Hackshops are interactive sessions that teach students at MIT basic technical skills in a variety of areas, from shop skills to electronics to programming. Through these hackshops, students of all majors can build a bolstered toolbelt that enables them to prototype quickly and confidently in many different projects. We hope that hackshops can provide students with a strong prototyping foundation so that they have the resources they need to tackle their own projects outside of the classroom.
Past Hackshops

Arduino Hackshop
Saturday Oct. 24 from 1-4pm - Cypress Engineering Studio (38-501)
Have you ever wondered how an Arduino works? Our Arduino Hackshop will have separate Beginner and Intermediate/Advanced Arduino workshops in which you'll use the power of electronics to control LEDs, sensors, speakers, and more. Mentors will be available to help you bring your personal projects to life or help you follow along with the provided projects.






On October 24, 2015, MIT's Design For America chapter held an Arduino Hackshop. Participants ranged from undergraduate students to graduate students and even included some parents. With over 40 participants and 15 mentors, headed by Dr. Harrison Chin and Gavin Darcey, the room was alive as students worked together on a wide variety of projects. While many of the participants came in with little to no experience in Arduino whatsoever, there was also a handful of people who were veteran Arduino-users and had their own project ideas to develop. Complete beginners were able to choose between making DIY alarm systems, music, or lie detectors. Each project was completed by the end of the hackshop and participants were able to write their own Arduino code, build their own circuits, and use various accessories including LEDs, speakers, and photoresistors. Advanced participants were able to play with available demos, including a pan/tilt webcam, segue model, and a small vehicular robot. We also provided materials such as motion detector boards and servo motors for participants to test out. Numerous mentors were present to explain, debug, and brainstorm with students. Each participant was able to learn and/or develop a set of skills to take forward for future projects. Thank you to everyone who came out and we hope to see you all next year!

App Design Hackshop
At this hackshop, students not only learned how to build an iOS app, but also how to come up with great app ideas. We worked with several undergraduate and graduate MIT students to teach students how to ideate, paper prototype, use good UI/UX, and code their apps. Students worked in groups to bring their app ideas to life and gain the momentum to carry out their projects even after the hackshop.

Graphic Design Hackshop
The graphic design hackshop teaches students how to think about all of the factors that go into great design. We worked with Tank Design to teach students the thinking behind typography, imagery, and sleek layout design, as well as the basics of Illustrator. We then gave students the opportunity to work on their own project ideas so that they could really learn how to apply graphic design concepts to their creations.

3D Modeling + 3D Printing Hackshop
At this hackshop, students learn the basics of 3D printing prototyping, from 3D modeling to how 3D FDM printers work to obtaining the actual 3d printed piece. With the help of CAPINC, we teach students the basics of Solidworks and help students design their own 3D keychain. Students then get to keep a 3D printed copy of their design after the hackshop is over.