- Object is a container that provides a way to locate,
access, modify, and secure data.
- Class is a description of what data an object holds
and how it may be accessed.
- Method is a means for accessing or modifying an
object's data.
- Interface is how a class of objects appears to the
programmer on the outside, as opposed to its internal
implementation.
- Inheritance is how existing classes of objects may
be extended to provide additional data and methods.
- Polymorphism is how distinct objects can behave
differently through similar methods.
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