\input{cardmech.tex}

\andycard{Adventurer}{KNOW 0 / 0 SAN}{Human}
{CONCEAL to REVEAL a card.  If that card is a
non-human being, DESTROY adventurer.}
\andycard{Amnesia}{KNOW 0 / 0 SAN}{Event}
{Lose 2 KNOW, then move 2 KNOW to SAN.}
\andycard{Atlach-Nacha}{KNOW 6 / 6 SAN}{Unique Great Old One}
{CONCEAL to CONCEAL all cards.}
\andycard{Augury}{KNOW 1 / 0 SAN}{Spell}
{Look at a concealed card, but do not REVEAL it.}
\andycard{Azathoth}{KNOW 3 / 10 SAN}{Unique God}
{Each price phase while Azazoth is revealed, each
player DESTROYS one concealed and one revealed card.}
\andycard{Banishing}{KNOW 2 / 1 SAN}{Spell}
{REVEAL a card.  If it is a creature or god,
DESTROY it.}
\andycard{Bad Idea!}{KNOW 0 / 1 SAN}{Event}
{OPPOSE one human and one creature.}
\andycard{Binoculars}{KNOW 0 / 0 SAN}{Item}
{CONCEAL to prevent a being from becoming
CONCEALED after opposition.}
\andycard{Blindfold}{KNOW 0 / 0 SAN}{Item}
{CONCEAL to avoid one SAN loss.  Opponents may
then rearrange your cards.}
\andycard{Boo!}{KNOW 0 / 0 SAN}{Event}
{You and opponent who just summoned a creature take
its SAN loss.  Creature is CONCEALED.}
\andycard{Brain Box}{KNOW 4 / 2 SAN}{Item}
{When REVEALED, place any human on top of the brain box.
Treat box as an item with the powers of that human.
If brain box is CONCEALED or DESTROYED, DESTROY the human.}
\andycard{Chalk Circle}{KNOW 1 / 0 SAN}{Ritual}
{CONCEAL chalk circle to prevent 2 points of SAN
loss from a being.}
\andycard{Color out of Space}{KNOW 3 / 3 SAN}{Creature}
{CONCEAL to REVEAL 2 cards.  If either REVEALED card
is a human, DESTROY it.}
\andycard{Color out of Space}{KNOW 3 / 3 SAN}{Creature}
{CONCEAL to REVEAL 2 cards.  If either REVEALED card
is a human, DESTROY it.}
\andycard{Committed}{KNOW 0 / 1 SAN}{Event}
{Choose a player and flip a coin.  Heads: player moves
3 KNOW to SAN.  Tails: player loses 3 SAN.}
\andycard{Confusing Rite}{KNOW 2 / 3 SAN}{Spell}
{Rearrange up to 5 of an opponent's cards.}
\andycard{Countermagic}{KNOW 3 / 2 SAN}{Spell}
{DESTROY a ritual.}
\andycard{Coward}{KNOW 0 / 0 SAN}{Human}
{Coward may neither OPPOSE nor be OPPOSED.}
\andycard{Cultist}{KNOW 1 / 1 SAN}{Human}
{If not opposed, must REVEAL one of opponent's cards.}
\andycard{Cultist}{KNOW 1 / 1 SAN}{Human}
{If not opposed, must REVEAL one of opponent's cards.}
\andycard{Cultist}{KNOW 1 / 1 SAN}{Human}
{If not opposed, must REVEAL one of opponent's cards.}
\andycard{Cultist}{KNOW 1 / 1 SAN}{Human}
{If not opposed, must REVEAL one of opponent's cards.}
\andycard{Cthuga}{KNOW 9 / 3 SAN}{Unique Great Old One}
{CONCEAL Cthuga to DESTROY a creature or human.}
\andycard{Cthulhu}{KNOW 6 / 9 SAN}{Unique Great Old One}
{CONCEAL to DESTROY up to 4 humans.}
\andycard{Cthulhu}{KNOW 2 / 4 SAN}{Unique Great Old One}
{``Just a tentacle or two.''  CONCEAL to DESTROY a human
and draw a card.}
\andycard{Cthulhu}{KNOW 3 / 7 SAN}{Unique Great Old One}
{``Slumbering in Ry'leh'' CONCEAL to cause opponent to
lose 3 SAN.  Pay 3 KNOW to have Cthulhu attack.}
\andycard{Dagon}{KNOW 5 / 5 SAN}{Unique Great Old One}
{While Dagon is revealed, all deep ones gain KNOW -1/+1 SAN.}
\andycard{Dark Young}{KNOW 3 / 4 SAN}{Creature}
{``The Dark Young of Shub-Niggurath.''}
