.BG
.FN Comparison
.FN !=
.FN <
.FN <=
.FN ==
.FN >
.FN >=
.TL
Comparison Operators
.CS
e1 op e2
.AG "e1, e2"
numeric, character, or complex objects.
For complex data `op' orders first on the real part, then
on the imaginary part if necessary.
For character data, ordering is by the ASCII character set.
Missing values (`NA's) are allowed.
.AG op
one of `>', `<', `>=', `<=', `==' or `!='.
.RT
logical vector with `FALSE' or `TRUE' in each element
according to the truth of the element-wise comparison of the operands.
See section 5.6 for the rules for dealing with operands with attributes.
.SA
`match'.
.EX
a > b      # true when `a' greater than `b'

x[x > 100]      # all `x' values larger than 100

state == "Wyoming" 
.KW logic
.KW math
.WR
