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int | _nodeType |
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int | _renderFlags |
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int | _hit |
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int | _change |
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int | _ichange |
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struct Vector * | _parentVector |
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double | _dist |
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float | _extent [6] |
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struct X3D_PolyRep * | _intern |
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int | referenceCount |
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int | _defaultContainer |
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void * | _gc |
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struct X3D_Node * | _executionContext |
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struct X3D_Node * | appearance |
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struct X3D_Node * | geometry |
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struct X3D_Node * | metadata |
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struct SFVec3f | bboxCenter |
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struct SFVec3f | bboxSize |
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int | _shaderflags_base |
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int | _shaderflags_effects |
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int | _shaderflags_usershaders |
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int | createParticles |
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int | enabled |
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float | lifetimeVariation |
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int | maxParticles |
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float | particleLifetime |
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struct SFVec2f | particleSize |
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int | isActive |
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struct X3D_Node * | colorRamp |
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struct Multi_Float | colorKey |
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struct X3D_Node * | emitter |
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struct Uni_String * | geometryType |
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struct Multi_Node | physics |
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struct X3D_Node * | texCoordRamp |
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struct Multi_Float | texCoordKey |
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void * | _tris |
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void * | _ttex |
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void * | _ltex |
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void * | _particles |
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double | _lasttime |
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int | _geometryType |
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float | _remainder |
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Definition at line 7954 of file Structs.h.
The documentation for this struct was generated from the following file: