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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct Multi_String | appliedParameters |
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struct X3D_Node * | body1 |
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struct X3D_Node * | body2 |
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float | bounce |
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struct SFVec3f | contactNormal |
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float | depth |
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struct SFVec2f | frictionCoefficients |
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struct SFVec3f | frictionDirection |
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struct X3D_Node * | geometry1 |
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struct X3D_Node * | geometry2 |
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struct X3D_Node * | metadata |
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float | minBounceSpeed |
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struct SFVec3f | position |
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struct SFVec2f | slipCoefficients |
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float | softnessConstantForceMix |
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float | softnessErrorCorrection |
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struct SFVec2f | surfaceSpeed |
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int | _appliedParameters |
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Definition at line 3757 of file Structs.h.
The documentation for this struct was generated from the following file: