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{\bf COMPREHENSIVE CYBERWARE LISTS}\\
\\
Most of these systems look and feel entirely natural if bought
at full price--you need a medical scanner-check to reveal
their very existence. ~However, systems marked with a (*) can
be had in cheaper versions which are less perfectly disguised. 
Generally (though there are exceptions), half-price will get
you a system which looks real from a few meters away but can
be seen as artificial up close; and an 80\% reduction will get
you a system which works perfectly well but is obviously
artificial (ie. a metallic cyberarm which makes a low humming
noise when moved.)\\
\\
{\bf SENSORY SYSTEMS.\\
\\
Sight/Visual/Eye Modifications.}\\
{\bf Artificial Eye} ~~~~~~~~~~~~~\$25,000. (*) ~\\
{\bf Acute Vision +1} ~~~~~~~~~~~~\$20,000. ~~\\
{\bf Acute Vision +2} ~~~~~~~~~~~~\$50,000.\\
{\bf Acute Vision +3} ~~~~~~~~~~~\$130,000.\\
{\bf Acute Vision +4} ~~~~~~~~~~~\$230,000.\\
{\bf Acute Vision +5} ~~~~~~~~~~~\$330,000.\\
{\bf Alternate Spectral Range} ~~~~\$2,000 per set per eye.\\
{\bf Optic Readout} ~~~~~~~~~~~~~~~\$5,000.\\
{\bf Polarization ("Shades")} ~~~~~\$1,000 per level for one eye. \\
{\bf Light Intensification} ~~~~~~\$15,000 for both eyes.\\
{\bf Independent Focus} ~~~~~~~~~~\$40,000.\\
{\bf Infravision} ~~~~~~~~~~~~~~~~\$15,000 for both eyes.\\
{\bf Microscopic Vision} ~~~~~~~~~\$10,000 per level for one eye. 
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{\bf Night Sight}\>\>\>\> ~~\$10,000 for one eye. ~\\
{\bf Retinaprint}\>\>\>\> ~~\$50,000 for one eye. ~\\
{\bf Telescopic Vision}\>\>\>\> ~~\$15,000 per level for one eye.\\
{\bf 360-degree Vision}\>\>\>\> ~\$250,000. (*)\\
{\bf Video Reception}\>\>\>\> ~~\$20,000.\\
{\bf Video Broadcast}\>\>\>\> ~~\$25,000. \\
{\bf Visual Processor}\>\>\>\> ~~\$15,000 + \$1,000 per level.\\
{\bf Video Recorder}\>\>\>\> ~~\$10,000.\\
{\bf Artificial Ear}\>\>\>\> ~~\$10,000 for one ear. ~\\
{\bf Acute Hearing}\>\>\>\> ~~\$15,000 per level.\\
{\bf Parabolic Hearing}\>\>\> \> ~~~\$5,000 per level +\$5,000 for\\
\>\>\>\>\> variable arc.\\
{\bf Sound Edit-Out}\>\>\>\> ~~\$10,000.\\
{\bf Subsonics}\>\>\>\> ~~\$10,000.\\
{\bf Ultrasonics}\>\>\>\> ~~\$10,000.\\
{\bf Radio Reception}\>\>\>\> ~~\$10,000.\\
{\bf Radio Transmission}\>\>\>\> ~~\$15,000.\\
{\bf Audio Processor}\>\>\>\> ~~\$10,000 + \$1,000 per level.\\
{\bf Audio Recorder}\>\>\>\> ~~~\$5,000.\\
{\bf Taste Sensor}\>\>\>\> ~~\$10,000 +\$5,000 per level.\\
{\bf Taste Processor}\>\>\>\> ~~~\$7,500 + \$750 per level.\\
{\bf Olfactory Sensor}\>\>\>\> ~~\$10,000 + \$5,000 per level. ~\\
{\bf Directional Scent}\>\>\>\> ~~~\$5,000; \$10,000 for the variable \\
\>\>\>\>\> version.\\
{\bf Scent Edit-Out}\>\>\>\> ~~\$10,000.\\
{\bf Scent Processor}\>\>\>\> ~~~\$7,500 +\$750 per level.\\
{\bf Sensitouch}\>\>\>\> ~~~\$2,500 per level.\\
{\bf Tactile Edit-Out}\>\>\>\> ~~\$10,000.\\
{\bf Tactile Processor}\>\>\>\> ~~~\$7,500 +\$750 per level.\\
{\bf Tactile Data Reception}\>\>\>\> ~~\$10,000.
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{\bf Tactile Data Transmission} ~~\$15,000.
