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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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int | enabled |
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struct X3D_Node * | metadata |
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double | timeOut |
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struct Multi_Node | watchList |
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int | isActive |
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int | isLoaded |
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double | loadTime |
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float | progress |
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int | __loading |
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int | __finishedloading |
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double | __StartLoadTime |
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int | __oldEnabled |
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Definition at line 6020 of file Structs.h.
The documentation for this struct was generated from the following file: