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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct Multi_Node | __children |
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struct X3D_Node * | metadata |
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struct SFVec3f | bboxCenter |
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struct SFVec3f | bboxSize |
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struct Multi_Node | _sortedChildren |
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struct Multi_Node | addChildren |
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struct Multi_Node | removeChildren |
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struct Multi_Node | __sibAffectors |
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void * | __protoDeclares |
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void * | __externProtoDeclares |
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void * | __nodes |
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void * | __subcontexts |
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void * | __GC |
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void * | __protoDef |
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int | __protoFlags |
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struct X3D_Node * | __prototype |
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struct X3D_Node * | __parentProto |
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void * | __ROUTES |
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void * | __EXPORTS |
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void * | __IMPORTS |
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void * | __DEFnames |
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void * | __IS |
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void * | __scripts |
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struct Multi_String | url |
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struct Multi_String | __oldurl |
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void * | __afterPound |
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int | __loadstatus |
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void * | _parentResource |
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void * | __loadResource |
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void * | __typename |
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int | load |
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int | __oldload |
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Definition at line 5588 of file Structs.h.
The documentation for this struct was generated from the following file: