2nd-in-command's Sanity plot: 
* There are mempacks that will occur at random times, regardless of
other sanity drain.
* Additionally, the 2nd-in-command is losing SAN points every so
often, an effect that can only be permanently fixed through a couple
of means: soul machine and ????

Black Chamber loyalist:
* head exploding card
* can help build the bomb in exchange for some atmospherium
* wants to sabotage things so he can study the rift

Pentagram ritual:

Black Chamber pentagram ritual:

Committee Plot:

The Bomb:

PR research:

CD repair:

Computer Hacking:

Submersion in water (beta):
* Ashamed that they have to do this all the time
* Must dip in water (in 34-1 lobby) for 1 minute every hour.  If it's
been an hour since the last time, CR goes down by one.  If it's been
more than 1 hour 15 minutes, must move heel-toe.  If it's been an hour
and a half, they die.  "Moisturize me!  Moisturize me!"

"Yggdrasil returns" (alpha):

Int-Sec truth mechanic:

(How to escape):

(Soul machine, and how to return the soul to the soulless guy):

Head exploding mechanic:

Sanity drain/repair:

Sabotage:
