name: Notes8
posted: 2012-08-02 19:38:11
comment: |-
  == Tile Placement ==

  Do judges place tiles?  Actors pick a judge to place their tiles, 
  presuably among people who voted for them.  This motivates judges to 
  get actors to like them.

  What does winning the vote get you?  Bonus secrets?  Late game secret 
  sinks?

  Why do people talk about factions?  Less interesting if there's no 
  reason for people to have opinions.

  Maybe you get points from places of your faction becoming real and 
  maybe other things?  If you vote for the winner, you get points (divided 
  evenly, so you want to vote for the winner by a narrow majority).

  Actors can bribe judges with story elements directly, but this is a 
  code of conduct violation.  Sufficiently small gamespace that it's 
  interesting to get no one to notice bribes.

  Actors get elements by going to places.  They can draw a finite number 
  of times each round, with an equal hand size limit.

  If you slap someone down for taking a bribe, you get an element from 
  them.  This will attempt to be unambiguous.  You have to pass elements 
  directly from person to person, you can't put them down.  If you find 
  one on the ground, give it to a GM.  Judge/judge transactions and 
  actor/actor transactions are fine.  Only actors can harvest elements.

  Similarly mechanically possible but forbidden for judges to pass actors 
  secrets?

  At a location, you can draw one-use story elements of that faction.  
  They get used up/turn into tiles when you put them into a play or when 
  you use them in a bribe.

  Selection: starting with the least popular play, the actors pick an 
  order among the judges that voted for that play and they in order pick 
  an element.  The remaining elements are combined with the elements for 
  the second play, and so on.

  If there are fewer actors than judges, then the remaining slots in the 
  most popular play gets "wogly elements" that create woglies and are 
  hard to build around.

  Point sources: each faction has a terrain type.  Building features of a 
  given terrain type benefits the person who places the tile and that 
  terrain's faction, in addition to maybe unlocking quest locations (also 
  benefiting that location).

  Secret exchange for modifiers.  Change element faction or apply more 
  complicated modfiers on tile placement.

  Why do actors actually want to do this? 
