head	1.13;
access;
symbols
	tonic_4:1.13
	tonic_3:1.11
	tonic_2:1.11
	demo:1.11.0.2
	design_report:1.11
	oral_presentation_freeze:1.5.0.2
	DAVEG_CDP:1.4.0.4
	template_integ:1.4.0.2;
locks; strict;
comment	@# @;


1.13
date	95.12.15.19.44.54;	author hartmans;	state Exp;
branches;
next	1.12;

1.12
date	95.12.15.19.23.31;	author hartmans;	state Exp;
branches;
next	1.11;

1.11
date	95.12.07.09.23.54;	author hartmans;	state Exp;
branches;
next	1.10;

1.10
date	95.12.06.04.05.46;	author jered;	state Exp;
branches;
next	1.9;

1.9
date	95.12.03.19.57.00;	author hartmans;	state Exp;
branches;
next	1.8;

1.8
date	95.12.02.06.00.30;	author hartmans;	state Exp;
branches;
next	1.7;

1.7
date	95.12.01.07.15.39;	author hartmans;	state Exp;
branches;
next	1.6;

1.6
date	95.12.01.03.39.01;	author hartmans;	state Exp;
branches;
next	1.5;

1.5
date	95.11.30.06.31.48;	author hartmans;	state Exp;
branches
	1.5.2.1;
next	1.4;

1.4
date	95.11.23.09.45.14;	author daveg;	state Exp;
branches
	1.4.2.1;
next	1.3;

1.3
date	95.11.22.07.29.15;	author daveg;	state Exp;
branches;
next	1.2;

1.2
date	95.11.21.06.54.11;	author hartmans;	state Exp;
branches;
next	1.1;

1.1
date	95.11.21.05.27.02;	author hartmans;	state Exp;
branches;
next	;

1.4.2.1
date	95.11.24.05.53.13;	author hartmans;	state Exp;
branches;
next	;

1.5.2.1
date	95.11.30.08.33.51;	author hartmans;	state Exp;
branches;
next	;


desc
@@


1.13
log
@Oops; another fix
@
text
@build_top=..
include ../config/commondefs
top_srcdir=@@top_srcdir@@
srcdir=@@srcdir@@
VPATH=@@srcdir@@
exec_prefix=@@exec_prefix@@

OBJS= str.o board.o game.o player.o typeinfo.o machine_player.o \
    misc.o human_player.o


all: $(LIBDIR)/libbase.a

$(LIBDIR)/libbase.a: libbase.a
	-rm -f $@@
	$(LNS) ../base/libbase.a $@@

libbase.a: $(OBJS)
	-rm -f $@@
	$(ARADD) $@@ $^
	$(RANLIB) $@@

include $(top_srcdir)/config/commonrules

@


1.12
log
@Blast the stupid ever-appearing 2
@
text
@a24 1

@


1.11
log
@random changes I made and forgot about
@
text
@a25 1
2@


1.10
log
@Added str.C with a default constructor for empty_rep.
@
text
@d26 1
@


1.9
log
@Fix timing in player,
add get to human_player,
fix error in game::apply
@
text
@d8 1
a8 1
OBJS= board.o game.o player.o typeinfo.o machine_player.o \
@


1.8
log
@Add game::get
@
text
@d9 1
a9 1
    misc.o
@


1.7
log
@Fix build procedure
@
text
@d8 4
a11 1
OBJS= board.o game.o player.o typeinfo.o machine_player.o 
@


1.6
log
@Integrate oral presentation changes into main line.
@
text
@d13 1
a13 1
	$(LNS) $^ $@@
d16 1
d19 1
@


1.5
log
@Fix bugs so it builds
@
text
@d8 2
a9 2
OBJS= board.o game.o player.o typeinfo.o chess_display_board.o machine_player.o 
all: libbase.a 
d11 3
d16 2
a17 1
	
d19 2
@


1.5.2.1
log
@Fix game bugs; implement
stubs
@
text
@d8 2
a9 2
OBJS= board.o game.o player.o typeinfo.o machine_player.o 
all: $(LIBDIR)/libbase.a
a10 3
$(LIBDIR)/libbase.a: libbase.a
	-rm -f $@@
	$(LNS) $^ $@@
d13 1
a13 2
	$(ARADD) $@@ $^
	$(RANLIB) $@@
a14 2


@


1.4
log
@added chess_display_board.o to OBJS
@
text
@d8 1
a8 1
OBJS= board.o game.o player.o typeinfo.o chess_display_board.o
@


1.4.2.1
log
@Add support for no-implicit-templates
and build ../lib/libbase.a
@
text
@d8 2
a9 2
OBJS= board.o game.o player.o typeinfo.o chess_display_board.o \
     base_tmpl.o
a11 3
all: libbase.a $(LIBDIR)/libbase.a


d13 1
a13 4
	$(ARADD) $@@ $<	

$(LIBDIR)/libbase.a: libbase.a
	$(LNSF) $@@ $<
@


1.3
log
@added player.o and typeinfo.o to OBJS
@
text
@d8 1
a8 1
OBJS= board.o game.o player.o typeinfo.o
@


1.2
log
@Changes for Jered to build
@
text
@d8 1
a8 1
OBJS= board.o game.o
@


1.1
log
@Makefile would be useful
@
text
@d13 1
a13 1

@