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{\bf Thermal Sensor}\>\>\>\> ~~~\$1,200.\\
{\bf Thermal Edit-Out}\>\>\>\> ~~~\$5,000.\\
{\bf Bioradar}\>\>\>\> ~~\$30,000 + \$2,000 per level. (*)\\
{\bf Cheap Bioradar} \>\>\>\> ~~\$20,000 + \$2,000 per level. (*)\\
{\bf Biosonar}\>\>\>\> ~~\$20,000 + \$1,000 per level. \\
{\bf Cheap Biosonar}\>\>\>\> ~~\$10,000 + \$1,000 per level.
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{\bf Sensory Data Transmission} ~~\$30,000.
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{\bf Sensory Data Reception}\>\>\>\> ~~\$30,000.\\
{\bf Sensory Processor}\>\>\>\> ~~\$30,000 + \$1,500 per level.\\
{\bf Simsense Recorder}\>\>\>\> ~~\$20,000.\\
{\bf Simsense Player}\>\>\>\> ~~~\$2,500.
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{\bf SOMATIC SYSTEMS}\\

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{\bf Elastic Face}\>\>\>\> ~\$100,000.\\
{\bf Subsonic Vocal Range}\>\>\>\> ~~\$20,000.\\
{\bf Ultrasonic Vocal Range}\>\>\>\> ~~\$20,000.\\
{\bf Vocal Modulator}\>\>\>\> ~~~\$5,000.\\
{\bf Sonic Amplifiers}\>\>\>\> ~~~\$5,000 or more. (*)\\
{\bf Subvocal Mike}\>\>\>\>\> \$500.\\
{\bf Vocal Emulator}\>\>\>\> ~~\$25,000.\\
{\bf Audio Damping}\>\>\>\> ~~\$15,000 per level. (*)\\
{\bf Silver Tongue}\>\>\>\> ~~~\$6,500.\\
{\bf Cyberhand}\>\>\>\> ~~~\$5,000 or more. (*)\\
{\bf Cyberarm}\>\>\>\> ~~\$10,000 or more. (*)\\
{\bf Cyberleg}\>\>\>\> ~~\$15,000 or more. (*)\\
{\bf Hidden Compartment}\>\>\>\> ~~~\$1,000.\\
{\bf Full Body Prosthesis}\>\>\>\> ~\$250,000. (*)
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{\bf PHYSIOLOGICAL SYSTEMS}\\

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{\bf Contraceptive}\>\>\>\> ~~~\$1,250.\\
{\bf Proceptive}\>\>\>\> ~~~\$2,500.\\
{\bf Ovulation Control}\>\>\>\> ~~~\$5,000.
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{\bf NeoMuscle}
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Hand/Foot: ~\>\>\>\> ~~~\$7,500.\\
Arm: ~\>\>\>\> ~~\$15,000.\\
Leg: ~\>\>\>\> ~~\$20,000.\\
Torso: ~\>\>\>\> ~~\$50,000.
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{\bf Double NeoMuscle}
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Hand/Foot: ~\>\>\>\> ~~\$22,500.\\
Arm:\> \>\>\> ~~\$45,000.\\
Leg: ~\>\>\>\> ~~\$60,000.\\
Torso: ~\>\>\>\> ~\$150,000.
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{\bf RigiPlast Bone}
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Hand/Foot: \>\>\>\> ~~~\$5,000.\\
Arm: ~\>\>\>\> ~~\$10,000.\\
Leg: ~\>\>\>\> ~~\$10,000.\\
Torso: \>\>\>\> ~~\$35,000.\\
Skull: \>\>\>\> ~~\$10,000.
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{\bf FlexBone}
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Hand/Foot: \>\>\>\> ~~~\$6,250. \\
Arm: ~\>\>\>\> ~~\$12,500.\\
Leg: ~\>\>\>\> ~~\$12,500.\\
Torso: ~\>\>\>\> ~~\$45,000.\\
Skull: ~\>\>\>\> ~~\$12,500.
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{\bf DenseBone}
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Hand/Foot: \>\>\>\> ~~~\$6,000.\\
Arm: ~\>\>\>\> ~~\$12,000.\\
Leg: ~\>\>\>\> ~~\$12,000.\\
Torso: ~\>\>\>\> ~~\$42,000.\\
Skull: ~\>\>\>\> ~~\$12,000.\\
{\bf BioFangs}\>\>\>\> ~~~\$2,500.
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{\bf Retractable BioFangs} ~~~~~~~~\$3,500.
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{\bf BioClaws}\>\>\>\> ~~~\$5,000 for both hands.
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{\bf Retractable BioClaws} ~~~~~~~~\$7,000.\\
{\bf Ingested Chemical Bypass} ~~~\$15,000 +\$1,000 per level.
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{\bf Tailored Metabolism}\>\>\>\> ~~\$30,000.\\
{\bf Ingestion Storage}\>\>\>\> ~~~\$1,500 per level.\\
{\bf Supermetabolism}\>\>\>\> ~~\$17,500.\\
{\bf Ultrametabolism}\>\>\>\> ~~\$35,000.\\
{\bf Oxygen Extraction}\>\>\>\> ~~~\$5,000 per level.\\
{\bf Air Storage}\>\>\>\> ~~~\$1,000 per level.\\
{\bf Inhaled Chemical Bypass}\>\>\>\> ~~\$10,000 +\$1,000 per level.\\
{\bf Artificial Gills}\>\>\>\> ~~~\$5,000.\\
{\bf Cheap Artificial Gills}\>\>\>\> ~~~\$2,500.\\
{\bf Internal Oxygen Supply} \>\>\>\> ~~~\$7,000 per hour.\\
{\bf Blood Loss Healer}\>\>\>\> ~~~\$6,000.\\
{\bf Arterial Chemical Bypass}\>\>\>\> ~~\$10,000 +\$1,000 per level.\\
{\bf Chemical Analyzer}\>\>\>\> ~~\$10,000 +\$1,000 per level.\\
{\bf Artificial Organs}\>\>\>\> ~~~\$5,000 to \$25,000.\\
{\bf New Organs/Glands}\>\>\>\> ~~~\$5,000 to \$50,000.\\
{\bf Biostatus Monitors}\>\>\>\> ~~~\$2,500.
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{\bf Internal Biorepair System} ~~\$10,000 per level.
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{\bf Bionic Reconstruction}\>\>\>\> ~~\$50,000.
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{\bf NEUROLOGICAL SYSTEMS}\\

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{\bf Computer Implant}\>\>\>\> ~~~\$8,000 + cost of computer.\\
{\bf Painblocker}\>\>\>\> ~~\$10,000.\\
{\bf Grav Adjust Rig}\>\>\>\> ~~~\$5,000 per level.\\
{\bf GyroBalance Rig}\>\>\>\> ~~\$25,000.\\
{\bf Chip Slot}\>\>\>\> ~~~\$5,000 for first, doubles after.\\
{\bf Nerve Booster}\>\>\>\> ~~\$10,000 per level.\\
{\bf Adrenal Booster}\>\>\>\> ~~\$20,000 per level.\\
{\bf Direct Neural Interface}\>\>\>\> ~~\$15,000. ~\\
{\bf NerveLink}\>\>\>\>\> \$500.\\
{\bf OmniLink NerveWeb}\>\>\>\> ~~\$25,000.
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{\bf MISCELLANEOUS SYSTEMS}\\

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{\bf Toolhand}\>\>\> ~~~~~~~~\$1,000 + tool cost.\\
{\bf Retractable Toolhand}\>\>\>\> ~~~\$5,000 + tool cost.\\
{\bf WeaponHand}\>\>\>\> ~~~\$2,000 + weapon cost.\\
{\bf Weapon Implant}\>\>\>\> ~~\$15,000 per kg + weapon cost.\\
{\bf Weapon Mount}\>\>\>\> ~~~\$5,000 per kg + weapon cost.\\
{\bf Weapon Link}\>\>\>\> ~~\$10,000 or more.\\
{\bf Razornails}\>\>\>\> ~~~\$4,000.\\
{\bf Talons}\>\>\>\> ~~~\$8,000.\\
{\bf Poison Reservoir}\>\>\>\> ~~~\$1,000.\\
{\bf Stinger}\>\>\>\> ~~~\$2,000.\\
{\bf Metal Plating}\>\>\>\> ~~\$10,000 + \$5,000 per point of DR.\\
{\bf Polymer Exoskeleton}\>\>\>\> ~~\$30,000 + \$15,000 per point of DR.\\
{\bf Subdermal Padding}\>\>\>\> ~~\$20,000.\\
{\bf Reflec Exterior}\>\>\>\> ~~\$20,000 + \$7,500 per level.\\
{\bf External Readout}\>\>\>\> ~~~\$2,500.\\
{\bf Cortex Bomb}\>\>\>\>\> \$500.\\
{\bf Subdermal Pouch}\>\>\>\> ~~~Varies.\\
{\bf Homing Device} \>\>\>\> ~~~~~\$500 + \$50 per level.\\
{\bf ECM Coding}\>\>\>\> ~~~\$5,000.\\
{\bf Light Generator}\>\>\>\> ~~~\$5,000 + \$500 per level.\\
{\bf Chronometer}\>\>\>\>\> \$500.\\
{\bf Calendar}\>\>\>\> ~~~\$2,500.\\
{\bf Cellular Link}\>\>\>\> ~~~\$5,000.\\
{\bf Remote Datalink}\>\>\>\> ~~\$25,000.
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