\andycard{Dark Young}{KNOW 3 / 4 SAN}{Creature}
{``The Dark Young of Shub-Niggurath.''}
\andycard{Darkness}{KNOW 0 / 0 SAN}{Event}
{CONCEAL all cards.}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Deep One}{KNOW 1 / 1 SAN}{Creature}
{``A hideous fish-frog.''}
\andycard{Dhole}{KNOW 7 / 2 SAN}{Creature}
{Dhole is not CONCEALED after opposition.}
\andycard{Dinner Party}{KNOW 0 / 0 SAN}{Human}
{May OPPOSE any number of beings.  Lose 5 SAN if
DESTROYED.}
\andycard{Disturbing Insight}{KNOW 0 / 0 SAN}{Event}
{Flip a coin.  Heads: gain 3 KNOW.  Tails: lose
2 SAN.}
\andycard{Dreamquest}{KNOW 2 / 1 SAN}{Spell}
{REVEAL 3 cards you control and 1 card an opponent controls.}
\andycard{Dynamite}{KNOW 3 / 0 SAN}{Item}
{DESTROY dynamite to kill a creature and gain its SAN loss.
Or DESTROY dynamite to CONCEAL a unique.}
\andycard{Elder Sign}{KNOW 10 / 1 SAN}{Ritual}
{CONCEAL elder sign to avoid SAN loss from one being.
If that being is a creature, DESTROY it and gain its SAN loss.
If that being is a unique, CONCEAL it.}
\andycard{Fire Vampire}{KNOW 3 / 1 SAN}{Creature}
{Fire Vampire may not be OPPOSED.}
\andycard{Flashbulb}{KNOW 0 / 0 SAN}{Item}
{Destroy to REVEAL a card.}
\andycard{Flying Polyp}{KNOW 3 / 4 SAN}{Creature}
{CONCEAL polyp to swap 4 of opponent's cards.
These cards may span multiple opponents.}
\andycard{Fortune Cookie}{KNOW 0 / 0 SAN}{Item}
{DESTROY fortune cookie to gain 1 KNOW.}
\andycard{Fortune Cookie}{KNOW 0 / 0 SAN}{Item}
{DESTROY fortune cookie to gain 1 KNOW.}
\andycard{Friend}{KNOW 0 / 0 SAN}{Human}
{Gain 1 SAN per friend you control during your price phase.
``What are friends for?''}
\andycard{Friend}{KNOW 0 / 0 SAN}{Human}
{Gain 1 SAN per friend you control during your price phase.
``What are friends for?''}
\andycard{Friend}{KNOW 0 / 0 SAN}{Human}
{Gain 1 SAN per friend you control during your price phase.
``A friend in need...''}
\andycard{Friend}{KNOW 0 / 0 SAN}{Human}
{Gain 1 SAN per friend you control during your price phase.
``A friend in need...''}
\andycard{Ghoul}{KNOW 1 / 1 SAN}{Creature}
{CONCEAL to REVEAL a card.  If that card is a human, it
is DESTROYED.}
\andycard{Great Race of Yith}{KNOW 2 / 3 SAN}{Creature}
{CONCEAL to swap with any human.}
\andycard{Hastur}{KNOW 1 / 7 SAN}{Unique Great Old One}
{CONCEAL Hastur during your price phase.}
\andycard{Hound of Tindalos}{KNOW 4 / 2 SAN}{Creature}
{The hound of tindalos may not be CONCEALED during any turn in
which it has not attacked.  May not OPPOSE.}
\andycard{Hunger}{KNOW 0 / 3 SAN}{Event}
{When two creatures are opposed, choose one to be
DESTROYED.}
\andycard{Hunter}{KNOW 0 / 0 SAN}{Human}
{When hunter opposes a creature, both are DESTROYED.
Gain the creature's SAN loss.}
\andycard{Hunting Horror}{KNOW 5 / 4 SAN}{Creature}
{If hunting horror attacks and is opposed, attacked
player loses 1 SAN anyway.}
\andycard{Hypnos}{KNOW 8 / 3 SAN}{Unique God}
{While Hypnos is revealed, all players REVEAL an additional
card during the reveal phase.}
\andycard{Hypnotist}{KNOW 1 / 0 SAN}{Human}
{CONCEAL hypnotist to switch two of an opponent's cards.}
\andycard{It Was Here!}{KNOW 0 / 1 SAN}{Event}
{CONCEAL a being.}

\end{document}

	
