code{sym}] a name object or character string
\item[\code{fun}] a function taking zero or one arguments
\end{ldescription}
\end{Arguments}
\begin{Details}\relax
The function \code{lockEnvironment} locks its environment argument,
which must be a proper environment, not NULL.  Locking the NULL
(base) environment may be supported later.  Locking the environment
prevents adding or removing variable bindings from the environment.
Changing the value of a variable is still possible unless the binding
has been locked.

\code{lockBinding} locks individual bindings in the specified
environment.  The value of a locked binding cannot be changed.
Locked bindings may be removed from an environment unless the
environment is locked.

\code{makeActiveBinding} installs \code{fun} so that getting the
value of \code{sym} calls \code{fun} with no arguments, and assigning
to \code{sym} calls \code{fun} with one argument, the value to be
assigned.  This allows things like C variables linked to R variables
and variables linked to data bases to be implemented.  It may also
be useful for making thread-safe versions of some system globals.
\end{Details}
\begin{Author}\relax
Luke Tierney
\end{Author}
\begin{Examples}
\begin{ExampleCode}
# locking environments
e <- new.env()
assign("x", 1, env = e)
get("x", env = e)
lockEnvironment(e)
get("x", env = e)
assign("x", 2, env = e)
try(assign("y", 2, env = e)) # error

# locking bindings
e <- new.env()
assign("x", 1, env = e)
get("x", env = e)
lockBinding("x", e)
try(assign("x", 2, env = e)) # error
unlockBinding("x", e)
assign("x", 2, env = e)
get("x", env = e)

# active bindings
f <- local( {
    x <- 1
    function(v) {
       if (missing(v))
           cat("get\n")
       else {
           cat("set\n")
           x <<- v
       }
       x
    }
})
makeActiveBinding("fred", f, .GlobalEnv)
bindingIsActive("fred", .GlobalEnv)
fred
fred <- 2
fred
\end{ExampleCode}
\end{Examples}

