;; esper.txt ;; ;; [yandros:96/05/11-03:21:35-EST] modified from the modifed version. basically, esper becomes a specialist psi, somewhat between the relationship between a specialist mage and a mage and the relationship between a gladiator (or ranger or paladin) to fighter. Prereq Constitution : 14 Intelligence : 16 Wisdom : 17 Prime Requisite : Con/Wis Races Allowed: (as psi) Race Limitations: (as psi) Experience Points HD (d6) Move THAC0 ================= ====== ===== ===== 1. 0 2 15 20 2. 4200 3 16 20 3. 6400 4 17 18 4. 10800 5 18 18 5. 18500 6 19 16 6. 32000 7 20 16 7. 57000 8 21 14 8. 102000 9 22 14 9. 202000 10 23 12 10. 402000 11 24 12 11. 602000 11+2 25 10 12. 802000 11+4 26 10 13. 1002000 11+6 27 8 14. 1202000 11+8 28 8 15. 1502000 11+10 29 6 16. 1802000 11+12 30 6 17. 2102000 11+14 32 4 18. 2402000 11+16 34 4 19. 2702000 11+18 36 2 20. 3002000 11+20 40 2 ================= ====== ===== ===== Saving Throws as per Psionicist +2 Power Progression as per Psionicist (lvl. ) +1 And Roll on the Wild Talents table. These are your natural abilities, no cost ... are always free, etc. Prof. Weopon 2/2, Non Weopon 6/2 (note these are new psionics and therefore I would have to get them just like any other psi.) New Psionics PsiSword (MetaPsionic Devotion) Power Score : Int-2 Initial Cost : 10 Maintenance Cost : 0 (Free!) Range : 0 Preparation Time : 0 Area of Effect : Personal Prerequisites : nil PsiSword allows the ESPer to create a shimmering blade of pure Psionic Energy out of thin air. The ESPer wields it as though he were a Fighter of the same level. Damage is 1d8. Power Score - Double Dice Damage (2d8/2d12). 20 - No other effect ... the Blade appears and fizzles. PsiBlast (MetaPsionic Devotion) Power Score : Int Initial Cost : 15 Maintenance Cost : n/a Range : as per CrossBow Preparation Time : 0 Area of Effect : Individual Prerequisites : nil PsiBlast is a blast of Psionic energy that an ESPer throws from his hand, forehead, or from his body. Damage is 1d10x lvl/2. For example, Zamiel, a 4th Level ESPer throws a PsiBlast at an Orc, rolling max (10). That Orc takes 20 points of damage. Power Score - Damage x2 20 - No other effect. Super Telekinesis (PsychoKinetic Science) Power Score : Wis - 6 Initial Cost : 10 + Maintenance Cost : 1+ /round Range : 60 yds Preparation Time : 0 Area of Effect : Single Item Prerequisite : nil Super Telekinesis is the Advanced version of the Wimp TK in the PsiHB. 10 PSP per ton of material mooved with the mind. Power Score - Same as TK 20 - Same as TK Absorb/Dissipate Energy (PsychoMetabolic Science) Power Score : Constitution -2 Initial Cost : 15 Maintenance Cost : n/a Range : Zero Preparation Time : Zero Area of Effect : Personal Prerequisite : nil This is variant of Energy Containment. It lets the ESPer absorb energy, as per Energy Containment (PsiHB, p.52) except, it allows the ESPer a chance to dissipate it back at the originator. Power Score - As per PsiHB/Damage that gets "dissipated" back at target is x2. 20 - As per PsiHB.