\documentclass[char]{conditionechoblueshift}
\begin{document}
\name{\cLaundryCaptain{}}

% I'm happy with this - ternus

\cenquote{``\ldots{}and his eyes were weary with seeing the same
things for many years, and thinking the same well-disciplined
thoughts.''}{--H.P. Lovecraft, ``He''}

\cenquote{``Nothing will work unless you do.''}{-- Maya Angelou}

As the oldest and most experienced member of the \bLaundry{}, you are 
the Base Commander here at \gameloc{}.  You were promoted to this 
position after excelling in your studies and showing extraordinary skill 
as a Lieutenant in the British Special Forces.

Negotiations with \bAlpha{} and \bBeta{}, two powerful aquatic races,
are about to commence.  \cNegotiator{\intro}, your second-in-command, will
be representing the \bLaundry{}, along with the help of an experienced
negotiator, \cMP{\intro}, sent directly from the British Parliament.

For centuries, the ancient underwater race of \bAlpha{} has inhabited
the seafloor beginning just outside the town of Dunwich.  Humans and
\bAlpha{} abide by a treaty, renewed each century, which is about to
expire.  In exchange for the guaranteed safety of your shipping
routes, you provide them with \iAtmospherium{}, an element essential
to life on the seafloor and used in a variety of devices.  This
element can only be extracted safely in the open air, and the only
known source is located in central Britain, making a mining operation
for their race out of the question.

The existing treaty cannot simply be renewed, however, because a 
powerful race known as \bBeta{} has recently moved to the area, claiming 
that their previous source of \iAtmospherium{} recently ran out.  In the 
interest of continued peace, they are being allowed into the 
negotiations.

With a bit of luck, the treaty should be approved without much
incident.  Slightly more worrisome is the way that the fabric of
spacetime surrounding Dunwich is becoming increasingly unstable.
Gates have been tearing themselves open, connecting the Base directly
to the extra-platonic dimensions of the unspeakable Elder Ones.
You've seen glimpses of their dimension when new mathematical theorems
have briefly connected your worlds.  You've heard stories from
\cDemon{}, the demon with a human soul who works with the Laundry,
that you'd prefer to forget.  You've assigned your Paranormal Research
team, headed by \cDemon{}, the task of figuring out what's causing the
instability.  Hopefully your team of Computational Demonologists, the
Base engineers, can keep everything running smoothly until an answer
is found.

You're really getting too old for all this excitement.  After you see
events through to completion, you'd like to retire, along with the
full pension you deserve.

\ldots There might be a problem with that plan, though. If anyone 
actually cared to really search the database, they would find out about 
some little, er, {\em inconsistencies} in your past.  See, you weren't 
{\em actually} promoted to this position after excelling in your studies 
and showing extraordinary skill as a Lieutenant in the British Special 
Forces\ldots That's just what your resume says.

You don't know exactly what would happen if anyone figured this out.
Hopefully you would be allowed to keep your post as Base Commander,
but you don't know if you'd receive your full pension.  With
retirement right around the corner, you can't afford to let anyone
find that information.  Better watch out for people searching the
database too thoroughly.  You might want to do a bit of hacking
yourself, to see if you can find and delete any incriminating
evidence.  As it happens, last week you found the root password to the
Dunwich terminals on a Post-It note in one of the Computational
Demonologists' desks.  It is: \textbf{\tellmeroot{}}.

Assuming the information doesn't leak, you're well-positioned for an
impressive last stand at your post.  There is work to be done, and now
more than ever, you need to be on your toes.

Even when you ignore the instability in spacetime, things haven't felt
quite right around Dunwich lately.  Terminals have been going down
without an apparant cause.  Uncontrollable tremors, presumably from
mathematical equations gone terribly astray, have been shaking up the
instruments.  Small groups of whispering employees quickly disperse as
you walk by.  Suspicious glances are cast behind people's backs.
Something's up that you don't know about.

For some reason, you seem to be the only one who recognizes the
gravity of these signs.  Well, age is wisdom. The second-in-command,
\cNegotiator{\formal}, is a well-intentioned \cNegotiator{\human}, but
\cNegotiator{\they}'s young.  \cNegotiator{\They} can't cope with
pressure the way you can.  Anyway, \cNegotiator{\they} has
\cNegotiator{\their} hands full protecting the interests of \gameloc{}
in the negotiations.  Your Paranormal Researchers are busy figuring
out why spacetime is acting so unstable, and your Computational
Demonologists have their hands full, holding the Base together,
so it's up to you to figure out what's going on.  A stellar performace
here might even secure you a speedy retirement.

So, who should you keep an eye on first\ldots

\cDemon{} is a good researcher, and \cDemon{\they}'s been a loyal
Laundry member ever since \cDemon{\they} arrived three years ago and
had \cDemon{\their} soul replaced with a human soul due to a vibration
in \cDemon{\their} Erich-Zahn binding flux.  Still, \cDemon{\their}
body and mind are those of a demon.  Perhaps the recent instability
has affected \cDemon{\them} somehow.

Of course, you should always keep an eye on the \bBlackChamber{}
members, \cLiason{\intro} and \cBlackChamberLoyal{\intro}.  Their
methods of study and operation are rather less savory than the methods
of the \bLaundry{}, involving soul manipulation and communication with
the Elder Ones\ldots They say that the USA holds all the power and all
the answers.  Well, perhaps so, but you'd gladly give up that sort of
power if you had to resort to their methods.  You know they're here to
help, but make sure they don't inflict their ways upon Dunwich.

You should probably also look out for the newcomers, the
representatives from \bAlpha{} and \bBeta{}, and the member of
Parliament brought in to oversee negotiations, \cMP{\intro}.

You've recently heard rumors that an internal security agent is among
your ranks.  Perhaps if you could contact them, they would help you
with your search.

Somewhere in the relative chaos of Base operations, there's some dirt
to find.  And, as your current duties are hopefully your last big
assignments as Base Commander, you're going to be the one to find it.

\begin{itemz}[Goals]
  \item Find and delete any information that could point to the lies
  of your past.
  \item Do whatever you have to to ensure the treaty gets signed.
\item Figure out just what's going on at Dunwich, and keep
  operations running smoothly.
\end{itemz}

\begin{contacts}
  \contact{\cNegotiator{}} Your second-in-command, representing the
  \bLaundry{} in negotiations.  
  \contact{\cCDHead{}} Head Computational Demonologist.  
  \contact{\cCDIntSec{}} A Computational Demonologist.  
  \contact{\cBlackChamberOp{}} A Computational Demonologist.  
  \contact{\cDemon{}} Head Paranormal Researcher.
  \contact{\cPRSoulless{}} A Paranormal Researcher.
  \contact{\cFrosh{}} A Paranormal Researcher.
  \contact{\cAlphaRep{}} Representative of the race of \bAlpha{} who
  will be participating in negotiations.  
  \contact{\cAlphaAsst{}} Assistant to \cAlphaRep{}.  
  \contact{\cBetaRep{}} Representative of the race of \bBeta{} who
  will be participating in negotiations.
  \contact{\cBetaAsst{}} Assistant to \cBetaRep{}.
  \contact{\cMP{}} A member of the British Parliament, brought in to
  assist with negotiations.
  \contact{\cLiason{}} A member of the Black Chamber.
  \contact{\cBlackChamberLoyal{}} A member of the Black Chamber.
\end{contacts}

\end{document}
