/*-
 * See the file LICENSE for redistribution information.
 *
 * Copyright (c) 1997, 1998, 1999
 *	Sleepycat Software.  All rights reserved.
 *
 *	@(#)cxx_int.h	11.3 (Sleepycat) 8/17/99
 */

#ifndef _CXX_INT_H_
#define _CXX_INT_H_

// private data structures known to the implementation only

//
// Using FooImp classes will allow the implementation to change in the
// future without any modification to user code or even to header files
// that the user includes. FooImp * is just like void * except that it
// provides a little extra protection, since you cannot randomly assign
// any old pointer to a FooImp* as you can with void *.  Currently, a
// pointer to such an opaque class is always just a pointer to the
// appropriate underlying implementation struct.  These are converted
// back and forth using the various overloaded wrap()/unwrap() methods.
// This is essentially a use of the "Bridge" Design Pattern.
//
// WRAPPED_CLASS implements the appropriate wrap() and unwrap() methods
// for a wrapper class that has an underlying pointer representation.
//
#define WRAPPED_CLASS(_WRAPPER_CLASS, _IMP_CLASS, _WRAPPED_TYPE)           \
                                                                           \
	class _IMP_CLASS {};                                               \
                                                                           \
	inline _WRAPPED_TYPE unwrap(_WRAPPER_CLASS *val)                   \
	{                                                                  \
		if (!val) return 0;                                        \
		return (_WRAPPED_TYPE)(val->imp());                        \
	}                                                                  \
                                                                           \
	inline const _WRAPPED_TYPE unwrapConst(const _WRAPPER_CLASS *val)  \
	{                                                                  \
		if (!val) return 0;                                        \
		return (const _WRAPPED_TYPE)(val->constimp());             \
	}                                                                  \
                                                                           \
	inline _IMP_CLASS *wrap(_WRAPPED_TYPE val)                         \
	{                                                                  \
		return (_IMP_CLASS*)val;                                   \
	}

WRAPPED_CLASS(DbMpoolFile, DbMpoolFileImp, DB_MPOOLFILE*)
WRAPPED_CLASS(Db, DbImp, DB*)
WRAPPED_CLASS(DbEnv, DbEnvImp, DB_ENV*)
WRAPPED_CLASS(DbTxn, DbTxnImp, DB_TXN*)

// Macros that handle detected errors, in case we want to
// change the default behavior.  runtime_error() throws an
// exception by default.
//
// Since it's unusual to throw an exception in a destructor,
// we have a separate macro.  For now, we silently ignore such
// detected errors.
//
#define DB_ERROR(caller, ecode, env) \
    DbEnv::runtime_error(caller, ecode, env)

#define DB_DESTRUCTOR_ERROR(caller, ecode, env) \
    DbEnv::runtime_error(caller, ecode, env, 1)


////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////
//
// These defines are for tedious flag or field set/get access methods.
//

// Define setName() and getName() methods that twiddle
// the _flags field.
//
#define DB_FLAG_METHODS(_class, _flags, _cxx_name, _flag_name) \
                                                               \
void _class::set##_cxx_name(int onOrOff)                       \
{                                                              \
	if (onOrOff)                                           \
		_flags |= _flag_name;                          \
	else                                                   \
		_flags &= ~(_flag_name);                       \
}                                                              \
                                                               \
int _class::get##_cxx_name() const                             \
{                                                              \
	return (_flags & _flag_name) ? 1 : 0;                  \
}


#define DB_RO_ACCESS(_class, _type, _cxx_name, _field)         \
                                                               \
_type _class::get_##_cxx_name() const                          \
{                                                              \
	return _field;                                         \
}

#define DB_WO_ACCESS(_class, _type, _cxx_name, _field)         \
                                                               \
void _class::set_##_cxx_name(_type value)                      \
{                                                              \
	_field = value;                                        \
}                                                              \

#define DB_RW_ACCESS(_class, _type, _cxx_name, _field)         \
        DB_RO_ACCESS(_class, _type, _cxx_name, _field)         \
        DB_WO_ACCESS(_class, _type, _cxx_name, _field)

#endif /* !_CXX_INT_H_ */
