#include "patchlevel.h"
#define EFFECT_NONE 0
#define EFFECT_SNAP 0
#define EFFECT_HWIPE_L_R 1
#define EFFECT_HWIPE_R_L 2
#define EFFECT_HWIPE_E_C 3
#define EFFECT_HWIPE_C_E 4
#define EFFECT_HFILTER1 5
#define EFFECT_HFILTER2 6
#define EFFECT_HHWIPE_1 7
#define EFFECT_HHWIPE_2 8
#define EFFECT_VWIPE_T_B 9
#define EFFECT_VWIPE_B_T 10
#define EFFECT_VWIPE_E_C 11
#define EFFECT_VWIPE_C_E 12
#define EFFECT_VFILTER_B_T 13
#define EFFECT_VHWIPE_B_T 14
#define EFFECT_VHWIPE_L_R 15
#define EFFECT_VQWIPE 16
#define EFFECT_VFINGER_WIPE 17
#define EFFECT_VFINGER_FILTER 18
#define EFFECT_SLITHER 19
#define EFFECT_SPARKLE 20
#define EFFECT_DIAGONAL 21
#define EFFECT_APERTURE_E_C 22
#define EFFECT_APERTURE_C_E 23
#define EFFECT_CLOCKWISE 24
#define EFFECT_DOUBLE_SLANT 25

#define SPARKLE_WIDTH 5
#define SPARKLE_HEIGHT 5
#define MIN_EFFECT_FRAMES (SPARKLE_WIDTH*SPARKLE_HEIGHT)
#define EDGE_DIST (3*MainWindow.pixwid)
